本文实例为大家分享了Java实现斗地主的具体代码,供大家参考,具体内容如下
package com.westos.chinesePoker;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.TreeSet;
/**
*加强版的斗地主 EnhancedVersion
*在version1.0的基础上加入扑克排序.
* @author 虎虎
* @version 2.0
*/
public class ChinesePokerEnhanced {
public static void main(String[] args) {
//0-53代表每个对应的扑克
Map map = new HashMap();
List list = new ArrayList<>();
String[] color = {"♥","♠","♣","◆"};
String[] num = {"A","2","3","4","5","6","7","8","9","10","J","Q","K"};
for(String str:num) {
for(String str1:color) {
String poker = str1.concat(str);
list.add(poker);
}
}
list.add("♀");
list.add("♂");
for(int i=0;i<54;i++) {
map.put(i, list.get(i));
}
Set keyset = map.keySet();
List list1 = new ArrayList<>();
for(Integer count:keyset){
list1.add(count);
}
//洗牌三次
Collections.shuffle(list1);
Collections.shuffle(list1);
Collections.shuffle(list1);
Set player01 = new TreeSet<>();
Set player02 = new TreeSet<>();
Set player03 = new TreeSet<>();
Set dipai = new TreeSet<>();
//发牌
for(int i=0;i
if(i<51&&i%3 == 0) {
player01.add(list1.get(i));
}
if(i<51&&i%3 == 1) {
player02.add(list1.get(i));
}
if(i<51&&i%3 == 2) {
player03.add(list1.get(i));
}if(i>=51)
dipai.add(list1.get(i));
}
//玩家一的牌
System.out.println("玩家一:");
for(Integer i:player01) {
System.out.print(map.get(i)+" ");
}
System.out.println("\n玩家二:");
//玩家二的牌
for(Integer i:player02) {
System.out.print(map.get(i)+ " ");
}
System.out.println("\n玩家三:");
//玩家三的牌
for(Integer i:player03) {
System.out.print(map.get(i)+ " ");
}
System.out.println("\n底牌:");
//玩家一的牌
for(Integer i:dipai) {
System.out.print(map.get(i)+ " ");
}
}
}
更多精彩游戏,请参考专题《java经典小游戏》
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持自学编程网。