POCO C++库学习和分析 -- 平台与环境
在写程序的时候,有时候需要收集一些系统信息,用作软硬件的绑定或生成唯一的注册码信息等。Poco中提供了一个很简单的类Environment来实现这个功能。这个类的定义如下:
class Foundation_API Environment
/// This class provides access to environment variables
/// and some general system information.
{
public:
typedef UInt8 NodeId[6]; /// Ethernet address.
static std::string get(const std::string& name);
/// Returns the value of the environment variable
/// with the given name. Throws a NotFoundException
/// if the variable does not exist.
static std::string get(const std::string& name, const std::string& defaultValue);
/// Returns the value of the environment variable
/// with the given name. If the environment variable
/// is undefined, returns defaultValue instead.
static bool has(const std::string& name);
/// Returns true iff an environment variable
/// with the given name is defined.
static void set(const std::string& name, const std::string& value);
/// Sets the environment variable with the given name
/// to the given value.
static std::string osName();
/// Returns the operating system name.
static std::string osVersion();
/// Returns the operating system version.
static std::string osArchitecture();
/// Returns the operating system architecture.
static std::string nodeName();
/// Returns the node (or host) name.
static void nodeId(NodeId& id);
/// Returns the Ethernet address of the first Ethernet
/// adapter found on the system.
///
/// Throws a SystemException if no Ethernet adapter is available.
static std::string nodeId();
/// Returns the Ethernet address (format "xx:xx:xx:xx:xx:xx")
/// of the first Ethernet adapter found on the system.
///
/// Throws a SystemException if no Ethernet adapter is available.
static unsigned processorCount();
/// Returns the number of processors installed in the system.
///
/// If the number of processors cannot be determined, returns 1.
static Poco::UInt32 libraryVersion();
/// Returns the POCO C++ Libraries version as a hexadecimal
/// number in format 0xAABBCCDD, where
/// - AA is the major version number,
/// - BB is the minor version number,
/// - CC is the revision number, and
/// - DD is the patch level number.
///
/// Some patch level ranges have special meanings:
/// - Dx mark development releases,
/// - Ax mark alpha releases, and
/// - Bx mark beta releases.
};
从定义中我们可以看到,它的功能包括:
1. 获取系统第一块网卡的信息
2. 获取、设置指定名称的环境变量值
3. 获取操作系统名称、版本、结构
4. 获取处理器数量
下面是其的一个使用例子:
#include "stdafx.h"
#include "Poco/Environment.h"
#include <iostream>
using Poco::Environment;
int main(int argc, char** argv)
{
std::cout
<< "OS Name: " << Environment::osName() << std::endl
<< "OS Version: " << Environment::osVersion() << std::endl
<< "OS Arch: " << Environment::osArchitecture() << std::endl
<< "Node Name: " << Environment::nodeName() << std::endl
<< "Node ID: " << Environment::nodeId() << std::endl
<< "Processor Count: " << Environment::processorCount() << std::endl
<< "Library Version: " << Environment::libraryVersion() << std::endl;
if (Environment::has("TEMP"))
std::cout << "TEMP: " << Environment::get("TEMP") << std::endl;
Environment::set("POCO", "foo");
return 0;
}
Environment的内部的实现上很简单,依赖于EnvironmentImpl类,每中操作系统实现了自己的EnvironmentImpl类,从而实现了对不同操作系统统一接口。
(版权所有,转载时请注明作者和出处 http://blog.csdn.net/arau_sh/article/details/8698406)