#include <iostream>
#include <sstream>
#include <time.h>
#include <stdio.h>
#include <stdlib.h>
#include <opencv2/core/core.hpp>
#include <opencv2/imgproc/imgproc.hpp>
#include <opencv2/calib3d/calib3d.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/features2d/features2d.hpp>
#ifndef DEBUG
#pragma comment(lib, "opencv_features2d249.lib")
#pragma comment(lib, "opencv_core249.lib")
#pragma comment(lib, "opencv_highgui249.lib")
#pragma comment(lib, "opencv_nonfree249.lib")
#pragma comment(lib, "opencv_imgproc249.lib")
#pragma comment(lib, "opencv_calib3d249.lib")
#else
#pragma comment(lib, "opencv_features2d249d.lib")
#pragma comment(lib, "opencv_core249d.lib")
#pragma comment(lib, "opencv_highgui249d.lib")
#pragma comment(lib, "opencv_nonfree249d.lib")
#pragma comment(lib, "opencv_imgproc249d.lib")
#pragma comment(lib, "opencv_calib3d249d.lib")
#endif
#ifndef _CRT_SECURE_NO_WARNINGS
# define _CRT_SECURE_NO_WARNINGS
#endif
using namespace cv;
using namespace std;
static void help()
{
cout << "This is a camera calibration sample." << endl
<< "Usage: calibration configurationFile" << endl
<< "Near the sample file you'll find the configuration file, which has detailed help of "
"how to edit it. It may be any OpenCV supported file format XML/YAML." << endl;
}
class Settings
{
public:
Settings() : goodInput(false) {}
enum Pattern { NOT_EXISTING, CHESSBOARD, CIRCLES_GRID, ASYMMETRIC_CIRCLES_GRID };
enum InputType {INVALID, CAMERA, VIDEO_FILE, IMAGE_LIST};
void write(FileStorage& fs) const //Write serialization for this class
{
fs << "{" << "BoardSize_Width" << boardSize.width
<< "BoardSize_Height" << boardSize.height
<< "Square_Size" << squareSize
<< "Calibrate_Pattern" << patternToUse
<< "Calibrate_NrOfFrameToUse" << nrFrames
<< "Calibrate_FixAspectRatio" << aspectRatio
<< "Calibrate_AssumeZeroTangentialDistortion" << calibZeroTangentDist
<< "Calibrate_FixPrincipalPointAtTheCenter" << calibFixPrincipalPoint
<< "Write_DetectedFeaturePoints" << bwritePoints
<< "Write_extrinsicParameters" << bwriteExtrinsics
<< "Write_outputFileName" << outputFileName
<< "Show_UndistortedImage" << showUndistorsed
<< "Input_FlipAroundHorizontalAxis" << flipVertical
<< "Input_Delay" << delay
<< "Input" << input
<< "}";
}
void read(const FileNode& node) //Read serialization for this class
{
node["BoardSize_Width" ] >> boardSize.width;
node["BoardSize_Height"] >> boardSize.height;
node["Calibrate_Pattern"] >> patternToUse;
node["Square_Size"] >> squareSiz