adb shell 摇一摇_adb shell命令模拟按键/输入input使用keycode 列表详解

本文详细介绍了Android ADB Shell中用于模拟按键和输入操作的关键代码(Keycode),包括各种方向键、数字键、字母键以及其他特殊功能键,帮助开发者实现设备的远程控制和自动化测试。同时,文中提到了如何通过ADB Shell命令实现摇一摇操作,以触发特定功能或事件。
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/**Key code constant: Unknown key code.*/

public static final int KEYCODE_UNKNOWN = 0;/**Key code constant: Soft Left key.

* Usually situated below the display on phones and used as a multi-function

* feature key for selecting a software defined function shown on the bottom left

* of the display.*/

public static final int KEYCODE_SOFT_LEFT = 1;/**Key code constant: Soft Right key.

* Usually situated below the display on phones and used as a multi-function

* feature key for selecting a software defined function shown on the bottom right

* of the display.*/

public static final int KEYCODE_SOFT_RIGHT = 2;/**Key code constant: Home key.

* This key is handled by the framework and is never delivered to applications.*/

public static final int KEYCODE_HOME = 3;/**Key code constant: Back key.*/

public static final int KEYCODE_BACK = 4;/**Key code constant: Call key.*/

public static final int KEYCODE_CALL = 5;/**Key code constant: End Call key.*/

public static final int KEYCODE_ENDCALL = 6;/**Key code constant: '0' key.*/

public static final int KEYCODE_0 = 7;/**Key code constant: '1' key.*/

public static final int KEYCODE_1 = 8;/**Key code constant: '2' key.*/

public static final int KEYCODE_2 = 9;/**Key code constant: '3' key.*/

public static final int KEYCODE_3 = 10;/**Key code constant: '4' key.*/

public static final int KEYCODE_4 = 11;/**Key code constant: '5' key.*/

public static final int KEYCODE_5 = 12;/**Key code constant: '6' key.*/

public static final int KEYCODE_6 = 13;/**Key code constant: '7' key.*/

public static final int KEYCODE_7 = 14;/**Key code constant: '8' key.*/

public static final int KEYCODE_8 = 15;/**Key code constant: '9' key.*/

public static final int KEYCODE_9 = 16;/**Key code constant: '*' key.*/

public static final int KEYCODE_STAR = 17;/**Key code constant: '#' key.*/

public static final int KEYCODE_POUND = 18;/**Key code constant: Directional Pad Up key.

* May also be synthesized from trackball motions.*/

public static final int KEYCODE_DPAD_UP = 19;/**Key code constant: Directional Pad Down key.

* May also be synthesized from trackball motions.*/

public static final int KEYCODE_DPAD_DOWN = 20;/**Key code constant: Directional Pad Left key.

* May also be synthesized from trackball motions.*/

public static final int KEYCODE_DPAD_LEFT = 21;/**Key code constant: Directional Pad Right key.

* May also be synthesized from trackball motions.*/

public static final int KEYCODE_DPAD_RIGHT = 22;/**Key code constant: Directional Pad Center key.

* May also be synthesized from trackball motions.*/

public static final int KEYCODE_DPAD_CENTER = 23;/**Key code constant: Volume Up key.

* Adjusts the speaker volume up.*/

public static final int KEYCODE_VOLUME_UP = 24;/**Key code constant: Volume Down key.

* Adjusts the speaker volume down.*/

public static final int KEYCODE_VOLUME_DOWN = 25;/**Key code constant: Power key.*/

public static final int KEYCODE_POWER = 26;/**Key code constant: Camera key.

