UDPclient.cpp
#include<WINSOCK2.H> #include<iostream> #pragma comment(lib,"WS2_32.lib") using namespace std; int main() { WSADATA wsaData;//初始化 SOCKET SendSocket; sockaddr_in RecvAddr;//服务器地址 int Port=4000;//服务器监听地址 char SendBuf[1024];//发送数据的缓冲区 int BufLen=1024;//缓冲区大小 //初始化Socket WSAStartup(MAKEWORD(2,2),&wsaData); //创建Socket对象 SendSocket=socket(AF_INET,SOCK_DGRAM,IPPROTO_UDP); //设置服务器地址 RecvAddr.sin_family=AF_INET; RecvAddr.sin_port=htons(Port); RecvAddr.sin_addr.s_addr=inet_addr("192.168.137.1"); //向服务器发送数据报 printf("Sending a datagram to the receiver...\n"); sendto(SendSocket,SendBuf,BufLen,0,(SOCKADDR *)&RecvAddr,sizeof(RecvAddr)); //发送完成,关闭Socket printf("finished sending,close socket.\n"); closesocket(SendSocket); printf("Exting.\n"); WSACleanup(); return 0; }
UDPserver.cpp
#include<WINSOCK2.H> #include<iostream> #pragma comment(lib,"WS2_32.lib") using namespace std; int main() { WSADATA wsaData;//初始化 SOCKET RecvSocket; sockaddr_in RecvAddr;//服务器地址 int Port=4000;//服务器监听地址 char RecvBuf[1024];//发送数据的缓冲区 int BufLen=1024;//缓冲区大小 sockaddr_in SenderAddr; int SenderAddrSize=sizeof(SenderAddr); //初始化Socket WSAStartup(MAKEWORD(2,2),&wsaData); //创建接收数据报的socket RecvSocket=socket(AF_INET,SOCK_DGRAM,IPPROTO_UDP); //将socket与制定端口和0.0.0.0绑定 RecvAddr.sin_family=AF_INET; RecvAddr.sin_port=htons(Port); RecvAddr.sin_addr.s_addr=htonl(INADDR_ANY); bind(RecvSocket,(SOCKADDR *)&RecvAddr,sizeof(RecvAddr)); //调用Recvfrom函数在绑定的socket上接收数据 printf("receiving datagrams...\n"); recvfrom(RecvSocket,RecvBuf,BufLen,0,(SOCKADDR *)&SenderAddr,&SenderAddrSize); //关闭socket,结束接收数据 printf("finished receiving,closing socket..\n"); closesocket(RecvSocket); //释放资源,退出 printf("Exiting.\n"); WSACleanup(); return 0; }
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