Making the iPhone vibrate (iPhone 振动)

from: http://stackoverflow.com/a/4725039 

There are two seemingly similar functions that take a parameter kSystemSoundID_Vibrate:

1)AudioServicesPlayAlertSound(kSystemSoundID_Vibrate);
2)AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);

 

Both the functions vibrate the iPhone. But when you use the first function on devices that don’t support vibration, it plays a beep sound. The second function on the other hand does nothing on unsupported devices. So if you are going to vibrate the device continuously, as a alert, common sense says, use function 2.

See also "iPhone Tutorial: Better way to check capabilities of iOS devices" article.

First, add the AudioToolbox framework (AudioToolbox.framework) to your target in Build Phases.

Then, header file to import:

#import <AudioToolbox/AudioServices.h>

 

转载于:https://www.cnblogs.com/ihojin/p/iphonevibrate.html

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值