首先必须创建一个^{}(或^{})对象。在此对象上调用^{}方法将返回具有给定文本的^{},您可以在屏幕或任何其他^{}上闪烁。import pygame
import sys
from pygame.locals import *
white = (255,255,255)
black = (0,0,0)
class Pane(object):
def __init__(self):
pygame.init()
self.font = pygame.font.SysFont('Arial', 25)
pygame.display.set_caption('Box Test')
self.screen = pygame.display.set_mode((600,400), 0, 32)
self.screen.fill((white))
pygame.display.update()
def addRect(self):
self.rect = pygame.draw.rect(self.screen, (black), (175, 75, 200, 100), 2)
pygame.display.update()
def addText(self):
self.screen.blit(self.font.render('Hello!', True, (255,0,0)), (200, 100))
pygame.display.update()
if __name__ == '__main__':
Pan3 = Pane()
Pan3.addRect()
Pan3.a