1.用到的包public static voidmain(String[] args) {//TODO Auto-generated method stub
int width = 100;int height = 100;//1.创建一个不带透明色的BufferedImage对象
BufferedImage bimage= newBufferedImage(width, height, BufferedImage.TYPE_INT_RGB);//2.创建一个带透明色的BufferedImage对象
bimage= newBufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);//3.创建一个与屏幕相适应的BufferedImage对象
GraphicsEnvironment ge=GraphicsEnvironment .getLocalGraphicsEnvironment();
GraphicsDevice gs=ge.getDefaultScreenDevice();
GraphicsConfiguration gc=gs.getDefaultConfiguration();//Create an image that does not support transparency
bimage=gc.createCompatibleImage(width, height, Transparency.OPAQUE);//Create an image that supports transparent pixels
bimage=gc.createCompatibleImage(width, height, Transparency.BITMASK);//Create an image that supports arbitrary levels of transparency
bimage=gc.createCompatibleImage(width, height,
Transparency.TRANSLUCENT);
}//4.当然我们也可以在图形上下文来创建一个BufferedImage对象
public voidpaint(Graphics g) {
Graphics2D g2d=(Graphics2D) g;int width = 100;int height = 100;//Create an image that does not support transparency
BufferedImage bimage=g2d.getDeviceConfiguration()
.createCompatibleImage(width, height, Transparency.OPAQUE);//Create an image that supports transparent pixels
bimage=g2d.getDeviceConfiguration().createCompatibleImage(width,
height, Transparency.BITMASK);//Create an image that supports arbitrary levels of transparency
bimage=g2d.getDeviceConfiguration().createCompatibleImage(width,
height, Transparency.TRANSLUCENT);
}
}2.使用BufferedImage的图像剪裁:public static voidmain(String[] args) {try{//从特定文件载入
BufferedImage bi= ImageIO.read(new File("c:\\test.jpg"));
bi.getSubimage(0, 0, 10, 10);
}catch(IOException e) {
e.printStackTrace();
}2.如何取到BufferedImage
BufferedImage image= ImageIO.read(new File("1.gif"));3.BufferedImage ---->byte[]
ImageIO.write(BufferedImage image,String format,OutputStream out);方法可以很好的解决问题;
参数image表示获得的BufferedImage;
参数format表示图片的格式,比如“gif”等;
参数out表示输出流,如果要转成Byte数组,则输出流为ByteArrayOutputStream即可;
执行完后,只需要toByteArray()就能得到byte[];4.显示BufferedImagepublic voidpaint(Graphics g){super.paint(g);
g.drawImage(image);//image为BufferedImage类型
}