我想开发一个简单的java音乐播放器,使用这个Sonic算法来加速和播放音乐
github/Sonic.java
. 以下是主要课程:
github/Main.java
. Main.java只需调用Sonic.java就可以播放音乐。尽管它在运行WAV文件时运行良好,但我想要的是从加速的输入流中编写一个新的WAV文件。
我尝试在Main.java的do while循环中将字节写入ByteArrayOutputStream,并将它们转换为本地WAV文件,同时生成的音乐被切断,显然在此过程中有一些数据丢失。
public class App {
private static void runSonic(
AudioInputStream audioStream,
SourceDataLine line,
float speed,
float pitch,
float rate,
float volume,
boolean emulateChordPitch,
int quality,
int sampleRate,
int numChannels) throws IOException
{
Sonic sonic = new Sonic(sampleRate, numChannels);
int bufferSize = line.getBufferSize();
byte inBuffer[] = new byte[bufferSize];
byte outBuffer[] = new byte[bufferSize];
int numRead,numWritten;
AudioFormat af = audioStream.getFormat();
ByteArrayOutputStream output = new ByteArrayOutputStream();
sonic.setSpeed(speed);
sonic.setPitch(pitch);
sonic.setRate(rate);
sonic.setVolume(volume);
sonic.setChordPitch(emulateChordPitch);
sonic.setQuality(quality);
int count = 0;
do {
numRead = audioStream.read(inBuffer, 0, bufferSize);
if(numRead <= 0) {
sonic.flushStream();
} else {
sonic.writeBytesToStream(inBuffer, numRead);
}
do {
numWritten = sonic.readBytesFromStream(outBuffer, bufferSize);
if(numWritten > 0) {
line.write(outBuffer, 0, numWritten);
output.write(outBuffer);
}
} while(numWritten > 0);
} while(numRead > 0);
byte fileBuffer[] = output.toByteArray();
ByteArrayInputStream bais1 = new ByteArrayInputStream(fileBuffer);
AudioInputStream aisAccelerated1 =
new AudioInputStream(bais1, af, fileBuffer.length);
try {
AudioSystem.write(aisAccelerated1, AudioFileFormat.Type.WAVE, new
File("newFile.wav")
);
}
catch(Exception e) {
e.printStackTrace();
}
}
public static void main(
String[] argv) throws UnsupportedAudioFileException, IOException, LineUnavailableException
{
float speed = 1.5f;
float pitch = 1.5f;
float rate = 1.0f;
float volume = 1.0f;
boolean emulateChordPitch = false;
int quality = 0;
String fileName = "file.wav";
AudioInputStream stream = AudioSystem.getAudioInputStream(new File(fileName));
AudioFormat format = stream.getFormat();
int sampleRate = (int)format.getSampleRate();
int numChannels = format.getChannels();
SourceDataLine.Info info = new DataLine.Info(SourceDataLine.class, format,
((int)stream.getFrameLength()*format.getFrameSize()));
SourceDataLine line = (SourceDataLine)AudioSystem.getLine(info);
line.open(stream.getFormat());
line.start();
runSonic(stream, line, speed, pitch, rate, volume, emulateChordPitch, quality,
sampleRate, numChannels);
line.drain();
line.stop();
}
}
谁能告诉我这里发生了什么事?我认为outBuffer中存储的所有字节都是这样写入输出流的。
您可以使用上面的链接找到整个类。