* Used to launch a camera application or take pictures.*/

public static final int KEYCODE_CAMERA = 27;/**Key code constant: Clear key.*/

public static final int KEYCODE_CLEAR = 28;/**Key code constant: 'A' key.*/

public static final int KEYCODE_A = 29;/**Key code constant: 'B' key.*/

public static final int KEYCODE_B = 30;/**Key code constant: 'C' key.*/

public static final int KEYCODE_C = 31;/**Key code constant: 'D' key.*/

public static final int KEYCODE_D = 32;/**Key code constant: 'E' key.*/

public static final int KEYCODE_E = 33;/**Key code constant: 'F' key.*/

public static final int KEYCODE_F = 34;/**Key code constant: 'G' key.*/

public static final int KEYCODE_G = 35;/**Key code constant: 'H' key.*/

public static final int KEYCODE_H = 36;/**Key code constant: 'I' key.*/

public static final int KEYCODE_I = 37;/**Key code constant: 'J' key.*/

public static final int KEYCODE_J = 38;/**Key code constant: 'K' key.*/

public static final int KEYCODE_K = 39;/**Key code constant: 'L' key.*/

public static final int KEYCODE_L = 40;/**Key code constant: 'M' key.*/

public static final int KEYCODE_M = 41;/**Key code constant: 'N' key.*/

public static final int KEYCODE_N = 42;/**Key code constant: 'O' key.*/

public static final int KEYCODE_O = 43;/**Key code constant: 'P' key.*/

public static final int KEYCODE_P = 44;/**Key code constant: 'Q' key.*/

public static final int KEYCODE_Q = 45;/**Key code constant: 'R' key.*/

public static final int KEYCODE_R = 46;/**Key code constant: 'S' key.*/

public static final int KEYCODE_S = 47;/**Key code constant: 'T' key.*/

public static final int KEYCODE_T = 48;/**Key code constant: 'U' key.*/

public static final int KEYCODE_U = 49;/**Key code constant: 'V' key.*/

public static final int KEYCODE_V = 50;/**Key code constant: 'W' key.*/

public static final int KEYCODE_W = 51;/**Key code constant: 'X' key.*/

public static final int KEYCODE_X = 52;/**Key code constant: 'Y' key.*/

public static final int KEYCODE_Y = 53;/**Key code constant: 'Z' key.*/

public static final int KEYCODE_Z = 54;/**Key code constant: ',' key.*/

public static final int KEYCODE_COMMA = 55;/**Key code constant: '.' key.*/

public static final int KEYCODE_PERIOD = 56;/**Key code constant: Left Alt modifier key.*/

public static final int KEYCODE_ALT_LEFT = 57;/**Key code constant: Right Alt modifier key.*/

public static final int KEYCODE_ALT_RIGHT = 58;/**Key code constant: Left Shift modifier key.*/

public static final int KEYCODE_SHIFT_LEFT = 59;/**Key code constant: Right Shift modifier key.*/

public static final int KEYCODE_SHIFT_RIGHT = 60;/**Key code constant: Tab key.*/

public static final int KEYCODE_TAB = 61;/**Key code constant: Space key.*/

public static final int KEYCODE_SPACE = 62;/**Key code constant: Symbol modifier key.

* Used to enter alternate symbols.*/

public static final int KEYCODE_SYM = 63;/**Key code constant: Explorer special function key.

* Used to launch a browser application.*/

public static final int KEYCODE_EXPLORER = 64;/**Key code constant: Envelope special function key.

* Used to launch a mail application.*/

public static final int KEYCODE_ENVELOPE = 65;/**Key code constant: Enter key.*/

public static final int KEYCODE_ENTER = 66;/**Key code constant: Backspace key.

* Deletes characters before the insertion point, unlike {@link#KEYCODE_FORWARD_DEL}.*/

public static final int KEYCODE_DEL = 67;/**Key code constant: '`' (backtick) key.*/

public static final int KEYCODE_GRAVE = 68;/**Key code constant: '-'.*/

public static final int KEYCODE_MINUS = 69;/**Key code constant: '=' key.*/

public static final int KEYCODE_EQUALS = 70;/**Key code constant: '[' key.*/

public static final int KEYCODE_LEFT_BRACKET = 71;/**Key code constant: ']' key.*/

public static final int KEYCODE_RIGHT_BRACKET = 72;/**Key code constant: '\' key.*/

public static final int KEYCODE_BACKSLASH = 73;/**Key code constant: ';' key.*/

public static final int KEYCODE_SEMICOLON = 74;/**Key code constant: ''' (apostrophe) key.*/

public static final int KEYCODE_APOSTROPHE = 75;/**Key code constant: '/' key.*/

public static final int KEYCODE_SLASH = 76;/**Key code constant: '@' key.*/

public static final int KEYCODE_AT = 77;/**Key code constant: Number modifier key.

* Used to enter numeric symbols.

* This key is not Num Lock; it is more like {@link#KEYCODE_ALT_LEFT} and is

* interpreted as an ALT key by {@linkandroid.text.method.MetaKeyKeyListener}.*/

public static final int KEYCODE_NUM = 78;/**Key code constant: Headset Hook key.

* Used to hang up calls and stop media.*/

public static final int KEYCODE_HEADSETHOOK = 79;/**Key code constant: Camera Focus key.

