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Creating a selection filter that finds dynamic blocks in AutoCAD using .NET

 An interesting question came in via email from Rob Outman. He’s interested in applying a selection filter when the user selects dynamic blocks. This is straightforward for unmodified dynamic blocks – just as with standard blocks, you can filter on the block name very easily – but it works less well on dynamic blocks whose properties have been modified at an instance level.
 
Essentially what happens is this: if you select a block reference to a dynamic block in the AutoCAD editor and then use (for example) the Properties window to edit some of the custom properties associated with that block, the block definition gets duplicated as an anonymous block – with the modified properties, of course – and the reference gets updated to point to that. If you LIST the block reference, you can see that it still mentions the originating block by name, so it’s clear some connection still exists between the two block definitions, at the very least.
 
Listing the properties of a modified dynamic block reference
 
This makes it a little difficult to use a SelectionFilter to look for these BlockReference objects, as their associated BlockTableRecord has a name such as “*U24” rather than the name being searched for.
 
The answer to this riddle was actually reasonably straightforward, in the end. Using the very handy ArxDbg sample, it was easy to find out that the modified block definition contains XData linking back to the original – under the AcDbBlockRepBTag app name there’s an entry containing its handle – which we can use to compile a list of the (anonymous) names of modified blocks for which to look.
 
ArxDbg showing the XData linking modified dynamic blocks to their originals
 
We can then create a conditional SelectionFilter – with an “or” clause listing each of these names – and use that to find any block meeting the condition.
 
Here’s the C# code that does all this:
 
using Autodesk.AutoCAD.ApplicationServices;
 
using Autodesk.AutoCAD.Runtime;
 
using Autodesk.AutoCAD.DatabaseServices;
 
using Autodesk.AutoCAD.EditorInput;
 
using System.Collections.Generic;
 


namespace EntitySelection
 
{
 
  public class Commands
 
  {
 
    [CommandMethod("SDB")]
 
    static public void SelectDynamicBlocks()
 
    {
 
      var doc = Application.DocumentManager.MdiActiveDocument;
 
      var ed = doc.Editor;
 


      var pso =
 
        new PromptStringOptions(
 
          "\nName of dynamic block to search for"
 
        );
 
      pso.AllowSpaces = true;
 


      var pr = ed.GetString(pso);
 


      if (pr.Status != PromptStatus.OK)
 
        return;
 


      string blkName = pr.StringResult;
 


      List<string> blkNames = new List<string>();
 
      blkNames.Add(blkName);
 


      var tr = doc.TransactionManager.StartTransaction();
 
      using (tr)
 
      {
 
        var bt =
 
          (BlockTable)tr.GetObject(
 
            doc.Database.BlockTableId,
 
            OpenMode.ForRead
 
          );
 


        // Start by getting the handle of our block, if it exists
 


        if (!bt.Has(blkName))
 
        {
 
          ed.WriteMessage(
 
            "\nCannot find block called \"{0}\".", blkName
 
          );
 
          return;
 
        }
 


        var btr =
 
          (BlockTableRecord)tr.GetObject(
 
            bt[blkName], OpenMode.ForRead
 
          );
 


        var blkHand = btr.Handle;
 


        foreach (var bid in bt)
 
        {
 
          // We'll check each block in turn, to see if it has
 
          // XData pointing to our original block definition
 


          var btr2 =
 
            (BlockTableRecord)tr.GetObject(bid, OpenMode.ForRead);
 


          // Only check blocks that don't share the name :-)
 


          if (btr2.Name != blkName)
 
          {
 
            // And only check blocks with XData
 


            var xdata = btr2.XData;
 
            if (xdata != null)
 
            {
 
              // Get the XData as an array of TypeValues and loop
 
              // through it
 


              var tvs = xdata.AsArray();
 
              for (int i=0; i < tvs.Length; i++)
 
              {
 
                // The first value should be the RegAppName
 


                var tv = tvs;
 
                if (
 
                  tv.TypeCode == (int)DxfCode.ExtendedDataRegAppName
 
                )
 
                {
 
                  // If it's the one we care about...
 


                  if ((string)tv.Value == "AcDbBlockRepBTag")
 
                  {
 
                    // ... then loop through until we find a
 
                    // handle matching our blocks or otherwise
 
                    // another RegAppName
 


                    for (int j = i + 1; j < tvs.Length; j++)
 
                    {
 
                      tv = tvs[j];
 
                      if (
 
                        tv.TypeCode ==
 
                          (int)DxfCode.ExtendedDataRegAppName
 
                      )
 
                      {
 
                        // If we have another RegAppName, then
 
                        // we'll break out of this for loop and
 
                        // let the outer loop have a chance to
 
                        // process this section
 


                        i = j - 1;
 
                        break;
 
                      }
 


                      if (
 
                        tv.TypeCode ==
 
                          (int)DxfCode.ExtendedDataHandle
 
                      )
 
                      {
 
                        // If we have a matching handle...
 


                        if ((string)tv.Value == blkHand.ToString())
 
                        {
 
                          // ... then we can add the block's name
 
                          // to the list and break from both loops
 
                          // (which we do by setting the outer index
 
                          // to the end)
 


                          blkNames.Add(btr2.Name);
 
                          i = tvs.Length - 1;
 
                          break;
 
                        }
 
                      }
 
                    }
 
                  }
 
                }
 
              }
 
            }
 
          }
 
        }
 


        tr.Commit();
 
      }
 


      // Build a conditional filter list so that only
 
      // entities with the specified properties are
 
      // selected
 


      SelectionFilter sf =
 
        new SelectionFilter(CreateFilterListForBlocks(blkNames));
 
      PromptSelectionResult psr = ed.SelectAll(sf);
 


      ed.WriteMessage(
 
        "\nFound {0} entit{1}.",
 
        psr.Value.Count,
 
        (psr.Value.Count == 1 ? "y" : "ies")
 
      );
 
    }
 


    private static TypedValue[] CreateFilterListForBlocks(
 
      List<string> blkNames
 
    )
 
    {
 
      // If we don't have any block names, return null
 


      if (blkNames.Count == 0)
 
        return null;
 


      // If we only have one, return an array of a single value
 


      if (blkNames.Count == 1)
 
        return new TypedValue[] {
 
          new TypedValue(
 
            (int)DxfCode.BlockName,
 
           blkNames[0]
 
          )
 
        };
 


      // We have more than one block names to search for...
 


      // Create a list big enough for our block names plus
 
      // the containing "or" operators
 


      List<TypedValue> tvl =
 
        new List<TypedValue>(blkNames.Count + 2);
 


      // Add the initial operator
 


      tvl.Add(
 
        new TypedValue(
 
          (int)DxfCode.Operator,
 
          "<or"
 
        )
 
      );
 


      // Add an entry for each block name, prefixing the
 
      // anonymous block names with a reverse apostrophe
 


      foreach (var blkName in blkNames)
 
      {
 
        tvl.Add(
 
          new TypedValue(
 
            (int)DxfCode.BlockName,
 
            (blkName.StartsWith("*") ? "`" + blkName : blkName)
 
          )
 
        );
 
      }
 


      // Add the final operator
 


      tvl.Add(
 
        new TypedValue(
 
          (int)DxfCode.Operator,
 
          "or>"
 
        )
 
      );
 


      // Return an array from the list
 


      return tvl.ToArray();
 
    }
 
  }
 
}

 

转载于:https://www.cnblogs.com/swtool/p/3832396.html

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