java编程英文版_Java程序设计语言(英文版第4版)

Preface xxi

Chapter 1: A Quick Tour 1

1.1 Getting Started 1

1.2 Variables 3

1.3 Comments in Code 6

1.4 Named Constants 7

1.5 Unicode Characters 8

1.6 Flow of Control 9

1.7 Classes and Objects 12

1.8 Methods and Parameters 15

1.9 Arrays 18

1.10 String Objects 21

1.11 Extending a Class 24

1.12 Interfaces 27

1.13 Generic Types 29

1.14 Exceptions 32

1.15 Annotations 35

1.16 Packages 36

1.17 The Java Platform 38

1.18 Other Topics Briefly Noted 39

Chapter 2: Classes and Objects 41

2.1 A Simple Class 42

2.2 Fields 44

2.3 Access Control 47

2.4 Creating Objects 49

2.5 Construction and Initialization 50

2.6 Methods 56

2.7 this 68

2.8 Overloading Methods 69

2.9 Importing Static Member Names 71

2.10 The main Method 73

2.11 Native Methods 74

Chapter 3: Extending Classes 75

3.1 An Extended Class 76

3.2 Constructors in Extended Classes 80

3.3 Inheriting and Redefining Members 84

3.4 Type Compatibility and Conversion 90

3.5 What protected Really Means 93

3.6 Marking Methods and Classes final 96

3.7 Abstract Classes and Methods 97

3.8 The Object Class 99

3.9 Cloning Objects 101

3.10 Extending Classes: How and When 107

3.11 Designing a Class to Be Extended 108

3.12 Single Inheritance versus Multiple Inheritance 114

Chapter 4: Interfaces 117

4.1 A Simple Interface Example 118

4.2 Interface Declarations 120

4.3 Extending Interfaces 122

4.4 Working with Interfaces 126

4.5 Marker Interfaces 130

4.6 When to Use Interfaces 131

Chapter 5: Nested Classes and Interfaces 133

5.1 Static Nested Types 133

5.2 Inner Classes 136

5.3 Local Inner Classes 142

5.4 Anonymous Inner Classes 144

5.5 Inheriting Nested Types 146

5.6 Nesting in Interfaces 148

5.7 Implementation of Nested Types 149

Chapter 6: Enumeration Types 151

6.1 A Simple Enum Example 151

6.2 Enum Declarations 152

6.3 Enum Constant Declarations 154

6.4 java.lang.Enum 159

6.5 To Enum or Not 160

Chapter 7: Tokens, Values, and Variables 161

7.1 Lexical Elements 161

7.2 Types and Literals 166

7.3 Variables 169

7.4 Array Variables 173

7.5 The Meanings of Names 178

Chapter 8: Primitives as Types 183

8.1 Common Fields and Methods 184

8.2 Void 187

8.3 Boolean 187

8.4 Number 188

8.5 Character 192

8.6 Boxing Conversions 198

Chapter 9: Operators and Expressions 201

9.1 Arithmetic Operations 201

9.2 General Operators 204

9.3 Expressions 214

9.4 Type Conversions 216

9.5 Operator Precedence and Associativity 221

9.6 Member Access 223

Chapter 10: Control Flow 229

10.1 Statements and Blocks 229

10.2 if-else 230

10.3 switch 232

10.4 while and do-while 235

10.5 for 236

10.6 Labels 241

10.7 break 241

10.8 continue 244

10.9 return 245

10.10 What, No goto? 246

Chapter 11: Generic Types 247

11.1 Generic Type Declarations 250

11.2 Working with Generic Types 256

11.3 Generic Methods and Constructors 260

11.4 Wildcard Capture 264

11.5 Under the Hood: Erasure and Raw Types 267

11.6 Finding the Right Method--Revisited 272

11.7 Class Extension and Generic Types 276

Chapter 12: Exceptions and Assertions 279

12.1 Creating Exception Types 280

12.2 throw 282

12.3 The throws Clause 283

12.4 try, catch, and finally 286

12.5 Exception Chaining 291

12.6 Stack Traces 294

12.7 When to Use Exceptions 294

12.8 Assertions 296

12.9 When to Use Assertions 297

12.10 Turning Assertions On and Off 300

Chapter 13: Strings and Regular Expressions 305

13.1 Character Sequences 305

13.2 The String Class 306

13.3 Regular Expression Matching 321

13.4 The StringBuilder Class 330

