glide加载圆角和自定义圆角view_Glide自定义Transformation实现四个不同圆角图片

Case

Glide4.8想要实现加载图片导四个不同的圆角。如下图1

5c2d1a0733204c9fdf8bfd58c1127997.png

图片1

实现思路

在Canvas的四个图层分别绘制四个不同的圆角矩形(RoundRect),然后分别截取(clipRect)左上、右上、右下、左下四个部分,最终在Canvas上组合起来(save->restore)

关键步骤详解

步骤一:原图bitmap关联画笔:

Paint paint =new Paint();

// source 为 transfrom方法中的toTransform Bitmap对象

BitmapShader shader =new BitmapShader(source,Shader.TileMode.CLAMP,Shader.TileMode.CLAMP);

paint.setShader(shader);

paint.setAntiAlias(true);

步骤二:新建画布:

Bitmap outBitmap =this.mBitmapPool.get(source.getWidth(), source.getHeight(),Bitmap.Config.ARGB_8888);

Canvas canvas =new Canvas(outBitmap);

步骤三:分别绘制不同圆角的四个图层,以左上为例:

RectF rectF =new RectF(0,0,canvas.getWidth(),canvas.getHeight());// 与画布同款高的绘制区域

canvas.save();// 图层入栈

canvas.clipRect(0,0,canvas.getWidth() /2,canvas.getHeight() /2);//只取所绘图片的左上1/4部分

canvas.drawRoundRect(rectF, r, r,paint);//绘制圆角矩形

canvas.restore();//图层出栈

以下为BitmapTransformation的完整实现代码:

/**

* author : Conan

* time : 2019-12-19

* desc : 自定义图片四个圆角

*/

public class RoundedCornersTransform extends BitmapTransformation {

private final String ID = getClass().getName();

private BitmapPool mBitmapPool;

private Float[] radius = new Float[4];

/**

* 构造方法

*

* @param context 上下文

* @param tl 左上

* @param tr 右上

* @param br 右下

* @param bl 左下

*/

public RoundedCornersTransform(Context context, float tl, float tr, float br, float bl) {

this.mBitmapPool = Glide.get(context).getBitmapPool();

this.radius[0] = tl;

this.radius[1] = tr;

this.radius[2] = br;

this.radius[3] = bl;

}

@Override

protected Bitmap transform(@NonNull BitmapPool pool, @NonNull Bitmap source, int outWidth, int outHeight) {

Bitmap outBitmap = this.mBitmapPool.get(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);

Canvas canvas = new Canvas(outBitmap);

Paint paint = new Paint();

//关联画笔绘制的原图bitmap

BitmapShader shader = new BitmapShader(source, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);

paint.setShader(shader);

paint.setAntiAlias(true);

RectF rectF = new RectF(0, 0, canvas.getWidth(), canvas.getHeight());

// 左上

float r = radius[0];

canvas.save();

canvas.clipRect(0, 0, canvas.getWidth() / 2, canvas.getHeight() / 2);

canvas.drawRoundRect(rectF, r, r, paint);

canvas.restore();

// 右上

r = radius[1];

canvas.save();

canvas.clipRect(canvas.getWidth() / 2, 0, canvas.getWidth(), canvas.getHeight() / 2);

canvas.drawRoundRect(rectF, r, r, paint);

canvas.restore();

// 右下

r = radius[2];

canvas.save();

canvas.clipRect(canvas.getWidth() / 2, canvas.getHeight() / 2, canvas.getWidth(), canvas.getHeight());

canvas.drawRoundRect(rectF, r, r, paint);

canvas.restore();

// 左下

r = radius[3];

canvas.save();

canvas.clipRect(0, canvas.getHeight() / 2, canvas.getWidth() / 2, canvas.getHeight());

canvas.drawRoundRect(rectF, r, r, paint);

canvas.restore();

return outBitmap;

}

@Override

public void updateDiskCacheKey(MessageDigest messageDigest) {

messageDigest.update(ID.getBytes(CHARSET));

}

@Override

public boolean equals(Object o) {

return o instanceof RoundedCornersTransform;

}

@Override

public int hashCode() {

return ID.hashCode();

}

}

使用示例

RequestOptions options = new RequestOptions()

.transform(new RoundedCornersTransform(context, px, px, px, px));

Glide.with(context).load("url").apply(options).into(imageView);

Canvas基础

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