android实现倒计时计数,Android开发CountDownTimer轻松实现倒计时功能的方法

释放双眼,带上耳机,听听看~!

CountDownTimer由系统提供

查资料的时候 发现了CountDownTimer这个类之后 果断抛弃了以前的倒计时做法

功能:

30秒倒计时 每次间隔1秒

参数:

mc.start();方法开始

mc.cancel();方法结束

new MyCountDownTimer(30000, 1000); 第一个参数表示 总的时间为30000毫秒,间隔1000毫秒

直接上代码:

package com.example.daojishi;

import android.app.Activity;

import android.os.Bundle;

import android.os.CountDownTimer;

import android.util.Log;

import android.view.View;

import android.widget.TextView;

import android.widget.Toast;

/**

*

* @author baozi

*

* 倒计时的类 CountDownTimer

*

*/

public class MainActivity extends Activity {

private MyCountDownTimer mc;

private TextView tv;

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

tv = (TextView) findViewById(R.id.show);

mc = new MyCountDownTimer(30000, 1000);

mc.start();

}

public void oncancel(View view) {

Toast.makeText(MainActivity.this, "取消", Toast.LENGTH_LONG).show();// toast有显示时间延迟

mc.cancel();

}

public void restart(View view) {

Toast.makeText(MainActivity.this, "重新开始", Toast.LENGTH_LONG).show();// toast有显示时间延迟

mc.start();

}

/**

* 继承 CountDownTimer 防范

*

* 重写 父类的方法 onTick() 、 onFinish()

*/

class MyCountDownTimer extends CountDownTimer {

/**

*

* @param millisInFuture

* 表示以毫秒为单位 倒计时的总数

*

* 例如 millisInFuture=1000 表示1秒

*

* @param countDownInterval

* 表示 间隔 多少微秒 调用一次 onTick 方法

*

* 例如: countDownInterval =1000 ; 表示每1000毫秒调用一次onTick()

*

*/

public MyCountDownTimer(long millisInFuture, long countDownInterval) {

super(millisInFuture, countDownInterval);

}

@Override

public void onFinish() {

tv.setText("done");

}

@Override

public void onTick(long millisUntilFinished) {

Log.i("MainActivity", millisUntilFinished + "");

tv.setText("倒计时(" + millisUntilFinished / 1000 + ")...");

}

}

}

//┏┓   ┏┓

//┏┛┻━━━┛┻┓

//┃       ┃

//┃   ━   ┃

//┃ ┳┛ ┗┳ ┃

//┃       ┃

//┃   ┻   ┃

//┃       ┃

//┗━┓   ┏━┛

//┃   ┃ 神兽保佑

//┃   ┃ 代码无BUG!

//┃   ┗━━━┓

//┃       ┣┓

//┃       ┏┛

//┗┓┓┏━┳┓┏┛

// ┃┫┫ ┃┫┫

// ┗┻┛ ┗┻┛

布局:

xmlns:tools="http://schemas.android.com/tools"

android:layout_width="match_parent"

android:layout_height="match_parent"

android:paddingBottom="@dimen/activity_vertical_margin"

android:paddingLeft="@dimen/activity_horizontal_margin"

android:paddingRight="@dimen/activity_horizontal_margin"

android:paddingTop="@dimen/activity_vertical_margin"

tools:context=".MainActivity" >

android:id="@+id/show"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:text="@string/hello_world" />

android:id="@+id/button1"

android:onClick="oncancel"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_alignLeft="@+id/show"

android:layout_below="@+id/show"

android:layout_marginLeft="50dp"

android:layout_marginTop="106dp"

android:text="cancel" />

android:id="@+id/button2"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_alignLeft="@+id/button1"

android:layout_below="@+id/button1"

android:layout_marginTop="63dp"

android:onClick="restart"

android:text="restart" />

附:

CountDownTimer源码:

/*

* Copyright (C) 2008 The Android Open Source Project

*

* Licensed under the Apache License, Version 2.0 (the "License");

* you may not use this file except in compliance with the License.

* You may obtain a copy of the License at

*

* http://www.apache.org/licenses/LICENSE-2.0

*

* Unless required by applicable law or agreed to in writing, software

* distributed under the License is distributed on an "AS IS" BASIS,

* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.

* See the License for the specific language governing permissions and

* limitations under the License.

*/

package android.os;

import android.util.Log;

/**

* Schedule a countdown until a time in the future, with

* regular notifications on intervals along the way.

*

* Example of showing a 30 second countdown in a text field:

*

*

* new CountDownTimer(30000, 1000) {

*

* public void onTick(long millisUntilFinished) {

* mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);

* }

*

* public void onFinish() {

* mTextField.setText("done!");

* }

* }.start();

*

*

* The calls to {@link #onTick(long)} are synchronized to this object so that

* one call to {@link #onTick(long)} won't ever occur before the previous

* callback is complete. This is only relevant when the implementation of

* {@link #onTick(long)} takes an amount of time to execute that is significant

* compared to the countdown interval.

*/

public abstract class CountDownTimer {

/**

* Millis since epoch when alarm should stop.

*/

private final long mMillisInFuture;

/**

* The interval in millis that the user receives callbacks

*/

private final long mCountdownInterval;

private long mStopTimeInFuture;

/**

* @param millisInFuture The number of millis in the future from the call

* to {@link #start()} until the countdown is done and {@link #onFinish()}

* is called.

* @param countDownInterval The interval along the way to receive

* {@link #onTick(long)} callbacks.

*/

public CountDownTimer(long millisInFuture, long countDownInterval) {

mMillisInFuture = millisInFuture;

mCountdownInterval = countDownInterval;

}

/**

* Cancel the countdown.

*/

public final void cancel() {

mHandler.removeMessages(MSG);

}

/**

* Start the countdown.

*/

public synchronized final CountDownTimer start() {

if (mMillisInFuture <= 0) {

onFinish();

return this;

}

mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture;

mHandler.sendMessage(mHandler.obtainMessage(MSG));

return this;

}

/**

* Callback fired on regular interval.

* @param millisUntilFinished The amount of time until finished.

*/

public abstract void onTick(long millisUntilFinished);

/**

* Callback fired when the time is up.

*/

public abstract void onFinish();

private static final int MSG = 1;

// handles counting down

private Handler mHandler = new Handler() {

@Override

public void handleMessage(Message msg) {

synchronized (CountDownTimer.this) {

final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime();

if (millisLeft <= 0) {

onFinish();

} else if (millisLeft < mCountdownInterval) {

// no tick, just delay until done

sendMessageDelayed(obtainMessage(MSG), millisLeft);

} else {

long lastTickStart = SystemClock.elapsedRealtime();

onTick(millisLeft);

// take into account user's onTick taking time to execute

long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime();

// special case: user's onTick took more than interval to

// complete, skip to next interval

while (delay < 0) delay += mCountdownInterval;

sendMessageDelayed(obtainMessage(MSG), delay);

}

}

}

};

}

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