当我试图使用变量创建形状时,我一直收到以下错误消息:
TypeError:应为整型参数,得到floatimport pygame._view
import pygame, sys
from pygame.locals import *
import random
pygame.init()
。。。barrel = pygame.image.load("images\Barrel.gif")
barrel_create = 0
barrelx = screen.get_height()- barrel.get_height()
barrely = screen.get_width()/2 - barrel.get_width()/2
barrel_exist = 0
explosion_delay = 0
。。。while running:
if barrel_exist == 0:
if barrel_create == 500:
barrely = 200
barrelx = random.randint(0,400)
barrel_exist = 1
if barrel_exist == 1:
barrely = barrely + 0.1
if barrely > 400:
barrel_exist = 0
if explosion_delay > 0:
pygame.draw.circle(screen, (0,255,0), (barrelx, barrely), 64, 0)
explosion_delay = explosion_delay + 1
if explosion_delay == 100:
explosion_delay = 0
当枪管被“射中”时,爆炸延迟>;0。