回答(7)
2 years ago
Jay的答案很好,如果你只想让它适用于几个文本框,但如果你希望你的整个应用程序以这种方式工作,我绝对赞成makwana.a的答案 . 这是我对makwana.a在C#中使用的答案的修改 . 如果活动控件是一个复选框,我还支持通过输入继续下一个控件 .
另请注意,我不使用tag属性来表示焦点是否应继续,而是使用文本框的AcceptsReturn属性,因为它默认为false,您只需在所需的文本框中将其设置为true用作多行,即不应将焦点移到Enter键上 .
在OnStartup void App.xaml中声明这些事件处理程序
EventManager.RegisterClassHandler(typeof(TextBox), TextBox.KeyDownEvent, new KeyEventHandler(TextBox_KeyDown));
EventManager.RegisterClassHandler(typeof(CheckBox), CheckBox.KeyDownEvent, new KeyEventHandler(CheckBox_KeyDown));
以下是使其适用于应用程序所需的其他方法 .
void TextBox_KeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter & (sender as TextBox).AcceptsReturn == false) MoveToNextUIElement(e);
}
void CheckBox_KeyDown(object sender, KeyEventArgs e)
{
MoveToNextUIElement(e);
//Sucessfully moved on and marked key as handled.
//Toggle check box since the key was handled and
//the checkbox will never receive it.
if (e.Handled == true)
{
CheckBox cb = (CheckBox)sender;
cb.IsChecked = !cb.IsChecked;
}
}
void MoveToNextUIElement(KeyEventArgs e)
{
// Creating a FocusNavigationDirection object and setting it to a
// local field that contains the direction selected.
FocusNavigationDirection focusDirection = FocusNavigationDirection.Next;
// MoveFocus takes a TraveralReqest as its argument.
TraversalRequest request = new TraversalRequest(focusDirection);
// Gets the element with keyboard focus.
UIElement elementWithFocus = Keyboard.FocusedElement as UIElement;
// Change keyboard focus.
if (elementWithFocus != null)
{
if (elementWithFocus.MoveFocus(request)) e.Handled = true;
}
}
Edit
我更新了代码,以便在移动成功时将按键标记为已处理,并且还会切换复选框,因为密钥已处理并且将不再到达 .
2 years ago
以下是我用过的附属物 .
一,示例用法:
Text="{Binding Name, Mode=TwoWay}"
UI:FocusAdvancement.AdvancesByEnterKey="True" />
(UI是我定义以下内容的命名空间别名 . )
附属物:
public static class FocusAdvancement
{
public static bool GetAdvancesByEnterKey(DependencyObject obj)
{
return (bool)obj.GetValue(AdvancesByEnterKeyProperty);
}
public static void SetAdvancesByEnterKey(DependencyObject obj, bool value)
{
obj.SetValue(AdvancesByEnterKeyProperty, value);
}
public static readonly DependencyProperty AdvancesByEnterKeyProperty =
DependencyProperty.RegisterAttached("AdvancesByEnterKey", typeof(bool), typeof(FocusAdvancement),
new UIPropertyMetadata(OnAdvancesByEnterKeyPropertyChanged));
static void OnAdvancesByEnterKeyPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var element = d as UIElement;
if(element == null) return;
if ((bool)e.NewValue) element.KeyDown += Keydown;
else element.KeyDown -= Keydown;
}
static void Keydown(object sender, KeyEventArgs e)
{
if(!e.Key.Equals(Key.Enter)) return;
var element = sender as UIElement;
if(element != null) element.MoveFocus(new TraversalRequest(FocusNavigationDirection.Next));
}
}
你还说"instead of tab,"所以我建议反对它,因为它是一个常见的,众所周知的范例,但如果是这种情况,你可以在附加属性中添加 PreviewKeyDown 处理程序,检查tab键,并设置 Handled = true 为事件args .
2 years ago
示例解决方案:在堆栈面板中使用PreviewKeyDown . 预览...是一个泡沫,因此可以在更高级别处理事件 . 对于不同的元素类型,您可能需要以不同的方式处理它,例如按钮似乎应该保持回车键而不是将注意力更改为回车键 .
这是xaml:
Hello
World
test
以下是代码背后的代码:
private void StackPanel_PreviewKeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter)
{
TextBox s = e.Source as TextBox;
if (s != null)
{
s.MoveFocus(new TraversalRequest( FocusNavigationDirection.Next));
}
e.Handled = true;
}
}
这只是一个用于概念验证的沙箱 .
快乐编码......
2 years ago
将此代码写入应用程序文件的onstartup事件中
EventManager.RegisterClassHandler(GetType(TextBox), TextBox.KeyDownEvent, New RoutedEventHandler(AddressOf TextBox_KeyDown))
然后将TextBox_KeyDown sub定义为
Private Sub TextBox_KeyDown(ByVal sender As Object, ByVal e As System.Windows.Input.KeyEventArgs)
If e.Key = Key.Enter And TryCast(sender, TextBox).Tag <> "1" Then
' Creating a FocusNavigationDirection object and setting it to a
' local field that contains the direction selected.
