多线程进阶ThreadLocal

线程的私有变量是利用ThreadLocal来实现的,那么怎么来的实现的呢,简单来说,就是Thread包含一变量map,这个map里面的键值对存放的是ThreadLocal —- Value键值对,也就是线程若需要存放多个私有变量,需要new出多个ThreadLocal,如

public class Run {
        public static void main(String[] args) {
//          new ThreadImp().start();

            new Thread(new Runnable() {

                public void run() {
                    ThreadLocal<String> t1 = new ThreadLocal<String>();
                    t1.set("123");//到这里时线程A里面的map存放了t1--"123"键值对

                    ThreadLocal<String> t2 = new ThreadLocal<String>();
                    t2.set("345");//到这里时线程A里面的map存放了t1--"123",t2--"345"两个键值对

                    System.out.println(t1.get());
                    System.out.println(t2.get());
                }
            },"线程A").start();
            ThreadLocal<Date> t = new ThreadLocal<Date>();
            //这里如果不set值的话,下面的get就会返回一个null,另外可以自己实现一
            //个ThreadLocal重新定义这个初始值
            t.set(new Date());

            while(Thread.activeCount()>1){

            }

            System.out.println(t.get());
        }
}

输出
123
345
Fri Oct 20 15:42:41 CST 2017

先来分析下源码
分析源码前先看下类的成员的访问权限情况
这里写图片描述
主要的类有三个,Thread,ThreadLocal,ThreadLocalMap,
ThreadLocalMap是ThreadLocal的一个内部静态类,Thread中含有一个ThreadLocalMap的引用,ThreadLocalMap就相当于一个Map,其存放的键值对就是ThreadLocal—value.

public
class Thread implements Runnable {

/* ThreadLocal values pertaining to this thread. This map is maintained
     * by the ThreadLocal class. */
     //Thread里面含有一个map<ThreadLocal,Object>,注意其为default的访问权限,同包下可以访问
   ThreadLocal.ThreadLocalMap threadLocals = null;
}

package java.lang;
import java.lang.ref.*;
import java.util.concurrent.atomic.AtomicInteger;


public class ThreadLocal<T> {
    /**
      * threadlocal的哈希值,下面的ThreadlocalMap中有个table数组,里面存放的就是ThreadLocal,
      * 而其在table数组中的索引就是根据这个算出来的
     */
    private final int threadLocalHashCode = nextHashCode();

    //注意这个是静态变量,类初始化的时候就已经显示初始化值了
    private static AtomicInteger nextHashCode =
        new AtomicInteger();

    /**
     * The difference between successively generated hash codes - turns
     * implicit sequential thread-local IDs into near-optimally spread
     * multiplicative hash values for power-of-two-sized tables.
     */
    private static final int HASH_INCREMENT = 0x61c88647;

    /**
     * 每new出一个ThreadLocal时都会产生一个唯一不同的hashcode值
     */
    private static int nextHashCode() {
        return nextHashCode.getAndAdd(HASH_INCREMENT);
    }

    //线程的私有变量初始值为null
    protected T initialValue() {
        return null;
    }

    /**
     * Creates a thread local variable.
     */
    public ThreadLocal() {
    }

    /**
     * Returns the value in the current thread's copy of this
     * thread-local variable.  If the variable has no value for the
     * current thread, it is first initialized to the value returned
     * by an invocation of the {@link #initialValue} method.
     *
     * @return the current thread's value of this thread-local
     * 获取当前线程map中当前ThrteadLocal对应的私有属性
     */
    public T get() {
        Thread t = Thread.currentThread();
        ThreadLocalMap map = getMap(t);
        if (map != null) {
            ThreadLocalMap.Entry e = map.getEntry(this);
            if (e != null)
                return (T)e.value;
        }
        return setInitialValue();
    }

    /**
     * Variant of set() to establish initialValue. Used instead
     * of set() in case user has overridden the set() method.
     *设置当前线程map中当前ThrteadLocal对应的私有属性的初始值
     * @return the initial value
     */
    private T setInitialValue() {
        T value = initialValue();
        Thread t = Thread.currentThread();
        ThreadLocalMap map = getMap(t);
        if (map != null)
            map.set(this, value);
        else
            createMap(t, value);
        return value;
    }

    /**
     * Sets the current thread's copy of this thread-local variable
     * to the specified value.  Most subclasses will have no need to
     * override this method, relying solely on the {@link #initialValue}
     * method to set the values of thread-locals.
     *设置当前线程map中当前ThreadLocal对应的私有属性
     * @param value the value to be stored in the current thread's copy of
     *        this thread-local.
     */
    public void set(T value) {
        Thread t = Thread.currentThread();
        ThreadLocalMap map = getMap(t);
        if (map != null)
            map.set(this, value);
        else
            createMap(t, value);
    }

