cmake_minimum_required( VERSION 2.6 )
project( ES3_Book )
include_directories( External/Include )
include_directories( Common/Include )
find_library( OPENGLES3_LIBRARY GLESv2 "OpenGL ES v3.0 library")
find_library( EGL_LIBRARY EGL "EGL 1.4 library" )
SUBDIRS( Common
Chapter_2/Hello_Triangle
Chapter_6/Example_6_3
Chapter_6/Example_6_6
Chapter_6/MapBuffers
Chapter_6/VertexArrayObjects
Chapter_6/VertexBufferObjects
Chapter_7/Instancing
Chapter_8/Simple_VertexShader
Chapter_9/Simple_Texture2D
Chapter_9/Simple_TextureCubemap
Chapter_9/MipMap2D
Chapter_9/TextureWrap
Chapter_10/MultiTexture
Chapter_11/MRTs
Chapter_14/Noise3D
Chapter_14/ParticleSystem
Chapter_14/ParticleSystemTransformFeedback
Chapter_14/Shadows
Chapter_14/TerrainRendering )
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