java判断范围_java判断某个点是否在所画范围内(多边形)

/**

* 判断点是否在多边形内

* @param point 检测点

* @param pts 多边形的顶点

* @return 点在多边形内返回true,否则返回false

*/

public static boolean IsPtInPoly(Point2D.Double point, List pts){

int N = pts.size();

boolean boundOrVertex = true; //如果点位于多边形的顶点或边上,也算做点在多边形内,直接返回true

int intersectCount = 0;//cross points count of x

double precision = 2e-10; //浮点类型计算时候与0比较时候的容差

Point2D.Double p1, p2;//neighbour bound vertices

Point2D.Double p = point; //当前点

p1 = pts.get(0);//left vertex

for(int i = 1; i <= N; ++i){//check all rays

if(p.equals(p1)){

return boundOrVertex;//p is an vertex

}

p2 = pts.get(i % N);//right vertex

if(p.x < Math.min(p1.x, p2.x) || p.x > Math.max(p1.x, p2.x)){//ray is outside of our interests

p1 = p2;

continue;//next ray left point

}

if(p.x > Math.min(p1.x, p2.x) && p.x < Math.max(p1.x, p2.x)){//ray is crossing over by the algorithm (common part of)

if(p.y <= Math.max(p1.y, p2.y)){//x is before of ray

if(p1.x == p2.x && p.y >= Math.min(p1.y, p2.y)){//overlies on a horizontal ray

return boundOrVertex;

}

if(p1.y == p2.y){//ray is vertical

if(p1.y == p.y){//overlies on a vertical ray

return boundOrVertex;

}else{//before ray

++intersectCount;

}

}else{//cross point on the left side

double xinters = (p.x - p1.x) * (p2.y - p1.y) / (p2.x - p1.x) + p1.y;//cross point of y

if(Math.abs(p.y - xinters) < precision){//overlies on a ray

return boundOrVertex;

}

if(p.y < xinters){//before ray

++intersectCount;

}

}

}

}else{//special case when ray is crossing through the vertex

if(p.x == p2.x && p.y <= p2.y){//p crossing over p2

Point2D.Double p3 = pts.get((i+1) % N); //next vertex

if(p.x >= Math.min(p1.x, p3.x) && p.x <= Math.max(p1.x, p3.x)){//p.x lies between p1.x & p3.x

++intersectCount;

}else{

intersectCount += 2;

}

}

}

p1 = p2;//next ray left point

}

if(intersectCount % 2 == 0){//偶数在多边形外

return false;

} else { //奇数在多边形内

return true;

}

}

测试:

// 测试一个点是否在多边形内

public static void main(String[] args) {

Point2D.Double point = new Point2D.Double(116.404072, 39.916605);

List pts = new ArrayList();

pts.add(new Point2D.Double(116.395, 39.910));

pts.add(new Point2D.Double(116.394, 39.914));

pts.add(new Point2D.Double(116.403, 39.920));

pts.add(new Point2D.Double(116.402, 39.914));

pts.add(new Point2D.Double(116.410, 39.913));

if(IsPtInPoly(point, pts)){

System.out.println("点在多边形内");

}else{

System.out.println("点在多边形外");

}

} 原文链接:http://www.cnblogs.com/aheizi/p/5162992.html#_caption_0

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