计算机网络dv算法,【计算机网络:自顶向下方法】基于DV算法的RIP路由协议

#include

#include

#include "rip.h"

#define LINKCHANGES 1

/* ******************************************************************

Programming assignment 3: implementing distributed, asynchronous,

distance vector routing.

THIS IS THE MAIN ROUTINE. IT SHOULD NOT BE TOUCHED AT ALL BY STUDENTS!

**********************************************************************/

/* a rtpkt is the packet sent from one routing update process to

another via the call tolayer3() */

int TRACE = 1; /* for my debugging */

int YES = 1;

int NO = 0;

creatertpkt( initrtpkt, srcid, destid, mincosts)

struct rtpkt *initrtpkt;

int srcid;

int destid;

int mincosts[];

{

int i;

initrtpkt->sourceid = srcid;

initrtpkt->destid = destid;

for (i=0; i<4; i++)

initrtpkt->mincost[i] = mincosts[i];

}

/*****************************************************************

***************** NETWORK EMULATION CODE STARTS BELOW ***********

The code below emulates the layer 2 and below network environment:

- emulates the tranmission and delivery (with no loss and no

corruption) between two physically connected nodes

- calls the initializations routines rtinit0, etc., once before

beginning emulation

THERE IS NOT REASON THAT ANY STUDENT SHOULD HAVE TO READ OR UNDERSTAND

THE CODE BELOW. YOU SHOLD NOT TOUCH, OR REFERENCE (in your code) ANY

OF THE DATA STRUCTURES BELOW. If you're interested in how I designed

the emulator, you're welcome to look at the code - but again, you should have

to, and you defeinitely should not have to modify

******************************************************************/

struct event {

float evtime; /* event time */

int evtype; /* event type code */

int eventity; /* entity where event occurs */

struct rtpkt *rtpktptr; /* ptr to packet (if any) assoc w/ this event */

struct event *prev;

struct event *next;

};

struct event *evlist = NULL; /* the event list */

/* possible events: */

#define FROM_LAYER2 2

#define LINK_CHANGE 10

float clocktime = 0.000;

main()

{

struct event *eventptr;

init();

while (1) {

eventptr = evlist;

if (eventptr==NULL)

goto terminate;

evlist = evlist->next;

if (evlist!=NULL)

evlist->prev=NULL;

if (TRACE>1) {

printf("MAIN: rcv event, t=%.3f, at %d",

eventptr->evtime,eventptr->eventity);

if (eventptr->evtype == FROM_LAYER2 ) {

printf(" src:%2d,",eventptr->rtpktptr->sourceid);

printf(" dest:%2d,",eventptr->rtpktptr->destid);

printf(" contents: %3d %3d %3d %3d\n",

eventptr->rtpktptr->mincost[0], eventptr->rtpktptr->mincost[1],

eventptr->rtpktptr->mincost[2], eventptr->rtpktptr->mincost[3]);

}

}

clocktime = eventptr->evtime;

if (eventptr->evtype == FROM_LAYER2 ) {

if (eventptr->eventity == 0)

rtupdate0(eventptr->rtpktptr);

else if (eventptr->eventity == 1)

rtupdate1(eventptr->rtpktptr);

else if (eventptr->eventity == 2)

rtupdate2(eventptr->rtpktptr);

else if (eventptr->eventity == 3)

rtupdate3(eventptr->rtpktptr);

else { printf("Panic: unknown event entity\n"); exit(0); }

}

else if (eventptr->evtype == LINK_CHANGE ) {

if (clocktime<10001.0) {

linkhandler0(1,20);

linkhandler1(0,20);

}

else {

linkhandler0(1,1);

linkhandler1(0,1);

}

}

else

{ printf("Panic: unknown event type\n"); exit(0); }

if (eventptr->evtype == FROM_LAYER2 )

free(eventptr->rtpktptr);

free(eventptr);

}

terminate:

printf("\nSimulator terminated at t=%f, no packets in medium\n", clocktime);

}

init() /* initialize the simulator */

{

int i;

float sum, avg;

float jimsrand();

struct event *evptr;

printf("Enter TRACE:");

scanf("%d",&TRACE);

srand(9999); /* init random number generator */

sum = 0.0; /* test random number generator for students */

for (i=0; i<1000; i++)

sum=sum+jimsrand(); /* jimsrand() should be uniform in [0,1] */

avg = sum/1000.0;

if (avg < 0.25 || avg > 0.75) {

printf("It is likely that random number generation on your machine\n" );

printf("is different from what this emulator expects. Please take\n");

printf("a look at the routine jimsrand() in the emulator code. Sorry. \n");

exit(0);

}

clocktime=0.0; /* initialize time to 0.0 */

rtinit0();

rtinit1();

rtinit2();

rtinit3();

/* initialize future link changes */

if (LINKCHANGES==1) {

evptr = (struct event *)malloc(sizeof(struct event));

evptr->evtime = 10000.0;

evptr->evtype = LINK_CHANGE;

evptr->eventity = -1;

evptr->rtpktptr = NULL;

insertevent(evptr);

evptr = (struct event *)malloc(sizeof(struct event));

evptr->evtype = LINK_CHANGE;

evptr->evtime = 20000.0;

evptr->rtpktptr = NULL;

insertevent(evptr);