13.5 Working with UTF-16 336

Chapter 14: Threads 337

14.1 Creating Threads 339

14.2 Using Runnable 341

14.3 Synchronization 345

14.4 wait, notifyAll, and notify 354

14.5 Details of Waiting and Notification 357

14.6 Thread Scheduling 358

14.7 Deadlocks 362

14.8 Ending Thread Execution 365

14.9 Ending Application Execution 369

14.10 The Memory Model: Synchronization and volatile 370

14.11 Thread Management, Security, and ThreadGroup 375

14.12 Threads and Exceptions 379

14.13 ThreadLocal Variables 382

14.14 Debugging Threads 384

Chapter 15: Annotations 387

15.1 A Simple Annotation Example 388

15.2 Annotation Types 389

15.3 Annotating Elements 392

15.4 Restricting Annotation Applicability 393

15.5 Retention Policies 395

15.6 Working with Annotations 395

Chapter 16: Reflection 397

16.1 The Class Class 399

16.2 Annotation Queries 414

16.3 The Modifier Class 416

16.4 The Member classes 416

16.5 Access Checking and AccessibleObject 417

16.6 The Field Class 418

16.7 The Method Class 420

16.8 Creating New Objects and the Constructor Class 423

16.9 Generic Type Inspection 426

16.10 Arrays 429

16.11 Packages 432

16.12 The Proxy Class 432

16.13 Loading Classes 435

16.14 Controlling Assertions at Runtime 444

Chapter 17: Garbage Collection and Memory 447

17.1 Garbage Collection 447

17.2 A Simple Model 448

17.3 Finalization 449

17.4 Interacting with the Garbage Collector 452

17.5 Reachability States and Reference Objects 454

Chapter 18: Packages 467

18.1 Package Naming 468

18.2 Type Imports 469

18.3 Package Access 471

18.4 Package Contents 475

18.5 Package Annotations 476

18.6 Package Objects and Specifications 477

Chapter 19: Documentation Comments 481

19.1 The Anatomy of a Doc Comment 482

19.2 Tags 483

19.3 Inheriting Method Documentation Comments 489

19.4 A Simple Example 491

19.5 External Conventions 496

19.6 Notes on Usage 497

Chapter 20: The I/O Package 499

20.1 Streams Overview 500

20.2 Byte Streams 501

20.3 Character Streams 507

20.4 InputStreamReader and OutputStreamWriter 512

20.5 A Quick Tour of the Stream Classes 514

20.6 The Data Byte Streams 537

20.7 Working with Files 540

20.8 Object Serialization 549

20.9 The IOException Classes 563

20.10 A Taste of New I/O 565

Chapter 21: Collections 567

21.1 Collections 567

21.2 Iteration 571

21.3 Ordering with Comparable and Comparator 574

21.4 The Collection Interface 575

21.5 Set and SortedSet 577

21.6 List 580

21.7 Queue 585

21.8 Map and SortedMap 587

21.9 enum Collections 594

21.10 Wrapped Collections and the Collections Class 597

21.11 Synchronized Wrappers and Concurrent Collections 602

21.12 The Arrays Utility Class 607

21.13 Writing Iterator Implementations 609

21.14 Writing Collection Implementations 611

21.15 The Legacy Collection Types 616

21.16 Properties 620

Chapter 22: Miscellaneous Utilities 623

22.1 Formatter 624

22.2 BitSet 632

22.3 Observer/Observable 635

22.4 Random 639

22.5 Scanner 641

22.6 StringTokenizer 651

22.7 Timer and TimerTask 653

22.8 UUID 656

22.9 Math and StrictMath 657

Chapter 23: System Programming 661

23.1 The System Class 662

23.2 Creating Processes 666

23.3 Shutdown 672

23.4 The Rest of Runtime 675

23.5 Security 677

Chapter 24: Internationalization and Localization 685

24.1 Locale 686

24.2 Resource Bundles 688

24.3 Currency 694

24.4 Time, Dates, and Calendars 695

24.5 Formatting and Parsing Dates and Times 703

24.6 Internationalization and Localization for Text 708

Chapter 25: Standard Packages 715

25.1 java.awt--The Abstract Window Toolkit 717