* Used to focus the camera.*/

public static final int KEYCODE_FOCUS = 80; //*Camera* focus

/**Key code constant: '+' key.*/

public static final int KEYCODE_PLUS = 81;/**Key code constant: Menu key.*/

public static final int KEYCODE_MENU = 82;/**Key code constant: Notification key.*/

public static final int KEYCODE_NOTIFICATION = 83;/**Key code constant: Search key.*/

public static final int KEYCODE_SEARCH = 84;/**Key code constant: Play/Pause media key.*/

public static final int KEYCODE_MEDIA_PLAY_PAUSE= 85;/**Key code constant: Stop media key.*/

public static final int KEYCODE_MEDIA_STOP = 86;/**Key code constant: Play Next media key.*/

public static final int KEYCODE_MEDIA_NEXT = 87;/**Key code constant: Play Previous media key.*/

public static final int KEYCODE_MEDIA_PREVIOUS = 88;/**Key code constant: Rewind media key.*/

public static final int KEYCODE_MEDIA_REWIND = 89;/**Key code constant: Fast Forward media key.*/

public static final int KEYCODE_MEDIA_FAST_FORWARD = 90;/**Key code constant: Mute key.

* Mutes the microphone, unlike {@link#KEYCODE_VOLUME_MUTE}.*/

public static final int KEYCODE_MUTE = 91;/**Key code constant: Page Up key.*/

public static final int KEYCODE_PAGE_UP = 92;/**Key code constant: Page Down key.*/

public static final int KEYCODE_PAGE_DOWN = 93;/**Key code constant: Picture Symbols modifier key.

* Used to switch symbol sets (Emoji, Kao-moji).*/

public static final int KEYCODE_PICTSYMBOLS = 94; //switch symbol-sets (Emoji,Kao-moji)

/**Key code constant: Switch Charset modifier key.

* Used to switch character sets (Kanji, Katakana).*/

public static final int KEYCODE_SWITCH_CHARSET = 95; //switch char-sets (Kanji,Katakana)

/**Key code constant: A Button key.

* On a game controller, the A button should be either the button labeled A

* or the first button on the bottom row of controller buttons.*/

public static final int KEYCODE_BUTTON_A = 96;/**Key code constant: B Button key.

* On a game controller, the B button should be either the button labeled B

* or the second button on the bottom row of controller buttons.*/

public static final int KEYCODE_BUTTON_B = 97;/**Key code constant: C Button key.

* On a game controller, the C button should be either the button labeled C

* or the third button on the bottom row of controller buttons.*/

public static final int KEYCODE_BUTTON_C = 98;/**Key code constant: X Button key.

* On a game controller, the X button should be either the button labeled X

* or the first button on the upper row of controller buttons.*/

public static final int KEYCODE_BUTTON_X = 99;/**Key code constant: Y Button key.

* On a game controller, the Y button should be either the button labeled Y

* or the second button on the upper row of controller buttons.*/

public static final int KEYCODE_BUTTON_Y = 100;/**Key code constant: Z Button key.

* On a game controller, the Z button should be either the button labeled Z

* or the third button on the upper row of controller buttons.*/

public static final int KEYCODE_BUTTON_Z = 101;/**Key code constant: L1 Button key.

* On a game controller, the L1 button should be either the button labeled L1 (or L)

* or the top left trigger button.*/

public static final int KEYCODE_BUTTON_L1 = 102;/**Key code constant: R1 Button key.

* On a game controller, the R1 button should be either the button labeled R1 (or R)

* or the top right trigger button.*/

public static final int KEYCODE_BUTTON_R1 = 103;/**Key code constant: L2 Button key.

* On a game controller, the L2 button should be either the button labeled L2

* or the bottom left trigger button.*/

public static final int KEYCODE_BUTTON_L2 = 104;/**Key code constant: R2 Button key.

* On a game controller, the R2 button should be either the button labeled R2

* or the bottom right trigger button.*/

public static final int KEYCODE_BUTTON_R2 = 105;/**Key code constant: Left Thumb Button key.

* On a game controller, the left thumb button indicates that the left (or only)

* joystick is pressed.*/

public static final int KEYCODE_BUTTON_THUMBL = 106;/**Key code constant: Right Thumb Button key.

* On a game controller, the right thumb button indicates that the right

* joystick is pressed.*/

public static final int KEYCODE_BUTTON_THUMBR = 107;/**Key code constant: Start Button key.

* On a game controller, the button labeled Start.*/

public static final int KEYCODE_BUTTON_START = 108;/**Key code constant: Select Button key.

