做项目让做一个加载动画,一个圈圈在转中间加一个图片,网上有好多demo,这里我也自己写了一个,中间的图片可加可不加。其中主要用到贝塞尔曲线。UIBezierPath是对CGContextRef的进一步封装,不多说直接上代码:
#import
@interface CircleLoader : UIView
//进度颜色
@property(nonatomic, retain) UIColor* progressTintColor ;
//轨道颜色
@property(nonatomic, retain) UIColor* trackTintColor ;
//轨道宽度
@property (nonatomic,assign) float lineWidth;
//中间图片
@property (nonatomic,strong) UIImage *centerImage;
//进度
@property (nonatomic,assign) float progressValue;
//提示标题
@property (nonatomic,strong) NSString *promptTitle;
//开启动画
@property (nonatomic,assign) BOOL animationing;
//隐藏消失
- (void)hide;
@end
#import "CircleLoader.h"
@interface CircleLoader ()
@property (nonatomic,strong) CAShapeLayer *trackLayer;
@property (nonatomic,strong) CAShapeLayer *progressLayer;
@end
@implementation CircleLoader
- (instancetype)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
self.backgroundColor=[UIColor clearColor];
}
return self;
}
-(void)drawRect:(CGRect)rect
{
[super drawRect:rect];
_trackLayer=[CAShapeLayer layer];
_trackLayer.frame=CGRectMake(0, 0, self.frame.size.width, self.frame.size.height);
_trackLayer.lineWidth=_lineWidth;
_trackLayer.strokeColor=_trackTintColor.CGColor;
_trackLayer.fillColor = self.backgroundColor.CGColor;
_trackLayer.lineCap = kCALineCapRound;
[self.layer addSublayer:_trackLayer];
_progressLayer=[CAShapeLayer layer];
_progressLayer.frame=CGRectMake(0, 0, self.frame.size.width, self.frame.size.height);
_progressLayer.lineWidth=_lineWidth;
_progressLayer.strokeColor=_progressTintColor.CGColor;
_progressLayer.fillColor = self.backgroundColor.CGColor;
_progressLayer.lineCap = kCALineCapRound;
[self.layer addSublayer:_progressLayer];
if (_centerImage!=nil) {
UIImageView *centerImgView=[[UIImageView alloc]initWithImage:_centerImage];
centerImgView.frame=CGRectMake(_lineWidth, _lineWidth, self.frame.size.width-2*_lineWidth, self.frame.size.height-_lineWidth*2);
// centerImgView.center=self.center;
centerImgView.layer.cornerRadius=(self.frame.size.width+_lineWidth)/2;
centerImgView.clipsToBounds=YES;
[self.layer addSublayer:centerImgView.layer];
}
[self start];
}
- (void)drawBackgroundCircle:(BOOL) animationing {
//贝塞尔曲线 0度是在十字右边方向 -M_PI/2相当于在十字上边方向
CGFloat startAngle = - ((float)M_PI / 2); // 90 Degrees
//
CGFloat endAngle = (2 * (float)M_PI) + - ((float)M_PI / 8);;
CGPoint center = CGPointMake(self.bounds.size.width/2, self.bounds.size.height/2);
CGFloat radius = (self.bounds.size.width - _lineWidth)/2;
UIBezierPath *processPath = [UIBezierPath bezierPath];
// processPath.lineWidth=_lineWidth;
UIBezierPath *trackPath = [UIBezierPath bezierPath];
// trackPath.lineWidth=_lineWidth;
//---------------------------------------
// Make end angle to 90% of the progress
//---------------------------------------
if (!animationing) {
endAngle = (_progressValue * 2*(float)M_PI) + startAngle;
}
else
{
endAngle = (0.1 * 2*(float)M_PI) + startAngle;
}
[processPath addArcWithCenter:center radius:radius startAngle:startAngle endAngle:endAngle clockwise:YES];
[trackPath addArcWithCenter:center radius:radius startAngle:0 endAngle:2*M_PI clockwise:YES];
_progressLayer.path = processPath.CGPath;
_trackLayer.path=trackPath.CGPath;
}
- (void)start
{
[self drawBackgroundCircle:_animationing];
if (_animationing) {
CABasicAnimation *rotationAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
rotationAnimation.toValue = [NSNumber numberWithFloat:M_PI * 2.0];
rotationAnimation.duration = 1;
rotationAnimation.cumulative = YES;
rotationAnimation.repeatCount = HUGE_VALF;
[_progressLayer addAnimation:rotationAnimation forKey:@"rotationAnimation"];
}
}
- (void)hide
{
[_progressLayer removeAllAnimations];
[self removeFromSuperview];
}
@end
调用:
#import "ViewController.h"
#import "CircleLoader.h"
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
//设置视图大小
CircleLoader *view=[[CircleLoader alloc]initWithFrame:CGRectMake(100, 100, 70, 70)];
//设置轨道颜色
view.trackTintColor=[UIColor redColor];
//设置进度条颜色
view.progressTintColor=[UIColor greenColor];
//设置轨道宽度
view.lineWidth=5.0;
//设置进度
view.progressValue=0.7;
//设置是否转到 YES进度不用设置
view.animationing=YES;
//添加中间图片 不设置则不显示
view.centerImage=[UIImage imageNamed:@"yzp_loading"];
//添加视图
[self.view addSubview:view];
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(5 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
//视图隐藏
// [view hide];
});
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end
效果: