网络-TCP通信

server.cpp

//warning C4996 : 'inet_ntoa' : Use inet_ntop() or InetNtop() instead or define _WINSOCK_DEPRECATED_NO_WARNINGS to disable deprecated API warnings
//这个错误关闭项目属性-c/c++里面的SDL检查


#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include<stdlib.h>
#include <string>
#include<memory.h>
#include <WS2tcpip.h>

#include<winsock2.h>
#pragma comment(lib,"ws2_32.lib")

static SOCKET client, server;//定义套接字
static SOCKADDR_IN client_addr, server_addr;//定义地址结构
static char recstr[256] = { 0 };//接收字符串
static char sendstr[256] = { 0 };//发送字符串



static DWORD WINAPI sendmsg(void * p)
{

	while (1)
	{
		//char str[128] = { 0 };
		printf("\n要发送的消息:");
		scanf("%s", &sendstr);
		getchar();
		send(server, sendstr, sizeof(sendstr), 0);
		memset(&sendstr, 0, sizeof(sendstr));
		//Sleep(1000);
	}

	return 1;
}

static DWORD WINAPI recmsg(void * p)
{
	while (1)
	{
		recv(server, recstr, sizeof(recstr), 0);
		if (strlen(recstr))
		{
			printf("\n收到%s的信息:%s", inet_ntoa(server_addr.sin_addr), recstr);
			printf("\n要发送的消息:");
			memset(&recstr, 0, sizeof(recstr));
		}
	}

	return 1;
}

void main()
{
	int error;
	WSADATA  wsadata;
	//判断版本号
	error = WSAStartup(MAKEWORD(2, 2), &wsadata);
	if (error != 0)
	{
		printf("ERROR");
		return ;
	}

	client_addr.sin_family = AF_INET;//设置客户端地址
	client_addr.sin_addr.S_un.S_addr = htonl(ADDR_ANY);
	client_addr.sin_port = htons(8898);
	client = socket(AF_INET, SOCK_STREAM, 0);//创建套接字,类型为sock_stream流类型

	server_addr.sin_family = AF_INET;//设置服务器地址
	server_addr.sin_addr.S_un.S_addr = inet_addr("192.168.0.71");
	/*	InetPton(AF_INET, CString(s.c_str()),&server_addr.sin_addr.S_un.S_addr);*/
	server_addr.sin_port = htons(8898);
	client = socket(AF_INET, SOCK_STREAM, 0);//创建套接字,类型为sock_stream流类型
	server = socket(AF_INET, SOCK_STREAM, 0);

	//绑定
	bind(client, (SOCKADDR *)&client_addr, sizeof(SOCKADDR));
	//连接
	connect(server, (SOCKADDR *)&server_addr, sizeof(SOCKADDR));
	HANDLE thread[2] = {NULL};//定义线程句柄
	while (1)
	{
		thread[0] = CreateThread(0, 0, sendmsg, NULL, NULL, NULL);
		//WaitForSingleObject(thread[0], INFINITE);
		thread[1] = CreateThread(0, 0, recmsg, NULL, NULL, NULL);
		WaitForMultipleObjects(2, thread, TRUE, INFINITE);
		CloseHandle(thread[0]);
		thread[0] = NULL;
		CloseHandle(thread[1]);
		thread[1] = NULL;		
	}
	closesocket(server);
	closesocket(client);
	WSACleanup();
	system("pause");
}

client.cpp

#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include<stdlib.h>
#include<process.h>

#include<winsock2.h>
#pragma comment(lib,"ws2_32.lib")

static SOCKET server, client;//定义套接字
static SOCKADDR_IN server_addr,client_addr;//定义地址结构
static char recstr[256] = { 0 };//接收字符串
static char sendstr[256] = { 0 };//发送字符串


static DWORD WINAPI sendmsg( void *p)
{

	while (1)
	{
		//char str[128] = { 0 };
		printf("\n要发送的消息:");
		scanf("%s", &sendstr);
		getchar();
		send(client, sendstr, sizeof(sendstr), 0);
		memset(&sendstr, 0, sizeof(sendstr));
	}
	return 1;
}

static DWORD WINAPI recmsg(void *p)
{
	while (1)
	{
		recv(client, recstr, sizeof(recstr), 0);
		if (strlen(recstr))
		{
			int addrlen;
			addrlen = sizeof(SOCKADDR);
			getpeername(client, (SOCKADDR*)&client_addr, &addrlen);//获取收到消息的IP
			printf("\n收到%s的信息:%s", inet_ntoa(client_addr.sin_addr), recstr);
			
			printf("\n要发送的消息:");
			memset(&recstr, 0, sizeof(recstr));
		}
	}
	return 1;
}

void main()
{
	HANDLE thread[2] = { NULL };//定义线程句柄

	int error;
	WSADATA  wsadata;
	//判断版本号
	error = WSAStartup(MAKEWORD(2, 2), &wsadata);
	if (error != 0)
	{
		printf("ERROR");
		return;
	}

	server_addr.sin_family = AF_INET;//设置地址
	server_addr.sin_addr.S_un.S_addr = htonl(ADDR_ANY);
	server_addr.sin_port = htons(8898);
	server = socket(AF_INET, SOCK_STREAM, 0);//创建套接字,类型为sock_stream流类型
	client = socket(AF_INET, SOCK_STREAM, 0);//创建套接字,类型为sock_stream流类型
	//绑定
	bind(server, (SOCKADDR *)&server_addr, sizeof(SOCKADDR));

	//监听
	listen(server, 5);//5为最大连接数

	client = accept(server, NULL, NULL);//接受连接
while(1)
{
	thread[0] = CreateThread(0, 0, recmsg, NULL, NULL, NULL);
	thread[1] = CreateThread(0, 0, sendmsg, NULL, NULL, NULL);
	WaitForMultipleObjects(1, thread, TRUE, INFINITE);

	CloseHandle(thread[0]);
	thread[0] = NULL;
	CloseHandle(thread[1]);
	thread[1] = NULL;
}
	closesocket(server);
	WSACleanup();
	system("pause");
}
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