* On a game controller, the button labeled Select.*/

public static final int KEYCODE_BUTTON_SELECT = 109;/**Key code constant: Mode Button key.

* On a game controller, the button labeled Mode.*/

public static final int KEYCODE_BUTTON_MODE = 110;/**Key code constant: Escape key.*/

public static final int KEYCODE_ESCAPE = 111;/**Key code constant: Forward Delete key.

* Deletes characters ahead of the insertion point, unlike {@link#KEYCODE_DEL}.*/

public static final int KEYCODE_FORWARD_DEL = 112;/**Key code constant: Left Control modifier key.*/

public static final int KEYCODE_CTRL_LEFT = 113;/**Key code constant: Right Control modifier key.*/

public static final int KEYCODE_CTRL_RIGHT = 114;/**Key code constant: Caps Lock key.*/

public static final int KEYCODE_CAPS_LOCK = 115;/**Key code constant: Scroll Lock key.*/

public static final int KEYCODE_SCROLL_LOCK = 116;/**Key code constant: Left Meta modifier key.*/

public static final int KEYCODE_META_LEFT = 117;/**Key code constant: Right Meta modifier key.*/

public static final int KEYCODE_META_RIGHT = 118;/**Key code constant: Function modifier key.*/

public static final int KEYCODE_FUNCTION = 119;/**Key code constant: System Request / Print Screen key.*/

public static final int KEYCODE_SYSRQ = 120;/**Key code constant: Break / Pause key.*/

public static final int KEYCODE_BREAK = 121;/**Key code constant: Home Movement key.

* Used for scrolling or moving the cursor around to the start of a line

* or to the top of a list.*/

public static final int KEYCODE_MOVE_HOME = 122;/**Key code constant: End Movement key.

* Used for scrolling or moving the cursor around to the end of a line

* or to the bottom of a list.*/

public static final int KEYCODE_MOVE_END = 123;/**Key code constant: Insert key.

* Toggles insert / overwrite edit mode.*/

public static final int KEYCODE_INSERT = 124;/**Key code constant: Forward key.

* Navigates forward in the history stack. Complement of {@link#KEYCODE_BACK}.*/

public static final int KEYCODE_FORWARD = 125;/**Key code constant: Play media key.*/

public static final int KEYCODE_MEDIA_PLAY = 126;/**Key code constant: Pause media key.*/

public static final int KEYCODE_MEDIA_PAUSE = 127;/**Key code constant: Close media key.

* May be used to close a CD tray, for example.*/

public static final int KEYCODE_MEDIA_CLOSE = 128;/**Key code constant: Eject media key.

* May be used to eject a CD tray, for example.*/

public static final int KEYCODE_MEDIA_EJECT = 129;/**Key code constant: Record media key.*/

public static final int KEYCODE_MEDIA_RECORD = 130;/**Key code constant: F1 key.*/

public static final int KEYCODE_F1 = 131;/**Key code constant: F2 key.*/

public static final int KEYCODE_F2 = 132;/**Key code constant: F3 key.*/

public static final int KEYCODE_F3 = 133;/**Key code constant: F4 key.*/

public static final int KEYCODE_F4 = 134;/**Key code constant: F5 key.*/

public static final int KEYCODE_F5 = 135;/**Key code constant: F6 key.*/

public static final int KEYCODE_F6 = 136;/**Key code constant: F7 key.*/

public static final int KEYCODE_F7 = 137;/**Key code constant: F8 key.*/

public static final int KEYCODE_F8 = 138;/**Key code constant: F9 key.*/

public static final int KEYCODE_F9 = 139;/**Key code constant: F10 key.*/

public static final int KEYCODE_F10 = 140;/**Key code constant: F11 key.*/

public static final int KEYCODE_F11 = 141;/**Key code constant: F12 key.*/

public static final int KEYCODE_F12 = 142;/**Key code constant: Num Lock key.

* This is the Num Lock key; it is different from {@link#KEYCODE_NUM}.