}

}

/****************************************************************************/

/* jimsrand(): return a float in range [0,1]. The routine below is used to */

/* isolate all random number generation in one location. We assume that the*/

/* system-supplied rand() function return an int in therange [0,mmm] */

/****************************************************************************/

float jimsrand()

{

double mmm = 2147483647; /* largest int - MACHINE DEPENDENT!!!!!!!! */

float x; /* individual students may need to change mmm */

x = rand()/mmm; /* x should be uniform in [0,1] */

return(x);

}

/********************* EVENT HANDLINE ROUTINES *******/

/* The next set of routines handle the event list */

/*****************************************************/

insertevent(p)

struct event *p;

{

struct event *q,*qold;

if (TRACE>3) {

printf(" INSERTEVENT: time is %lf\n",clocktime);

printf(" INSERTEVENT: future time will be %lf\n",p->evtime);

}

q = evlist; /* q points to header of list in which p struct inserted */

if (q==NULL) { /* list is empty */

evlist=p;

p->next=NULL;

p->prev=NULL;

}

else {

for (qold = q; q !=NULL && p->evtime > q->evtime; q=q->next)

qold=q;

if (q==NULL) { /* end of list */

qold->next = p;

p->prev = qold;

p->next = NULL;

}

else if (q==evlist) { /* front of list */

p->next=evlist;

p->prev=NULL;

p->next->prev=p;

evlist = p;

}

else { /* middle of list */

p->next=q;

p->prev=q->prev;

q->prev->next=p;

q->prev=p;

}

}

}

printevlist()

{

struct event *q;

printf("--------------\nEvent List Follows:\n");

for(q = evlist; q!=NULL; q=q->next) {

printf("Event time: %f, type: %d entity: %d\n",q->evtime,q->evtype,q->eventity);

}

printf("--------------\n");

}

/************************** TOLAYER2 ***************/

tolayer2(packet)

struct rtpkt packet;

{

struct rtpkt *mypktptr;

struct event *evptr, *q;

float jimsrand(),lastime;

int i;

int connectcosts[4][4];

/* initialize by hand since not all compilers allow array initilization */

connectcosts[0][0]=0; connectcosts[0][1]=1; connectcosts[0][2]=3;

connectcosts[0][3]=7;

connectcosts[1][0]=1; connectcosts[1][1]=0; connectcosts[1][2]=1;

connectcosts[1][3]=999;

connectcosts[2][0]=3; connectcosts[2][1]=1; connectcosts[2][2]=0;

connectcosts[2][3]=2;

connectcosts[3][0]=7; connectcosts[3][1]=999; connectcosts[3][2]=2;

connectcosts[3][3]=0;

/* be nice: check if source and destination id's are reasonable */

if (packet.sourceid<0 || packet.sourceid >3) {

printf("WARNING: illegal source id in your packet, ignoring packet!\n");

return;

}

if (packet.destid<0 || packet.destid >3) {

printf("WARNING: illegal dest id in your packet, ignoring packet!\n");

return;

}

if (packet.sourceid == packet.destid) {

printf("WARNING: source and destination id's the same, ignoring packet!\n");

return;

}

if (connectcosts[packet.sourceid][packet.destid] == 999) {

printf("WARNING: source and destination not connected, ignoring packet!\n");

return;

}

/* make a copy of the packet student just gave me since he/she may decide */

/* to do something with the packet after we return back to him/her */

mypktptr = (struct rtpkt *) malloc(sizeof(struct rtpkt));

mypktptr->sourceid = packet.sourceid;

mypktptr->destid = packet.destid;

for (i=0; i<4; i++)

mypktptr->mincost[i] = packet.mincost[i];

if (TRACE>2) {

printf(" TOLAYER2: source: %d, dest: %d\n costs:",

mypktptr->sourceid, mypktptr->destid);

for (i=0; i<4; i++)

printf("%d ",mypktptr->mincost[i]);

printf("\n");

}

/* create future event for arrival of packet at the other side */

evptr = (struct event *)malloc(sizeof(struct event));

evptr->evtype = FROM_LAYER2; /* packet will pop out from layer3 */

evptr->eventity = packet.destid; /* event occurs at other entity */

evptr->rtpktptr = mypktptr; /* save ptr to my copy of packet */

/* finally, compute the arrival time of packet at the other end.

medium can not reorder, so make sure packet arrives between 1 and 10

time units after the latest arrival time of packets

currently in the medium on their way to the destination */

lastime = clocktime;

for (q=evlist; q!=NULL ; q = q->next)

if ( (q->evtype==FROM_LAYER2 && q->eventity==evptr->eventity) )

lastime = q->evtime;

evptr->evtime = lastime + 2.*jimsrand();

if (TRACE>2)

printf(" TOLAYER2: scheduling arrival on other side\n");

insertevent(evptr);

}

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值