黑山:起源采用的是Source引擎,游戏的画质可以根据游戏中的配置文件进行调节修改。跑跑车游戏网给大家提供了黑山:起源Source引擎低画质指令以及详细的修改方法。
黑山:起源Source引擎低画质指令
将下面的指令储存为threadingc.cfg(本来应该存为autoexec的,但已经被游戏用了。而刚好游戏exec了threadingc.cfg但是没有用,所以就存这个名了),
然后复制到C:\Program Files\Steam\steamapps\sourcemods\BMS\cfg
用了之后画面会非常、非常的差,但是FPS会高了很多
mod_forcedata "1"
cl_weather "0"
mp_decals "0"
r_3dsky "0"
fog_enableskybox "0"
mp_decals "0"
cl_decals "0"
cl_playerspraydisable "1"
cl_minmodels "1"
r_decals "0"
r_spray_lifetime "0"
mat_shadowstate "0"
r_shadowmaxrendered "0"
r_shadowrendertotexture "0"
r_shadows "0"
blink_duration "0"
r_eyes "0"
r_flex "0"
r_lod "5"
r_rootlod "2"
r_teeth "0"
flex_rules "0"
flex_smooth "0"
cl_ragdoll_fade_time "0"
cl_ragdoll_forcefade "1"
cl_ragdoll_physics_enable "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
ragdoll_sleepaftertime "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
props_break_max_pieces "0"
r_propsmaxdist "1"
violence_ablood "0"
violence_agibs "0"
violence_hblood "0"