* This key alters the behavior of other keys on the numeric keypad.*/

public static final int KEYCODE_NUM_LOCK = 143;/**Key code constant: Numeric keypad '0' key.*/

public static final int KEYCODE_NUMPAD_0 = 144;/**Key code constant: Numeric keypad '1' key.*/

public static final int KEYCODE_NUMPAD_1 = 145;/**Key code constant: Numeric keypad '2' key.*/

public static final int KEYCODE_NUMPAD_2 = 146;/**Key code constant: Numeric keypad '3' key.*/

public static final int KEYCODE_NUMPAD_3 = 147;/**Key code constant: Numeric keypad '4' key.*/

public static final int KEYCODE_NUMPAD_4 = 148;/**Key code constant: Numeric keypad '5' key.*/

public static final int KEYCODE_NUMPAD_5 = 149;/**Key code constant: Numeric keypad '6' key.*/

public static final int KEYCODE_NUMPAD_6 = 150;/**Key code constant: Numeric keypad '7' key.*/

public static final int KEYCODE_NUMPAD_7 = 151;/**Key code constant: Numeric keypad '8' key.*/

public static final int KEYCODE_NUMPAD_8 = 152;/**Key code constant: Numeric keypad '9' key.*/

public static final int KEYCODE_NUMPAD_9 = 153;/**Key code constant: Numeric keypad '/' key (for division).*/

public static final int KEYCODE_NUMPAD_DIVIDE = 154;/**Key code constant: Numeric keypad '*' key (for multiplication).*/

public static final int KEYCODE_NUMPAD_MULTIPLY = 155;/**Key code constant: Numeric keypad '-' key (for subtraction).*/

public static final int KEYCODE_NUMPAD_SUBTRACT = 156;/**Key code constant: Numeric keypad '+' key (for addition).*/

public static final int KEYCODE_NUMPAD_ADD = 157;/**Key code constant: Numeric keypad '.' key (for decimals or digit grouping).*/

public static final int KEYCODE_NUMPAD_DOT = 158;/**Key code constant: Numeric keypad ',' key (for decimals or digit grouping).*/

public static final int KEYCODE_NUMPAD_COMMA = 159;/**Key code constant: Numeric keypad Enter key.*/

public static final int KEYCODE_NUMPAD_ENTER = 160;/**Key code constant: Numeric keypad '=' key.*/

public static final int KEYCODE_NUMPAD_EQUALS = 161;/**Key code constant: Numeric keypad '(' key.*/

public static final int KEYCODE_NUMPAD_LEFT_PAREN = 162;/**Key code constant: Numeric keypad ')' key.*/

public static final int KEYCODE_NUMPAD_RIGHT_PAREN = 163;/**Key code constant: Volume Mute key.

* Mutes the speaker, unlike {@link#KEYCODE_MUTE}.

* This key should normally be implemented as a toggle such that the first press

* mutes the speaker and the second press restores the original volume.*/

public static final int KEYCODE_VOLUME_MUTE = 164;/**Key code constant: Info key.

* Common on TV remotes to show additional information related to what is

* currently being viewed.*/

public static final int KEYCODE_INFO = 165;/**Key code constant: Channel up key.

* On TV remotes, increments the television channel.*/

public static final int KEYCODE_CHANNEL_UP = 166;/**Key code constant: Channel down key.

* On TV remotes, decrements the television channel.*/

public static final int KEYCODE_CHANNEL_DOWN = 167;/**Key code constant: Zoom in key.*/

public static final int KEYCODE_ZOOM_IN = 168;/**Key code constant: Zoom out key.*/

public static final int KEYCODE_ZOOM_OUT = 169;/**Key code constant: TV key.

* On TV remotes, switches to viewing live TV.*/

public static final int KEYCODE_TV = 170;/**Key code constant: Window key.

* On TV remotes, toggles picture-in-picture mode or other windowing functions.*/

public static final int KEYCODE_WINDOW = 171;/**Key code constant: Guide key.

* On TV remotes, shows a programming guide.*/

public static final int KEYCODE_GUIDE = 172;/**Key code constant: DVR key.

* On some TV remotes, switches to a DVR mode for recorded shows.*/

public static final int KEYCODE_DVR = 173;/**Key code constant: Bookmark key.

* On some TV remotes, bookmarks content or web pages.*/

public static final int KEYCODE_BOOKMARK = 174;/**Key code constant: Toggle captions key.

* Switches the mode for closed-captioning text, for example during television shows.*/

public static final int KEYCODE_CAPTIONS = 175;/**Key code constant: Settings key.

* Starts the system settings activity.*/

public static final int KEYCODE_SETTINGS = 176;/**Key code constant: TV power key.

* On TV remotes, toggles the power on a television screen.*/

public static final int KEYCODE_TV_POWER = 177;/**Key code constant: TV input key.

* On TV remotes, switches the input on a television screen.*/

public static final int KEYCODE_TV_INPUT = 178;/**Key code constant: Set-top-box power key.

* On TV remotes, toggles the power on an external Set-top-box.*/

public static final int KEYCODE_STB_POWER = 179;/**Key code constant: Set-top-box input key.