25.2 java.applet--Applets 720

25.3 java.beans--Components 721

25.4 java.math--Mathematics 722

25.5 java.net--The Network 724

25.6 java.rmi--Remote Method Invocation 727

25.7 java.security and Related Packages--Security Tools 732

25.8 java.sql--Relational Database Access 732

25.9 Utility Subpackages 733

25.10 javax.* --Standard Extensions 737

25.11 javax.accessibility--Accessibility for GUIs 737

25.12 javax.naming--Directory and Naming Services 738

25.13 javax.sound--Sound Manipulation 739

25.14 javax.swing--Swing GUI Components 740

25.15 org.omg.CORBA--CORBA APIs 740

Appendix A: Application Evolution 741

A.1 Language, Library, and Virtual Machine Versions 741

A.2 Dealing with Multiple Dialects 743

A.3 Generics: Reification, Erasure, and Raw Types 744

Appendix B: Useful Tables 749

Further Reading 755

Index 761

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Book Description Written for the moderately experienced Java programmer, this book builds on readers¿ existing knowledge of object-oriented programming and covers all important aspects of Standard C++—emphasizing more lower-level C-style details later in the presentation. Chapter topics include philosophy of C++, simplest C++, pointers and reference variables, object-based programming: classes, operator overloading, object-oriented programming: inheritance, templates, abnormal control flow, input and output, collections: the standard template library, primitive arrays and strings, C-style C++, and using Java and C++: the JNI. For new C++ programmers converted from Java. For experienced Java programmers and students who require the skills of C++ programming, best-selling author Mark Allen Weiss bridges the gap. He efficiently presents the complex C++ language in this well-designed tutorial/reference that both students and seasoned programmers will appreciate. The book is ideal as a primary text for intermediate C++ courses, as a supplemental no-nonsense reference for other courses, or for independent learning by professionals. C++ for Java Programmers is a concise, well-written text that provides authoritative and up-to-date coverage of key features and details of C++, with a special focus on how C++ compares to Java. The book's approach shows knowledgeable students or professionals how to grasp the complexities of C++ and harness its power by mutually addressing the benefits and the pitfalls of the two languages. By highlighting the features and comparative elements of each language, and building on the reader's existing knowledge of object-oriented programming, C++ for Java Programmers enables users to master the essentials of C++ quickly and thoroughly. Key Features Includes insightful comparisons of the two programming languages throughout the text and points out the subtleties of C++ Succinctly covers the pertinent highlights of STL (Standard Template Library) and the most effective use of templates Explains the use of the powerful JNI (Java Native Interface) for combining Java and C++ Includes a summary of key C++ features and issues with each chapter Provides extensive treatment of C details the programmer is likely to encounter in C++ Companion Website for complete online source code at: http://www.prenhall.com/weiss Available Instructors Resource CD-ROM Product Details Paperback: 304 pages Publisher: Prentice Hall; 1 edition (November 7, 2003) Language: English ISBN-10: 013919424X ISBN-13: 978-0139194245 Product Dimensions: 9.5 x 6.8 x 0.6 inches

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