What is the proper way of communicating with named pipes on Windows from Python? I've googled it, and can't find any packages that wrap this communication.
There are:
some descriptions of how to do it with pywin32 (I could not find how to connect to an existing pipe with it, though).
This package: https://pypi.python.org/pypi/PyWPipe/ (had no luck with it either)
I need just to connect to an existing named pipe and read/write to it. I previously had only tried communication with serial port (using pySerial), and I'm surprised how little info I could find on named pipes in comparison to it. There's usually tons of guides for any purpose for Python.
I'll appreciate any help.
解决方案
In order to connect to an existing named pipe you can utilize the CreateFile API provided through the pywin32 package. Since it took me a while to put a working base together here is an example client/server which works fine for me (python 3.6.5, pywin32 223 on Windows 10 Pro x64):
import time
import sys
import win32pipe, win32file, pywintypes
def pipe_server():
print("pipe server")
count = 0
pipe = win32pipe.CreateNamedPipe(
r'\\.\pipe\Foo',
win32pipe.PIPE_ACCESS_DUPLEX,
win32pipe.PIPE_TYPE_MESSAGE | win32pipe.PIPE_READMODE_MESSAGE | win32pipe.PIPE_WAIT,
1, 65536, 65536,
0,
None)
try:
print("waiting for client")
win32pipe.ConnectNamedPipe(pipe, None)
print("got client")
while count < 10:
print(f"writing message {count}")
# convert to bytes
some_data = str.encode(f"{count}")
win32file.WriteFile(pipe, some_data)
time.sleep(1)
count += 1
print("finished now")
finally:
win32file.CloseHandle(pipe)
def pipe_client():
print("pipe client")
quit = False
while not quit:
try:
handle = win32file.CreateFile(
r'\\.\pipe\Foo',
win32file.GENERIC_READ | win32file.GENERIC_WRITE,
0,
None,
win32file.OPEN_EXISTING,
0,
None
)
res = win32pipe.SetNamedPipeHandleState(handle, win32pipe.PIPE_READMODE_MESSAGE, None, None)
if res == 0:
print(f"SetNamedPipeHandleState return code: {res}")
while True:
resp = win32file.ReadFile(handle, 64*1024)
print(f"message: {resp}")
except pywintypes.error as e:
if e.args[0] == 2:
print("no pipe, trying again in a sec")
time.sleep(1)
elif e.args[0] == 109:
print("broken pipe, bye bye")
quit = True
if __name__ == '__main__':
if len(sys.argv) < 2:
print("need s or c as argument")
elif sys.argv[1] == "s":
pipe_server()
elif sys.argv[1] == "c":
pipe_client()
else:
print(f"no can do: {sys.argv[1]}")
Example output client
> python pipe_test.py c
pipe client
no pipe, trying again in a sec
no pipe, trying again in a sec
no pipe, trying again in a sec
message: (0, b'0')
message: (0, b'1')
message: (0, b'2')
message: (0, b'3')
message: (0, b'4')
message: (0, b'5')
message: (0, b'6')
message: (0, b'7')
message: (0, b'8')
message: (0, b'9')
broken pipe, bye bye
Example output server
> python pipe_test.py s
pipe server
waiting for client
got client
writing message 0
writing message 1
writing message 2
writing message 3
writing message 4
writing message 5
writing message 6
writing message 7
writing message 8
writing message 9
finished now
Obviously you'd need some error checking around the various calls but that should work.
Additional side note: A colleague of mine ran into trouble with the pipe being closed the moment the client tried to perform I/O on it (exception claiming that "all pipe instances are busy"). It turned out that he was using os.path.exists in the client code to test whether the named pipe already existed before running CreateFile on it. This somehow breaks the pipe. So using the approach above (CreateFile wrapped in a try-except) is the safe way of trying to connect to a pipe until it has been created by the server end.