/**
*
*/
package cn.juzhong.view.widget;
import cn.juzhong.R;
import cn.juzhong.util.DensityUtil;
import android.annotation.SuppressLint;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Typeface;
import android.util.AttributeSet;
import android.view.View;
/**
* @author wanggenping
*
*/
public class RoundProgressBar extends View{
/**
* 画笔对象的引用
*/
private Paint paint;
/**
* 圆环的颜色
*/
private int roundColor;
/**
* 圆环进度的颜色
*/
private int roundProgressColor;
/**
* 中间进度百分比的字符串的颜色
*/
private int textColor;
/**
* 中间进度百分比的字符串的字体
*/
private float textSize;
/**
* 圆环的宽度
*/
private float roundWidth;
/**
* 外圆环的宽度
*/
/**
* 最大进度
*/
private int max;
/**
* 当前进度
*/
private int progress;
/**
* 是否显示中间的进度
*/
private boolean textIsDisplayable;
/**
* 进度的风格,实心或者空心
*/
private int style;
public static final int STROKE = 0;
public static final int FILL = 1;
private Context context;
public RoundProgressBar(Context context) {
this(context, null);
}
public RoundProgressBar(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public RoundProgressBar(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
this.context = context;
paint = new Paint();
paint = new Paint();
paint.setAntiAlias(true); // 消除锯齿
paint.setStyle(Paint.Style.STROKE); // 绘制空心圆
TypedArray mTypedArray = context.obtainStyledAttributes(attrs,
R.styleable.RoundProgressBar);
//获取自定义属性和默认值
roundColor = mTypedArray.getColor(R.styleable.RoundProgressBar_roundColor, Color.TRANSPARENT);
roundProgressColor = mTypedArray.getColor(R.styleable.RoundProgressBar_roundProgressColor, Color.BLUE);
textColor = mTypedArray.getColor(R.styleable.RoundProgressBar_textColor, Color.GREEN);
textSize = mTypedArray.getDimension(R.styleable.RoundProgressBar_textSize, 100);
roundWidth = mTypedArray.getDimension(R.styleable.RoundProgressBar_roundWidth, 2);
max = mTypedArray.getInteger(R.styleable.RoundProgressBar_max, 100);
textIsDisplayable = mTypedArray.getBoolean(R.styleable.RoundProgressBar_textIsDisplayable, true);
style = mTypedArray.getInt(R.styleable.RoundProgressBar_style, 0);
mTypedArray.recycle();
}
@SuppressLint("DrawAllocation")
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int center = getWidth()/2;
int innerCircle = DensityUtil.dip2px(context, 68); //设置内圆半径
int ringWidth = DensityUtil.dip2px(context, 5); //设置圆环宽度
//绘制内圆
this.paint.setColor(context.getResources().getColor(R.color.transparent));;
this.paint.setStrokeWidth(10);//设置内圆的厚度
canvas.drawCircle(center,center, innerCircle, this.paint);//以该圆为半径向内外扩展至厚度为10px
//绘制圆环,设置圆环的颜色修改画笔的颜色
this.paint.setColor(context.getResources().getColor(R.color.divider_line_color));
this.paint.setStrokeWidth(ringWidth);//设置圆环宽度
canvas.drawCircle(center,center, innerCircle+1+ringWidth/2, this.paint);//圆环宽度为中间圆
//绘制外圆
this.paint.setColor(context.getResources().getColor(R.color.title_bar_bg_color));
this.paint.setStrokeWidth(DensityUtil.dip2px(context, 2));
canvas.drawCircle(center,center, innerCircle+ringWidth, this.paint);
/**
* 画最外层的大圆环
*/
int outside = (int) (innerCircle+ringWidth + roundWidth/2);
paint.setColor(roundColor); //设置圆环的颜色
paint.setStyle(Paint.Style.STROKE); //设置空心
paint.setStrokeWidth(roundWidth); //设置圆环的宽度
paint.setAntiAlias(true); //消除锯齿
canvas.drawCircle(center, center, outside, paint); //画出圆环
/**
* 画进度百分比
*/
// paint.setStrokeWidth(0);
// paint.setColor(textColor);
// paint.setTextSize(textSize);
// paint.setTypeface(Typeface.DEFAULT_BOLD); //设置字体
// int percent = (int)(((float)progress / (float)max) * 100); //中间的进度百分比,先转换成float在进行除法运算,不然都为0
// float textWidth = paint.measureText(percent + "%"); //测量字体宽度,我们需要根据字体的宽度设置在圆环中间
//
// if(textIsDisplayable && style == STROKE){
// canvas.drawText(percent+"", center - textWidth / 2, center + textSize/2, paint); //画出进度百分比
// }
/**
* 画圆弧 ,画圆环的进度
*/
//设置进度是实心还是空心