Dim focusDirection As FocusNavigationDirection = FocusNavigationDirection.Next
' MoveFocus takes a TraveralReqest as its argument.
Dim request As New TraversalRequest(focusDirection)
' Gets the element with keyboard focus.
Dim elementWithFocus As UIElement = TryCast(Keyboard.FocusedElement, UIElement)
' Change keyboard focus.
If elementWithFocus IsNot Nothing Then
elementWithFocus.MoveFocus(request)
End If
End If
End Sub
我使用了文本框的“tag”属性来跳过移动焦点 . 即如果有一段时间你不想在按下输入键的情况下移动到下一个控件(在多行文本框的情况下需要输入以创建新行) . 只需将tag属性设置为1即可 .
2 years ago
public class EnterKeyTraversal
{
public static bool GetIsEnabled(DependencyObject obj)
{
return (bool)obj.GetValue(IsEnabledProperty);
}
public static void SetIsEnabled(DependencyObject obj, bool value)
{
obj.SetValue(IsEnabledProperty, value);
}
static void ue_PreviewKeyDown(object sender, System.Windows.Input.KeyEventArgs e)
{
var ue = e.OriginalSource as FrameworkElement;
if (e.Key == Key.Enter)
{
e.Handled = true;
ue.MoveFocus(new TraversalRequest(FocusNavigationDirection.Next));
}
}
private static void ue_Unloaded(object sender, RoutedEventArgs e)
{
var ue = sender as FrameworkElement;
if (ue == null) return;
ue.Unloaded -= ue_Unloaded;
ue.PreviewKeyDown -= ue_PreviewKeyDown;
}
public static readonly DependencyProperty IsEnabledProperty =
DependencyProperty.RegisterAttached("IsEnabled", typeof(bool),
typeof(EnterKeyTraversal), new UIPropertyMetadata(false, IsEnabledChanged));
static void IsEnabledChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var ue = d as FrameworkElement;
if (ue == null) return;
if ((bool)e.NewValue)
{
ue.Unloaded += ue_Unloaded;
ue.PreviewKeyDown += ue_PreviewKeyDown;
}
else
{
ue.PreviewKeyDown -= ue_PreviewKeyDown;
}
}
}
2 years ago
首先发生的事件是向 PreviewKeyDown 触发时将调用的每个元素添加触发器 . 还要添加Dependency属性并绑定 FrameworkElement ,您不会将焦点放在 . 在触发器内提供绑定元素的设置 Focus .
2 years ago
使用代码隐藏:
我想出了下面的代码 . 请注意,它没有设置e.Handled . 此外,MoveFocus_Next不会返回移动焦点是否成功,而是返回参数是否为空 . 您可以根据需要添加或删除要处理的控件类型 . 代码是为应用程序的MainWindow编写的,但也处理其他窗口 . 您还可以从App_Startup事件调整代码以进行调用 .
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
public partial class MainWindow : Window
{
private bool MoveFocus_Next(UIElement uiElement)
{
if (uiElement != null)
{
uiElement.MoveFocus(new TraversalRequest(FocusNavigationDirection.Next));
return true;
}
return false;
}
public MainWindow()
{
InitializeComponent();
}
private void Window_Loaded(object sender, RoutedEventArgs e)
{
EventManager.RegisterClassHandler(typeof(Window), Window.PreviewKeyUpEvent, new KeyEventHandler(Window_PreviewKeyUp));
}
private void Window_PreviewKeyUp(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter)
{
IInputElement inputElement = Keyboard.FocusedElement;
if (inputElement != null)
{
System.Windows.Controls.Primitives.TextBoxBase textBoxBase = inputElement as System.Windows.Controls.Primitives.TextBoxBase;
if (textBoxBase != null)
{
if (!textBoxBase.AcceptsReturn)
MoveFocus_Next(textBoxBase);
return;
}
if (
MoveFocus_Next(inputElement as ComboBox)
||
MoveFocus_Next(inputElement as Button)
||
MoveFocus_Next(inputElement as DatePicker)
||
MoveFocus_Next(inputElement as CheckBox)
||
MoveFocus_Next(inputElement as DataGrid)
||
MoveFocus_Next(inputElement as TabItem)
||
MoveFocus_Next(inputElement as RadioButton)
||
MoveFocus_Next(inputElement as ListBox)
||
MoveFocus_Next(inputElement as ListView)
||
MoveFocus_Next(inputElement as PasswordBox)
||
MoveFocus_Next(inputElement as Window)
||
MoveFocus_Next(inputElement as Page)
||
MoveFocus_Next(inputElement as Frame)
)
return;
}
}
}
}