C#中的Collection 1

Collection定义

Collection是个关于一些变量的集合,按功能可分为Lists,Dictionaries,Sets三个大类。

  1. Lists:是一个有序的集合,支持index look up。
    • Array
    • List<T>
  2. Dictionaries:同TKey store 一些TValue集合,没有特定order
  3. Sets:用来form collections into onther collection,比如HashSet<T>

Collection提供的一些公共方法

是Collection就至少会有Enumerat,但是不一定都有Look up(比如Sets就没有,Statcks和Queues也是有自己的固定排列顺序,不提供look up的方法),注意List的look up用index,而Dictionary的look up用Key。

For adding和removing的位置可能也不一样,list可以指定加和减的位置,而Statck是先进先出

Array

1: 有Fixed size并且是固定从上到下的顺序储存,index从0开始。

 1  static void Main(string[] args)
 2         {
 3             //Declare
 4             string[] daysOfWeek ={
 5                                     "Monday",
 6                                     "Tuesday",
 7                                     "Wednesday",
 8                                     "Thurday",
 9                                     "Friday",
10                                     "Saturday",
11                                     "Sunday"
12                                 };
13             Console.WriteLine("Type in index of day of look up>");
14             int index = int.Parse(Console.ReadLine());
15 
16             //look up using index
17             Console.WriteLine(daysOfWeek[index]);
18 
19             //Enumerates
20             foreach (string day in daysOfWeek)
21             {
22                 Console.WriteLine(day);
23             }
24 
25             //replace
26             daysOfWeek[5] = "PartyDay";
27         }
View Code
  • 由于Array是固定size,所以没有Add和Remove item

 2: Array是reference type,有两种initialize

int[] x4 = new int[5];  //这个5不可以省
int[] x5 = new int[5] {1, 4, 9, 16, 25};  //可以全部写出来
int[] x5 = new int[] {1, 4, 9, 16, 25};  //让compiler来认有几个元素
var x5 = {1, 4, 9, 16, 25};  //int[]可以换成var,后面赋值都可以都不写int[]

         int eight = 8;
            int[] square = new int[]{
                1,
                2 * 2,
                eight + 1,
                int.Parse("16"),
                (int)Math.Sqrt(625)
            };

3: Enumerating

这里出现错误,foreach 的interation plceholder是只读的reference type,for不是

比较上面array[i]会改变原array里的元素,下面则不会

4: For VS Foreach

For:Can replace an array element,must directly access it using the index not using foreach

 

Foreach: Can't replace element(只读) but can modify value of elements,对其他readonly collection也一样

 1  class Program
 2     {
 3         static void Main(string[] args)
 4         {
 5             Person[] student = new Person[]
 6            {
 7                 new Person{Name = "Shawn", Age = 33},
 8                 new Person{Name = "Yawei", Age = 30}
 9            };
10             //foreach的iteration placeholder是只读不可以改
11             //我们这里没有直接改这个reference
12             //指定的每个person object,比如指向别的object
13             //而是修改这个object里面的值
14             foreach (Person person in student)
15             {
16                 person.Age = 20;
17             }
18 
19             foreach (Person person in student)
20             {
21                 Console.WriteLine(person);
22             }
23             Console.ReadLine();
24         }
25 
26     }
27     public class Person
28     {
29         public string Name{get; set;}
30         public int Age{get; set;}
31         public override string ToString()
32         {
33             return string.Format("{0} 's age = {1}", Name, Age);
34         }
35     }
View Code

 

 在collection里包括array == 是判断reference是否相等的,而不是值。

Derived reference can used in place of base reference(this can apply to all collections)

static void Main(string[] args)
        {
            Human[] human = new Human[]
            {
                new Human{Name = "Shawn", Age = 33},
                new Human{Name = "Yawei", Age = 30}
            };
            human[0] = new Employee { Name = "Tutu", Age=12, Salary=120.2f};
        }
        public class Employee : Human
        {
            public float Salary { get; set; }
        }
        public class Human{
            public string Name { get; set; }
            public int Age { get; set; }
        }
View Code

 

5: Convariance

 

 

static void Main(string[] args)
        {
            object[] obj1 = new object[3];
            string[] daysOfWeeks = {
                                       "Monday",
                                       "Tuesday",
                                       "Wendesday"
                                   };
            //this can work
            obj1[0] = 3;

            //这个是reference type,obj2 point to daysOfWeeks's location
            object[] obj2 = daysOfWeeks;
            //这句有问题,因为refer的地址是一个string[] type
            //compile time的时候VS发现不了问题,会直接给runtime 带来break的后果
            //same result as daysOfWeeks[0] = 3;
            obj2[0] = 3;
            daysOfWeeks[0] = 3;
        }
View Code

 解释:

一般Convariance不允许用在Collection(List<T>, Dictionial<TKey, TValue>)上即Collection of derived type to a collection of base type,即使像上面用在了array上也会有或许被broke掉的危险。

但是enumerator,enumerable可以做convariance,因为他们是只读的type保证是安全的,不会修改collection。

var strList = new List<string>{"Monday","Tuesday"};

List<object> objList = (List<Object>)strList;
//compiler will show error, can not do this kind of covariance

IEnumerable<object> objEnum = strList;
//this can do

 

6: Array的方法

一般有普通Array方法或者LINQ方法,Array方法tend to work in-place,而LINQ总是tend to return new object

Copy:

  • Array.CopyTo(普通)
  • ToArray(LINQ)

Reverse:

  • Array.Reverse(普通,static方法)
  • var reversed = daysOfWeek.Reverse(); (LINQ方法)

注意LINQ方法经常return IEnumerable 而不是Array,如果需要变为Array要在后面加一个.ToArray

 

 Sort:

Array.Sort

Array.Sort([T], comparer)

IEnumerable<T>.OrderBy();

Binary Search:

Array.BinarySearch([T], "Sunday")

Search

Find item in array: Array.IndexOf(), Array.LastIndexOf()

Find item with condition in array: Array.FindIndex([T], x=> x[0] == 'W'), Array.FindAll([T], x=> x.length == 6)

 

 

 

转载于:https://www.cnblogs.com/shawnzxx/p/3678569.html

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