* On TV remotes, switches the input mode on an external Set-top-box.*/

public static final int KEYCODE_STB_INPUT = 180;/**Key code constant: A/V Receiver power key.

* On TV remotes, toggles the power on an external A/V Receiver.*/

public static final int KEYCODE_AVR_POWER = 181;/**Key code constant: A/V Receiver input key.

* On TV remotes, switches the input mode on an external A/V Receiver.*/

public static final int KEYCODE_AVR_INPUT = 182;/**Key code constant: Red "programmable" key.

* On TV remotes, acts as a contextual/programmable key.*/

public static final int KEYCODE_PROG_RED = 183;/**Key code constant: Green "programmable" key.

* On TV remotes, actsas a contextual/programmable key.*/

public static final int KEYCODE_PROG_GREEN = 184;/**Key code constant: Yellow "programmable" key.

* On TV remotes, acts as a contextual/programmable key.*/

public static final int KEYCODE_PROG_YELLOW = 185;/**Key code constant: Blue "programmable" key.

* On TV remotes, acts as a contextual/programmable key.*/

public static final int KEYCODE_PROG_BLUE = 186;/**Key code constant: App switch key.

* Should bring up the application switcher dialog.*/

public static final int KEYCODE_APP_SWITCH = 187;/**Key code constant: Generic Game Pad Button #1.*/

public static final int KEYCODE_BUTTON_1 = 188;/**Key code constant: Generic Game Pad Button #2.*/

public static final int KEYCODE_BUTTON_2 = 189;/**Key code constant: Generic Game Pad Button #3.*/

public static final int KEYCODE_BUTTON_3 = 190;/**Key code constant: Generic Game Pad Button #4.*/

public static final int KEYCODE_BUTTON_4 = 191;/**Key code constant: Generic Game Pad Button #5.*/

public static final int KEYCODE_BUTTON_5 = 192;/**Key code constant: Generic Game Pad Button #6.*/

public static final int KEYCODE_BUTTON_6 = 193;/**Key code constant: Generic Game Pad Button #7.*/

public static final int KEYCODE_BUTTON_7 = 194;/**Key code constant: Generic Game Pad Button #8.*/

public static final int KEYCODE_BUTTON_8 = 195;/**Key code constant: Generic Game Pad Button #9.*/

public static final int KEYCODE_BUTTON_9 = 196;/**Key code constant: Generic Game Pad Button #10.*/

public static final int KEYCODE_BUTTON_10 = 197;/**Key code constant: Generic Game Pad Button #11.*/

public static final int KEYCODE_BUTTON_11 = 198;/**Key code constant: Generic Game Pad Button #12.*/

public static final int KEYCODE_BUTTON_12 = 199;/**Key code constant: Generic Game Pad Button #13.*/

public static final int KEYCODE_BUTTON_13 = 200;/**Key code constant: Generic Game Pad Button #14.*/

public static final int KEYCODE_BUTTON_14 = 201;/**Key code constant: Generic Game Pad Button #15.*/

public static final int KEYCODE_BUTTON_15 = 202;/**Key code constant: Generic Game Pad Button #16.*/

public static final int KEYCODE_BUTTON_16 = 203;/**Key code constant: Language Switch key.

* Toggles the current input language such as switching between English and Japanese on

* a QWERTY keyboard. On some devices, the same function may be performed by

* pressing Shift+Spacebar.*/

public static final int KEYCODE_LANGUAGE_SWITCH = 204;/**Key code constant: Manner Mode key.

* Toggles silent or vibrate mode on and off to make the device behave more politely

* in certain settings such as on a crowded train. On some devices, the key may only

* operate when long-pressed.*/

public static final int KEYCODE_MANNER_MODE = 205;/**Key code constant: 3D Mode key.

* Toggles the display between 2D and 3D mode.*/

public static final int KEYCODE_3D_MODE = 206;/**Key code constant: Contacts special function key.

* Used to launch an address book application.*/

public static final int KEYCODE_CONTACTS = 207;/**Key code constant: Calendar special function key.

* Used to launch a calendar application.*/

public static final int KEYCODE_CALENDAR = 208;/**Key code constant: Music special function key.

* Used to launch a music player application.*/

public static final int KEYCODE_MUSIC = 209;/**Key code constant: Calculator special function key.

