android studio 的x86文件,android - 我可以使用Unity中的Mono为armv7和x86构建,然后在android studio中将arm64添加到gradle构建文件中吗...

我在Unity中有il2cpp构建问题

构建错误 - OutOfMemoryException。

我与Mono合作建立了armv7和x86。 导出到android工作室。 在android studio我添加

abiFilters 'armeabi-v7a', 'x86','arm64-v8a','x86_64'

我建立这个。 但我的构建不起作用。 打开后它崩溃了。

错误文字

2019-06-19 17:30:05.743 804-837/? E/ANDR-PERF-RESOURCEQS: Failed to apply optimization [4, 0]

2019-06-19 17:30:05.743 1387-1612/? E/ANDR-PERF-JNI: com_qualcomm_qtiperformance_native_perf_io_prefetch_start

2019-06-19 17:30:05.745 804-837/? E/ANDR-PERF-RESOURCEQS: Failed to apply optimization [4, 0]

--------- beginning of system

2019-06-19 17:30:05.750 1387-1612/? E/ActivityTrigger: activityStartTrigger: not whiteListedcom.CompanyName.GameName/com.CompanyName.GameName.UnityPlayerActivity/5

2019-06-19 17:30:05.751 1387-1612/? E/ActivityTrigger: activityResumeTrigger: not whiteListedcom.CompanyName.GameName/com.CompanyName.GameName.DeliveryRacing.UnityPlayerActivity/5

2019-06-19 17:30:05.761 1387-7412/? E/ActivityTrigger: activityResumeTrigger: not whiteListedcom.CompanyName.GameName/com.CompanyName.GameName.UnityPlayerActivity/5

2019-06-19 17:30:06.337 18688-18688/com.CompanyName.GameName E/Unity: Unable to find main

2019-06-19 17:30:06.514 18688-18688com.CompanyName.GameName E/zygote64: No implementation found for void com.unity3d.player.UnityPlayer.nativeRestartActivityIndicator() (tried Java_com_unity3d_player_UnityPlayer_nativeRestartActivityIndicator and Java_com_unity3d_player_UnityPlayer_nativeRestartActivityIndicator__)

2019-06-19 17:30:06.518 18688-18688/com.CompanyName.GameNameg E/AndroidRuntime: FATAL EXCEPTION: main

Process: com.CompanyName.GameName, PID: 18688

java.lang.UnsatisfiedLinkError: No implementation found for void com.unity3d.player.UnityPlayer.nativeRestartActivityIndicator() (tried Java_com_unity3d_player_UnityPlayer_nativeRestartActivityIndicator and Java_com_unity3d_player_UnityPlayer_nativeRestartActivityIndicator__)

at com.unity3d.player.UnityPlayer.nativeRestartActivityIndicator(Native Method)

at com.unity3d.player.UnityPlayer.resume(Unknown Source:23)

at com.CompanyName.GameName.UnityPlayerActivity.onResume(UnityPlayerActivity.java:57)

at android.app.Instrumentation.callActivityOnResume(Instrumentation.java:1356)

at android.app.Activity.performResume(Activity.java:7196)

at android.app.ActivityThread.performResumeActivity(ActivityThread.java:3602)

at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:3667)

at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2901)

at android.app.ActivityThread.-wrap11(Unknown Source:0)

at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1616)

at android.os.Handler.dispatchMessage(Handler.java:106)

at android.os.Looper.loop(Looper.java:171)

at android.app.ActivityThread.main(ActivityThread.java:6651)

at java.lang.reflect.Method.invoke(Native Method)

at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:547)

at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:824)

2019-06-19 17:30:06.635 1387-1684/? E/ActivityTrigger: activityResumeTrigger: not whiteListedcom.miui.home/com.miui.home.launcher.Launcher/40950894

2019-06-19 17:30:06.997 18207-18207/? E/Launcher: changeViewByFsGestureState, view=FitSystemWindowView, alpha=1.0, scale=1.0

2019-06-19 17:30:06.997 18207-18207/? E/Launcher: changeViewByFsGestureState, view=ForceTouchLayer, alpha=1.0, scale=1.0

2019-06-19 17:30:11.902 1387-1578/? E/AppScanObserverService: Result available, null observers for user: 0

2019-06-19 17:30:13.908 1387-1412/? E/BatteryExternalStatsWorker: no controller energy info supplied for bluetooth

2019-06-19 17:30:13.935 21867-21887/? E/cr3: B|rv| DrawPageTask.work(720,1121)

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