大家都说android真机出现问题,为什么这个项目我在Unity中直接打包android的apk都不行呢?提示如下三个错误,1,!IsDirectoryCreated(kManagedDllsFolder)UnityEditor.HostView:OnGUI()2,BadImageFormatException: Format of the executable (.exe) or library (.dll) is invalid.Mono.Cecil.PE.ImageReader.ReadImage ()Mono.Cecil.PE.ImageReader.ReadImageFrom (System.IO.Stream stream)Mono.Cecil.ModuleDefinition.ReadModule (System.IO.Stream stream, Mono.Cecil.ReaderParameters parameters)Mono.Cecil.ModuleDefinition.ReadModule (System.String fileName, Mono.Cecil.ReaderParameters parameters)Mono.Cecil.ModuleDefinition.ReadModule (System.String fileName)Mono.Cecil.AssemblyDefinition.ReadAssembly (System.String fileName)UnityEditor.AssemblyReferenceChecker.CollectReferences (System.String path, Boolean withMethods, Single progressValue, Boolean ignoreSystemDlls)UnityEditor.AssemblyReferenceChecker.GetScriptsHaveMouseEvents (System.String path)3,Error building Player: IOException: Failed to Copy File / Directory from ‘/Applications/Unity/Unity.app/Contents/PlaybackEngines/AndroidDevelopmentPlayer/Data/unity default resources’ to ‘Temp/StagingArea/Data/unity default resources’.请问有没有人知道什么原因呢?开发平台Mac,Unity版本4.2.0f4
mono for android mysql_Unity3D研究院之在Unity中打开第三方数据库配合Android开发(三十二)...
最新推荐文章于 2021-11-28 16:47:54 发布