【问题】如果声明了两个不同的enum,但enum中的元素一样,在编译时就会报错enum redeclaration
enum Identity
{
UNKNOWN = 1,
CHECKED = 2,
UNCHECKED = 3
};
enum Status
{
UNKNOWN = 0,
PENDING = 1,
APPROVED = 2,
UNAPPROVED = 3
};
【解决】
如果是C++11,则可以考虑将enum声明改为enum class声明,具体如下:
enum class Identity
{
UNKNOWN = 1,
CHECKED = 2,
UNCHECKED =3
};
enum class Status
{
UNKNOWN = 0,
PENDING = 1,
APPROVED = 2,
UNAPPROVED =3
};
int main ()
{
Identity::UNKNOWN;
Status::UNKNOW;
}
如果不是C++11,则可以考虑用下面的方法:
struct Identities
{
enum Type
{
UNKNOWN = 1,
CHECKED = 2,
UNCHECKED = 3
};
};
typedef Identities::Type Identity;
struct States
{
enum Type
{
UNKNOWN = 0,
PENDING = 1,
APPROVED = 2,
UNAPPROVED = 3
};
};
typedef States::Type Status;
// usage
Identity identity = Identities::UNKNOWN;
Status status = States::UNKNOWN;