    /**
     * Removes the current thread's value for this thread-local
     * variable.  If this thread-local variable is subsequently
     * {@linkplain #get read} by the current thread, its value will be
     * reinitialized by invoking its {@link #initialValue} method,
     * unless its value is {@linkplain #set set} by the current thread
     * in the interim.  This may result in multiple invocations of the
     * <tt>initialValue</tt> method in the current thread.
     *
     * @since 1.5
     */
     public void remove() {
         ThreadLocalMap m = getMap(Thread.currentThread());
         if (m != null)
             m.remove(this);
     }

    /**
     * Get the map associated with a ThreadLocal. Overridden in
     * InheritableThreadLocal.
     *获取线程中的map
     * @param  t the current thread
     * @return the map
     */
    ThreadLocalMap getMap(Thread t) {
        return t.threadLocals;
    }

    /**
     * Create the map associated with a ThreadLocal. Overridden in
     * InheritableThreadLocal.
     *为t线程的map初始化,并存入一个私有属性值
     * @param t the current thread
     * @param firstValue value for the initial entry of the map
     * @param map the map to store.
     */
    void createMap(Thread t, T firstValue) {
        t.threadLocals = new ThreadLocalMap(this, firstValue);
    }

    /**
     * Factory method to create map of inherited thread locals.
     * Designed to be called only from Thread constructor.
     *
     * @param  parentMap the map associated with parent thread
     * @return a map containing the parent's inheritable bindings
     */
    static ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) {
        return new ThreadLocalMap(parentMap);
    }

    /**
     * Method childValue is visibly defined in subclass
     * InheritableThreadLocal, but is internally defined here for the
     * sake of providing createInheritedMap factory method without
     * needing to subclass the map class in InheritableThreadLocal.
     * This technique is preferable to the alternative of embedding
     * instanceof tests in methods.
     */
    T childValue(T parentValue) {
        throw new UnsupportedOperationException();
    }

    /**
     *ThreadLocal的一个内部静态类,和HashMap的实现有点类似
     */
    static class ThreadLocalMap {

        /**
         * The entries in this hash map extend WeakReference, using
         * its main ref field as the key (which is always a
         * ThreadLocal object).  Note that null keys (i.e. entry.get()
         * == null) mean that the key is no longer referenced, so the
         * entry can be expunged from table.  Such entries are referred to
         * as "stale entries" in the code that follows.
         */
        static class Entry extends WeakReference<ThreadLocal> {
            /** The value associated with this ThreadLocal. */
            Object value;

            Entry(ThreadLocal k, Object v) {
                super(k);
                value = v;
            }
        }

        /**
         * The initial capacity -- MUST be a power of two.
         */
        private static final int INITIAL_CAPACITY = 16;

        /**
         *实体内容数组
         * The table, resized as necessary.
         * table.length MUST always be a power of two.
         */
        private Entry[] table;

        /**
         * The number of entries in the table.
         */
        private int size = 0;

        /**
         * The next size value at which to resize.
         */
        private int threshold; // Default to 0

        /**
         * Set the resize threshold to maintain at worst a 2/3 load factor.
         */
        private void setThreshold(int len) {
            threshold = len * 2 / 3;
        }

        /**
         * Increment i modulo len.
         */
        private static int nextIndex(int i, int len) {
            return ((i + 1 < len) ? i + 1 : 0);
        }

        /**
         * Decrement i modulo len.
         */
        private static int prevIndex(int i, int len) {
            return ((i - 1 >= 0) ? i - 1 : len - 1);
        }

        /**
         * Construct a new map initially containing (firstKey, firstValue).
         * ThreadLocalMaps are constructed lazily, so we only create
         * one when we have at least one entry to put in it.
         */
        ThreadLocalMap(ThreadLocal firstKey, Object firstValue) {
            table = new Entry[INITIAL_CAPACITY];
            int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
            //计算ThreadLocal--value对应的实体在table中的索引位置
            table[i] = new Entry(firstKey, firstValue);
            size = 1;
            setThreshold(INITIAL_CAPACITY);
        }

        /**
         * Construct a new map including all Inheritable ThreadLocals
         * from given parent map. Called only by createInheritedMap.
         *
         * @param parentMap the map associated with parent thread.
         */
        private ThreadLocalMap(ThreadLocalMap parentMap) {
            Entry[] parentTable = parentMap.table;
            int len = parentTable.length;
            setThreshold(len);
            table = new Entry[len];

            for (int j = 0; j < len; j++) {
                Entry e = parentTable[j];
                if (e != null) {
                    ThreadLocal key = e.get();
                    if (key != null) {
                        Object value = key.childValue(e.value);
                        Entry c = new Entry(key, value);
                        int h = key.threadLocalHashCode & (len - 1);
                        while (table[h] != null)
                            h = nextIndex(h, len);
                        table[h] = c;
                        size++;
                    }
                }
            }
        }

