android绘制半圆弧线_android实现简单圆弧效果

最近项目完成就开始搞一些有用没用的东西,以前面试的时候有人问我那种圆弧效果怎么做,还问我翻牌效果,我只看过,没有做过,现在有空了,而且想到可能会用到就做个简单的

圆弧很简单,自定义个View,创建个Paint,设置 arcPaint.setStyle(Paint.Style.STROKE)再设置圆弧的宽,再在onDraw内调用canvas.drawArc()就好了

现在只做一个带刻度的圆弧和一个开口地方是圆角的圆弧。其他各种效果以后再摸索

737521e30e0c446de4208809a29370ad.png

ArcView.java

public class ArcView extends View {

private Paint textPaint;

private Paint arcPaint;

private Shader backGradient;

private Xfermode xfermode;

private RectF oval = new RectF();

public ArcView(Context context) {

super(context);

init();

}

public ArcView(Context context, @Nullable AttributeSet attrs) {

super(context, attrs);

init();

}

private int type = 0;

public void setType(int type) {

this.type = type;

if(type == 1){

start = 10;

}

}

private void init(){

arcPaint = new Paint();

arcPaint.setAntiAlias(true);

if(type == 0){

xfermode = new PorterDuffXfermode(PorterDuff.Mode.CLEAR);

}

textPaint = new Paint();

textPaint.setAntiAlias(true);

textPaint.setColor(Color.WHITE);

textPaint.setTextSize(50);

textPaint.setStyle(Paint.Style.FILL);

textPaint.setTextAlign(Paint.Align.CENTER);

}

private int strokeWidth = 40;

public void setStrokeWidth(int strokeWidth) {

this.strokeWidth = strokeWidth;

}

private int max = 100;

public void setMax(int max) {

this.max = max;

}

private int progress;

public void setProgress(int progress) {

this.progress = progress;

postInvalidate();

}

private int start = 0;

public void setStart(int start) {

if(type == 1){

if(start < 10){

start = 10;

}

}else{

if(start < 0){

start = 0;

}

}

this.start = start;

}

@Override

protected void onDraw(Canvas canvas) {

super.onDraw(canvas);

if(getWidth() != 0){

int width = getWidth();

int height = getHeight();

int cx = width/2;

int cy = height/2;

if(backGradient == null){

oval.set( strokeWidth/2, strokeWidth/2,

width - strokeWidth/2, height - strokeWidth/2);

int colorStart = getResources().getColor(R.color.colorPrimary);

int color2 = Color.GREEN;

int colorEnd = Color.RED;

backGradient = new SweepGradient(cx,cy,new int[]{color2 ,colorStart, colorEnd},new float[]{0.1f,0.4f,0.9f});

postInvalidate();

}else{

int sc = 0;

if(type == 0){

sc = canvas.saveLayer(0, 0, canvas.getWidth(), canvas.getHeight(), null, Canvas.ALL_SAVE_FLAG);

}else{

canvas.save();

}

canvas.rotate(90,cx,cy);

arcPaint.setColor(Color.GRAY);

arcPaint.setStyle(Paint.Style.STROKE);

arcPaint.setStrokeWidth(strokeWidth);

if(type == 1){

arcPaint.setStrokeCap(Paint.Cap.ROUND);

}

int s =start;

int e = start*2;

//底色

canvas.drawArc(oval,s,360 - e,false,arcPaint);

arcPaint.setShader(backGradient);

//渐变

int sweep = (int) (progress*1.0f/max*(360 - e));

canvas.drawArc(oval,s,sweep,false,arcPaint);

arcPaint.setShader(null);

if(type == 0){

//刻度

arcPaint.setXfermode(xfermode);

arcPaint.setStyle(Paint.Style.STROKE);

arcPaint.setStrokeWidth(5);

for (int i = 0; i < 36;i++){

canvas.drawLine(0,cy,getWidth(),cy,arcPaint);

canvas.rotate(5,cx,cy);

}

arcPaint.setXfermode(null);

canvas.restoreToCount(sc);

}else{

canvas.restore();

}

Paint.FontMetrics fontMetrics = textPaint.getFontMetrics();

float top = fontMetrics.top;

float bottom = fontMetrics.bottom;

int baseLineY = (int) (cy - top/2 - bottom/2);

canvas.drawText(progress+"%",cx,baseLineY,textPaint);

//十字线,用来参考的,可删除

canvas.drawLine(cx,0,cx,height,textPaint);

canvas.drawLine(0,cy,width,cy,textPaint);

}

}

}

}

activity_main.xml

xmlns:tools="http://schemas.android.com/tools"

android:layout_width="match_parent"

android:layout_height="match_parent"

tools:context="com.hyq.hm.testdraw.MainActivity">

android:layout_width="match_parent"

android:layout_height="match_parent"

android:orientation="vertical"

android:gravity="center_horizontal">

android:id="@+id/seek_bar"

android:layout_width="match_parent"

android:layout_height="wrap_content"

android:layout_margin="20dp"

android:max="100"/>

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:orientation="horizontal">

android:id="@+id/arc_view_0"

android:layout_width="100dp"

android:layout_height="100dp"

android:layout_margin="5dp"

android:background="#885453"

/>

android:id="@+id/arc_view_1"

android:layout_width="100dp"

android:layout_height="100dp"

android:layout_margin="5dp"

/>

MainActivity.java

public class MainActivity extends AppCompatActivity {

private SeekBar seekBar;

private ArcView arcView0;

private ArcView arcView1;

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

arcView0 = findViewById(R.id.arc_view_0);

arcView1 = findViewById(R.id.arc_view_1);

arcView0.setType(0);

arcView1.setType(1);

arcView0.setStart(10);

arcView1.setStart(0);

seekBar = findViewById(R.id.seek_bar);

seekBar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {

@Override

public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {

arcView0.setProgress(progress);

arcView1.setProgress(progress);

}

@Override

public void onStartTrackingTouch(SeekBar seekBar) {

}

@Override

public void onStopTrackingTouch(SeekBar seekBar) {

}

});

}

}

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值