* Used to launch a calculator application.*/

public static final int KEYCODE_CALCULATOR = 210;/**Key code constant: Japanese full-width / half-width key.*/

public static final int KEYCODE_ZENKAKU_HANKAKU = 211;/**Key code constant: Japanese alphanumeric key.*/

public static final int KEYCODE_EISU = 212;/**Key code constant: Japanese non-conversion key.*/

public static final int KEYCODE_MUHENKAN = 213;/**Key code constant: Japanese conversion key.*/

public static final int KEYCODE_HENKAN = 214;/**Key code constant: Japanese katakana / hiragana key.*/

public static final int KEYCODE_KATAKANA_HIRAGANA = 215;/**Key code constant: Japanese Yen key.*/

public static final int KEYCODE_YEN = 216;/**Key code constant: Japanese Ro key.*/

public static final int KEYCODE_RO = 217;/**Key code constant: Japanese kana key.*/

public static final int KEYCODE_KANA = 218;/**Key code constant: Assist key.

* Launches the global assist activity. Not delivered to applications.*/

public static final int KEYCODE_ASSIST = 219;/**Key code constant: Brightness Down key.

* Adjusts the screen brightness down.*/

public static final int KEYCODE_BRIGHTNESS_DOWN = 220;/**Key code constant: Brightness Up key.

* Adjusts the screen brightness up.*/

public static final int KEYCODE_BRIGHTNESS_UP = 221;/**Key code constant: Audio Track key.

* Switches the audio tracks.*/

public static final int KEYCODE_MEDIA_AUDIO_TRACK = 222;/**Key code constant: Sleep key.

* Puts the device to sleep. Behaves somewhat like {@link#KEYCODE_POWER} but it

* has no effect if the device is already asleep.*/

public static final int KEYCODE_SLEEP = 223;/**Key code constant: Wakeup key.

* Wakes up the device. Behaves somewhat like {@link#KEYCODE_POWER} but it

* has no effect if the device is already awake.*/

public static final int KEYCODE_WAKEUP = 224;/**Key code constant: Pairing key.

* Initiates peripheral pairing mode. Useful for pairing remote control

* devices or game controllers, especially if no other input mode is

* available.*/

public static final int KEYCODE_PAIRING = 225;/**Key code constant: Media Top Menu key.

* Goes to the top of media menu.*/

public static final int KEYCODE_MEDIA_TOP_MENU = 226;/**Key code constant: '11' key.*/

public static final int KEYCODE_11 = 227;/**Key code constant: '12' key.*/

public static final int KEYCODE_12 = 228;/**Key code constant: Last Channel key.

* Goes to the last viewed channel.*/

public static final int KEYCODE_LAST_CHANNEL = 229;/**Key code constant: TV data service key.

* Displays data services like weather, sports.*/

public static final int KEYCODE_TV_DATA_SERVICE = 230;/**Key code constant: Voice Assist key.

* Launches the global voice assist activity. Not delivered to applications.*/

public static final int KEYCODE_VOICE_ASSIST = 231;/**Key code constant: Radio key.

* Toggles TV service / Radio service.*/

public static final int KEYCODE_TV_RADIO_SERVICE = 232;/**Key code constant: Teletext key.

* Displays Teletext service.*/

public static final int KEYCODE_TV_TELETEXT = 233;/**Key code constant: Number entry key.

* Initiates to enter multi-digit channel nubmber when each digit key is assigned

* for selecting separate channel. Corresponds to Number Entry Mode (0x1D) of CEC

* User Control Code.*/

public static final int KEYCODE_TV_NUMBER_ENTRY = 234;/**Key code constant: Analog Terrestrial key.

* Switches to analog terrestrial broadcast service.*/

public static final int KEYCODE_TV_TERRESTRIAL_ANALOG = 235;/**Key code constant: Digital Terrestrial key.

* Switches to digital terrestrial broadcast service.*/

public static final int KEYCODE_TV_TERRESTRIAL_DIGITAL = 236;/**Key code constant: Satellite key.

* Switches to digital satellite broadcast service.*/

public static final int KEYCODE_TV_SATELLITE = 237;/**Key code constant: BS key.

* Switches to BS digital satellite broadcasting service available in Japan.*/

public static final int KEYCODE_TV_SATELLITE_BS = 238;/**Key code constant: CS key.

* Switches to CS digital satellite broadcasting service available in Japan.*/

public static final int KEYCODE_TV_SATELLITE_CS = 239;/**Key code constant: BS/CS key.

* Toggles between BS and CS digital satellite services.*/

public static final int KEYCODE_TV_SATELLITE_SERVICE = 240;/**Key code constant: Toggle Network key.