        /**
         * Get the entry associated with key.  This method
         * itself handles only the fast path: a direct hit of existing
         * key. It otherwise relays to getEntryAfterMiss.  This is
         * designed to maximize performance for direct hits, in part
         * by making this method readily inlinable.
         *
         * @param  key the thread local object
         * @return the entry associated with key, or null if no such
         */
        private Entry getEntry(ThreadLocal key) {
            int i = key.threadLocalHashCode & (table.length - 1);
            Entry e = table[i];
            //如果能在table中找到key则返回,否则查找下一个位置
            if (e != null && e.get() == key)
                return e;
            else
                return getEntryAfterMiss(key, i, e);
        }



        /**
         * Set the value associated with key.
         *将ThreadLocal--value键值对存入线程的map中
         * @param key the thread local object
         * @param value the value to be set
         */
        private void set(ThreadLocal key, Object value) {

            // We don't use a fast path as with get() because it is at
            // least as common to use set() to create new entries as
            // it is to replace existing ones, in which case, a fast
            // path would fail more often than not.

            Entry[] tab = table;
            int len = tab.length;
            int i = key.threadLocalHashCode & (len-1);

            for (Entry e = tab[i];
                 e != null;
                 e = tab[i = nextIndex(i, len)]) {
                ThreadLocal k = e.get();

                if (k == key) {
                    e.value = value;
                    return;
                }

                if (k == null) {
                    replaceStaleEntry(key, value, i);
                    return;
                }
            }

            tab[i] = new Entry(key, value);
            int sz = ++size;
            if (!cleanSomeSlots(i, sz) && sz >= threshold)
                rehash();
        }


        }
    }
}

对照着这个,自己实现了一个简洁的ThreadLocal,方便理解

public class MyThread extends Thread{

    MyThreadLocal.MyThreadLocalMap mythreadlocals;

}

public class MyThreadLocal<T> {


    protected T initialValue() {
        return (T) "初始值";
    }

    public void set(T value){
        MyThread t = (MyThread) MyThread.currentThread();
        MyThreadLocalMap map = getMap(t);
         if (map != null)
                map.set(this, value);
            else
                createMap(t, value);

    }


    public T get() {
        MyThread t = (MyThread) MyThread.currentThread();
        MyThreadLocalMap map = getMap(t);
        if (map != null) {
            MyThreadLocalMap.Entry e = map.getEntry(this);
            if (e != null)
                return (T)e.value;
        }
        return setInitialValue();
    }


    private void createMap(MyThread t,T value){
        t.mythreadlocals = new MyThreadLocalMap(this, value);

    }

    MyThreadLocalMap getMap(MyThread t) {
            return t.mythreadlocals;
        }


     private T setInitialValue() {
            T value = initialValue();
            MyThread t = (MyThread) MyThread.currentThread();
            MyThreadLocalMap map = getMap(t);
            if (map != null)
                map.set(this, value);
            else
                createMap(t, value);
            return value;
        }

    static class MyThreadLocalMap{

        static class Entry{
            MyThreadLocal key;
            Object value;

            Entry(MyThreadLocal key,Object value){
                this.key = key;
                this.value = value;
            }

            MyThreadLocal get(){
                return key;
            }
        }


        private static final int INITIAL_CAPACITY = 16;


        Entry[] table;

        MyThreadLocalMap(MyThreadLocal firstKey, Object firstValue) {
            table = new Entry[INITIAL_CAPACITY];
            table[0] = new Entry(firstKey, firstValue);
        }
        private static int prevIndex(int i, int len) {
            return ((i - 1 >= 0) ? i - 1 : len - 1);
        }

        private static int nextIndex(int i, int len) {
            return ((i + 1 < len) ? i + 1 : 0);
        }



        private Entry getEntry(MyThreadLocal key) {
            Entry e = table[0];
            for(int i=0;i<table.length;i++){
                if(table[i]!=null){
                    if(table[i].key == key){
                        return table[i];
                    }
                }
            }

            return null;
        }


         private void set(MyThreadLocal key, Object value) {

                Entry[] tab = table;
                int len = tab.length;
                int i = 0;

                for (Entry e = tab[i];
                     e != null;
                     e = tab[i = nextIndex(i, len)]) {
                    MyThreadLocal k = e.get();

                    if (k == key) {
                        e.value = value;
                        return;
                    }

                    if (k == null) {
                        tab[i].key = key;
                        tab[i].value = value;
                        return;
                    }
                }

                tab[i] = new Entry(key, value);

            }


    }
}




public class ThreadImp extends MyThread{

    @Override
    public void run() {
            MyThreadLocal<String> local1 = new MyThreadLocal<String>();
            local1.set("新值"+getName());
            System.out.println(local1.get());

            MyThreadLocal<String> local2 = new MyThreadLocal<String>();
            System.out.println(local2.get());
    }
}


package com.lzzl.thread9;

public class Run1 {
        public static void main(String[] args) {
            new ThreadImp().start();
        }
}

输出
新值Thread-0
初始值

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