#include <iostream>
#include <string>
using namespace std;
const double PI = 3.14;
class Point{
public:
void setX(int x){
m_X = x;
}
int getX(){
return m_X;
}
void setY(int y){
m_Y = y;
}
int getY(){
return m_Y;
}
private:
int m_X;
int m_Y;
};
class Circle{
public:
void setR(int r){
m_R = r;
}
int getR(){
return m_R;
}
void setCenter(Point center){
m_Center = center;
}
Point getCenter(){
return m_Center;
}
private:
int m_R;
Point m_Center;
};
void isInCircle(Circle &c, Point &p)
{
int distance =
(c.getCenter().getX()-p.getX())*(c.getCenter().getX()-p.getX())
+ (c.getCenter().getY()-p.getY())*(c.getCenter().getY()-p.getY());
int rDistance = c.getR() * c.getR();
if (distance == rDistance){
cout << "shang" << endl;
}
else if (distance > rDistance){
cout << "wai " << endl;
}
else
cout << "nei " << endl;
}
int main() {
Circle c;
c.setR(10);
Point center;
center.setX(10);
center.setY(0);
c.setCenter(center);
Point p;
p.setX(10);
p.setY(10);
isInCircle(c,p);
return 0;
}
分文件编写
1.main.cpp
#include <iostream>
#include <string>
using namespace std;
const double PI = 3.14;
#include "circle.h"
#include "point.h"
void isInCircle(Circle &c, Point &p)
{
int distance =
(c.getCenter().getX()-p.getX())*(c.getCenter().getX()-p.getX())
+ (c.getCenter().getY()-p.getY())*(c.getCenter().getY()-p.getY());
int rDistance = c.getR() * c.getR();
if (distance == rDistance){
cout << "shang" << endl;
}
else if (distance > rDistance){
cout << "wai " << endl;
}
else
cout << "nei " << endl;
}
int main() {
Circle c;
c.setR(10);
Point center;
center.setX(10);
center.setY(0);
c.setCenter(center);
Point p;
p.setX(10);
p.setY(10);
isInCircle(c,p);
return 0;
}
2.point.h:
//
// Created by zy on 2021/9/8.
//
#pragma once
#include "iostream"
using namespace std;
class Point{
public:
void setX(int x);
int getX();
void setY(int y);
int getY();
private:
int m_X;
int m_Y;
};
3.point.cpp:
//
// Created by zy on 2021/9/8.
//
#include "point.h"
void Point::setX(int x){ //Point 表示不是全局函数,而是成员函数
m_X = x;
}
int Point::getX(){
return m_X;
}
void Point::setY(int y){
m_Y = y;
}
int Point::getY(){
return m_Y;
}
4.circle.h
//
// Created by zy on 2021/9/8.
//
#include "iostream"
using namespace std;
#include "point.h"
class Circle{
public:
void setR(int r);
int getR();
void setCenter(Point center);
Point getCenter();
private:
int m_R;
Point m_Center;
};
5.circle.cpp
//
// Created by zy on 2021/9/8.
//
#include "circle.h"
void Circle::setR(int r){
m_R = r;
}
int Circle::getR(){
return m_R;
}
void Circle::setCenter(Point center){
m_Center = center;
}
Point Circle::getCenter(){
return m_Center;
}