* Toggles selecting broacast services.*/

public static final int KEYCODE_TV_NETWORK = 241;/**Key code constant: Antenna/Cable key.

* Toggles broadcast input source between antenna and cable.*/

public static final int KEYCODE_TV_ANTENNA_CABLE = 242;/**Key code constant: HDMI #1 key.

* Switches to HDMI input #1.*/

public static final int KEYCODE_TV_INPUT_HDMI_1 = 243;/**Key code constant: HDMI #2 key.

* Switches to HDMI input #2.*/

public static final int KEYCODE_TV_INPUT_HDMI_2 = 244;/**Key code constant: HDMI #3 key.

* Switches to HDMI input #3.*/

public static final int KEYCODE_TV_INPUT_HDMI_3 = 245;/**Key code constant: HDMI #4 key.

* Switches to HDMI input #4.*/

public static final int KEYCODE_TV_INPUT_HDMI_4 = 246;/**Key code constant: Composite #1 key.

* Switches to composite video input #1.*/

public static final int KEYCODE_TV_INPUT_COMPOSITE_1 = 247;/**Key code constant: Composite #2 key.

* Switches to composite video input #2.*/

public static final int KEYCODE_TV_INPUT_COMPOSITE_2 = 248;/**Key code constant: Component #1 key.

* Switches to component video input #1.*/

public static final int KEYCODE_TV_INPUT_COMPONENT_1 = 249;/**Key code constant: Component #2 key.

* Switches to component video input #2.*/

public static final int KEYCODE_TV_INPUT_COMPONENT_2 = 250;/**Key code constant: VGA #1 key.

* Switches to VGA (analog RGB) input #1.*/

public static final int KEYCODE_TV_INPUT_VGA_1 = 251;/**Key code constant: Audio description key.

* Toggles audio description off / on.*/

public static final int KEYCODE_TV_AUDIO_DESCRIPTION = 252;/**Key code constant: Audio description mixing volume up key.

* Louden audio description volume as compared with normal audio volume.*/

public static final int KEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP = 253;/**Key code constant: Audio description mixing volume down key.

* Lessen audio description volume as compared with normal audio volume.*/

public static final int KEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN = 254;/**Key code constant: Zoom mode key.

* Changes Zoom mode (Normal, Full, Zoom, Wide-zoom, etc.)*/

public static final int KEYCODE_TV_ZOOM_MODE = 255;/**Key code constant: Contents menu key.

* Goes to the title list. Corresponds to Contents Menu (0x0B) of CEC User Control

* Code*/

public static final int KEYCODE_TV_CONTENTS_MENU = 256;/**Key code constant: Media context menu key.

* Goes to the context menu of media contents. Corresponds to Media Context-sensitive

* Menu (0x11) of CEC User Control Code.*/

public static final int KEYCODE_TV_MEDIA_CONTEXT_MENU = 257;/**Key code constant: Timer programming key.

* Goes to the timer recording menu. Corresponds to Timer Programming (0x54) of

* CEC User Control Code.*/

public static final int KEYCODE_TV_TIMER_PROGRAMMING = 258;/**Key code constant: Help key.*/

public static final int KEYCODE_HELP = 259;/**Key code constant: Navigate to previous key.

* Goes backward by one item in an ordered collection of items.*/

public static final int KEYCODE_NAVIGATE_PREVIOUS = 260;/**Key code constant: Navigate to next key.

* Advances to the next item in an ordered collection of items.*/

public static final int KEYCODE_NAVIGATE_NEXT = 261;/**Key code constant: Navigate in key.

* Activates the item that currently has focus or expands to the next level of a navigation

* hierarchy.*/

public static final int KEYCODE_NAVIGATE_IN = 262;/**Key code constant: Navigate out key.

* Backs out one level of a navigation hierarchy or collapses the item that currently has

* focus.*/

public static final int KEYCODE_NAVIGATE_OUT = 263;/**Key code constant: Skip forward media key.*/

public static final int KEYCODE_MEDIA_SKIP_FORWARD = 272;/**Key code constant: Skip backward media key.*/

public static final int KEYCODE_MEDIA_SKIP_BACKWARD = 273;/**Key code constant: Step forward media key.

* Steps media forward, one frame at a time.*/

public static final int KEYCODE_MEDIA_STEP_FORWARD = 274;/**Key code constant: Step backward media key.

* Steps media backward, one frame at a time.*/

public static final int KEYCODE_MEDIA_STEP_BACKWARD = 275;

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