使用flutter控制蓝牙通讯_flutter_blue

FlutterBlue是一款适用于Flutter的蓝牙插件,支持iOS和Android设备的蓝牙LE通信。它提供扫描、连接设备、发现服务、读写特征和描述符等功能。使用FlutterBlue实例,可以监听扫描结果,连接和断开设备,读取和写入特征值,并设置通知以监听变化。此库目前处于积极开发阶段,可能存在API变动,请注意适配。
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Introduction

FlutterBlue is a bluetooth plugin for Flutter, a new mobile SDK to help developers build modern apps for iOS and Android.

Alpha version

This library is actively developed alongside production apps, and the API will evolve as we continue our way to version 1.0.

Please be fully prepared to deal with breaking changes.

Having trouble adapting to the latest API? I'd love to hear your use-case, please contact me.

Cross-Platform Bluetooth LE

FlutterBlue aims to offer the most from both platforms (iOS and Android).

Using the FlutterBlue instance, you can scan for and connect to nearby devices (BluetoothDevice).

Once connected to a device, the BluetoothDevice object can discover services (BluetoothService), characteristics (BluetoothCharacteristic), and descriptors (BluetoothDescriptor).

The BluetoothDevice object is then used to directly interact with characteristics and descriptors.

Usage

Obtain an instance

FlutterBlue flutterBlue = FlutterBlue.instance;

Scan for devices

// Start scanning

flutterBlue.s

好的,下面是简单的 Flutter Blue demo: 首先需要在 `pubspec.yaml` 中添加依赖: ```yaml dependencies: flutter_blue: ^0.7.3 ``` 然后在代码中导入 `flutter_blue`: ```dart import 'package:flutter_blue/flutter_blue.dart'; ``` 接下来,我们可以创建一个 `BluetoothManager` 类来管理蓝牙扫描和连接: ```dart class BluetoothManager { FlutterBlue flutterBlue = FlutterBlue.instance; StreamSubscription<ScanResult> _scanSubscription; BluetoothDevice _connectedDevice; Future<bool> scanForDevices() async { try { _scanSubscription = flutterBlue.scan().listen((scanResult) { print('Found device: ${scanResult.device.name}'); }); return true; } catch (e) { print(e.toString()); return false; } } Future<bool> connectToDevice(String deviceId) async { try { var device = await flutterBlue.connect(deviceId); _connectedDevice = device; return true; } catch (e) { print(e.toString()); return false; } } void disconnectFromDevice() { if (_connectedDevice != null) { _connectedDevice.disconnect(); _connectedDevice = null; } } void stopScan() { _scanSubscription?.cancel(); _scanSubscription = null; } } ``` 此时,我们就可以在 UI 中使用上述方法了。例如,我们可以创建一个 `ScanButton`,当用户点击按钮时开始扫描: ```dart class ScanButton extends StatefulWidget { @override _ScanButtonState createState() => _ScanButtonState(); } class _ScanButtonState extends State<ScanButton> { bool isScanning = false; @override Widget build(BuildContext context) { return RaisedButton( child: Text(isScanning ? 'Stop scan' : 'Start scan'), onPressed: () async { if (isScanning) { BluetoothManager().stopScan(); } else { BluetoothManager().scanForDevices(); } setState(() { isScanning = !isScanning; }); }, ); } } ``` 我们也可以创建一个 `ConnectButton`,当用户点击按钮时连接到设备: ```dart class ConnectButton extends StatefulWidget { final String deviceId; ConnectButton({this.deviceId}); @override _ConnectButtonState createState() => _ConnectButtonState(); } class _ConnectButtonState extends State<ConnectButton> { bool isConnected = false; @override Widget build(BuildContext context) { return RaisedButton( child: Text(isConnected ? 'Disconnect' : 'Connect'), onPressed: () async { if (isConnected) { BluetoothManager().disconnectFromDevice(); } else { BluetoothManager().connectToDevice(widget.deviceId); } setState(() { isConnected = !isConnected; }); }, ); } } ``` 最后,我们可以在 UI 中使用这两个按钮: ```dart class BluetoothDemo extends StatelessWidget { @override Widget build(BuildContext context) { return Scaffold( appBar: AppBar(title: Text('Bluetooth Demo')), body: Center( child: Column( mainAxisAlignment: MainAxisAlignment.center, children: [ ScanButton(), SizedBox(height: 16), ConnectButton(deviceId: 'device-id-here'), ], ), ), ); } } ``` 请注意,这只是一个简单的 demo,并没有处理错误处理和连接状态更新等问题。
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