ObjectBox Java (Kotlin, Android)
ObjectBox is a superfast object-oriented database with strong relation support.
ObjectBox is embedded into your Android, Linux, macOS, or Windows app.
Demo code using ObjectBox:
Playlist playlist = new Playlist("My Favorites");
playlist.songs.add(new Song("Lalala"));
playlist.songs.add(new Song("Lololo"));
box.put(playlist);
Other languages/bindings
ObjectBox supports multiple platforms and languages.
Besides JVM based languages like Java and Kotlin, ObjectBox also offers:
ObjectBox Swift: build fast mobile apps for iOS (and macOS)
ObjectBox Dart/Flutter: cross-platform for mobile and desktop apps (beta)
ObjectBox Go: great for data-driven tools and small server applications
ObjectBox C and C++: native speed with zero copy access to FlatBuffer objects
Gradle setup
Add this to your root build.gradle (project level):
buildscript {
ext.objectboxVersion = '2.8.1'
dependencies {
classpath "io.objectbox:objectbox-gradle-plugin:$objectboxVersion"
}
}
And this to our app's build.gradle (module level):
apply plugin: 'io.objectbox' // after applying Android plugin
First steps
Create data object class @Entity, for example "Playlist".
@Entity public class Playlist { ... }
Now build the project to let ObjectBox generate the class MyObjectBox for you.
Prepare the BoxStore object once for your app, e.g. in onCreate in your Application class:
boxStore = MyObjectBox.builder().androidContext(this).build();
Then get a Box class for the Playlist entity class:
Box box = boxStore.boxFor(Playlist.class);
The Box object gives you access to all major functions, like put, get, remove, and query.
For details please check the docs.
Links
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License
Copyright 2017-2020 ObjectBox Ltd. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.