# 导入pygame和sys模块
import pygame,sys
# 初始化pygame、生成屏幕对象screen、显示标题字幕
pygame.init()
screen = pygame.display.set_mode((500,500))
pygame.display.set_caption('hello world')
# 在屏幕(0, 0)的位置上绘制一个(50*50)大小的矩形
# 获取屏幕对象的矩形坐标
# 然后把矩形移动到屏幕指定的初始位置(屏幕正中央)
player = pygame.Rect(0, 0, 50, 50)
screen_rect = screen.get_rect()
player.centerx = screen_rect.centerx
player.centery = screen_rect.centery
# 设置上下左右移动标记,实现方块在按键以后持续移动
# 移动速度为 0.1 [否则移动太快无法看清楚方块的移动]
# 设置颜色值
moveLeft = False
moveRight = False
moveUp = False
moveDown = False
MOVESPEED = 0.1
BLACK=(0,0,0)
WHITE=(255,255,255)
# 因为centerx和centery不能存储小数,所以要设置中间变量
player_x = float(player.centerx)
player_y = float(player.cente