paint.setStrokeWidth(roundWidth); //设置圆环的宽度
paint.setColor(roundProgressColor); //设置进度的颜色
RectF oval = new RectF(center - outside, center - outside, center
+ outside, center + outside); //用于定义的圆弧的形状和大小的界限
switch (style) {
case STROKE:{
paint.setStyle(Paint.Style.STROKE);
canvas.drawArc(oval, 0, 360 * progress / max, false, paint); //根据进度画圆弧
break;
}
case FILL:{
paint.setStyle(Paint.Style.FILL_AND_STROKE);
if(progress !=0)
canvas.drawArc(oval, 0, 360 * progress / max, true, paint); //根据进度画圆弧
break;
}
}
}
public synchronized int getMax() {
return max;
}
/**
* 设置进度的最大值
* @param max
*/
public synchronized void setMax(int max) {
if(max < 0){
throw new IllegalArgumentException("max not less than 0");
}
this.max = max;
}
/**
* 获取进度.需要同步
* @return
*/
public synchronized int getProgress() {
return progress;
}
/**
* 设置进度,此为线程安全控件,由于考虑多线的问题,需要同步
* 刷新界面调用postInvalidate()能在非UI线程刷新
* @param progress
*/
public synchronized void setProgress(int progress) {
if(progress < 0){
throw new IllegalArgumentException("progress not less than 0");
}
if(progress > max){
progress = max;
}
if(progress <= max){
this.progress = progress;
postInvalidate();
}
}
public int getCricleColor() {
return roundColor;
}
public void setCricleColor(int cricleColor) {
this.roundColor = cricleColor;
}
public int getCricleProgressColor() {
return roundProgressColor;
}
public void setCricleProgressColor(int cricleProgressColor) {
this.roundProgressColor = cricleProgressColor;
}
public int getTextColor() {
return textColor;
}
public void setTextColor(int textColor) {
this.textColor = textColor;
}
public float getTextSize() {
return textSize;
}
public void setTextSize(float textSize) {
this.textSize = textSize;
}
public float getRoundWidth() {
return roundWidth;
}
public void setRoundWidth(float roundWidth) {
this.roundWidth = roundWidth;
}
}
需要配置自定义view的属性,方便在xml布局中设置。在res/values/attrs
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="RoundProgressBar">
<attr name="roundColor" format="color"/>
<attr name="roundProgressColor" format="color"/>
<attr name="ringColor" format="color"/>
<attr name="innerCircleColor" format="color"/>
<attr name="excircleColor" format="color"/>
<attr name="roundWidth" format="dimension"></attr>
<attr name="ringWidth" format="dimension"></attr>
<attr name="innerCircleWidth" format="dimension"></attr>
<attr name="excircleWidth" format="dimension"></attr>
<attr name="textColor" format="color" />
<attr name="unitColor" format="color" />
<attr name="textSize" format="dimension" />
<attr name="unitSize" format="dimension" />
<attr name="max" format="integer"></attr>
<attr name="textIsDisplayable" format="boolean"></attr>
<attr name="style">
<enum name="STROKE" value="0"></enum>
<enum name="FILL" value="1"></enum>
</attr>
</declare-styleable>
</resources>
xml布局中
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="RoundProgressBar">
<attr name="roundColor" format="color"/>
<attr name="roundProgressColor" format="color"/>
<attr name="ringColor" format="color"/>
<attr name="innerCircleColor" format="color"/>
<attr name="excircleColor" format="color"/>
<attr name="roundWidth" format="dimension"></attr>
<attr name="ringWidth" format="dimension"></attr>
<attr name="innerCircleWidth" format="dimension"></attr>
<attr name="excircleWidth" format="dimension"></attr>
<attr name="textColor" format="color" />
<attr name="unitColor" format="color" />
<attr name="textSize" format="dimension" />
<attr name="unitSize" format="dimension" />
<attr name="max" format="integer"></attr>
<attr name="textIsDisplayable" format="boolean"></attr>
<attr name="style">
<enum name="STROKE" value="0"></enum>
<enum name="FILL" value="1"></enum>
</attr>
</declare-styleable>
</resources>
在Java代码中
progressBar.setProgress(borrowInfo.getProgress());