Dijkstra's Minimum Distance

Introduction 

The following article exemplifies a .NET implementation of Dijkstra’s for finding the minimum distance path between two nodes in a connected, undirected graph. For the purpose, the technologies that have been used are .NET 4.0, Visual Studio 10, and WPF for the graphical user interface.

Background

The basic elements of every graph are the node and the edge. In general, a graph is an abstraction that could represent anything. The easiest way to think of it (especially for this article) is as a map whereby the nodes are cities and the edges are the connected roads. However, graphs can be used to represent other things as well.

 

转至:http://www.dfwlt.com/forum.php?mod=viewthread&tid=453

 

相关链接 

 

转载于:https://www.cnblogs.com/xszlo/p/3694886.html

Dijkstra's algorithm is a graph search algorithm used to find the shortest path between nodes in a graph. Here is an implementation in Python: ```python import sys def dijkstra(graph, start): # Initialize the distance dictionary with infinity for all nodes except the start node distance = {node: sys.maxsize for node in graph} distance[start] = 0 # Set of visited nodes visited = set() while len(visited) != len(graph): # Find the node with the minimum distance min_node = None min_distance = sys.maxsize for node in graph: if node not in visited and distance[node] < min_distance: min_node = node min_distance = distance[node] # Mark the current node as visited visited.add(min_node) # Update the distances of the neighboring nodes for neighbor, weight in graph[min_node].items(): new_distance = distance[min_node] + weight if new_distance < distance[neighbor]: distance[neighbor] = new_distance return distance # Example usage graph = { 'A': {'B': 5, 'C': 3}, 'B': {'A': 5, 'C': 1, 'D': 3}, 'C': {'A': 3, 'B': 1, 'D': 2}, 'D': {'B': 3, 'C': 2} } start_node = 'A' distances = dijkstra(graph, start_node) print(f"Shortest distances from node {start_node}:") for node, distance in distances.items(): print(f"To node {node}: {distance}") ``` This implementation uses a priority queue to efficiently select the node with the minimum distance at each step. It iteratively updates the distances of nodes until all nodes have been visited. The result is a dictionary that maps each node to its shortest distance from the start node.
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