import pygame
import random
import time
import turtle
import multiprocessing
def music_play():
pygame.mixer.init()
while True:
#music_name = str(random.randint(1, 3)) + '.mp3'
music_name = str(4) + '.mp3'
pygame.mixer.music.load('./%s' % music_name)
pygame.mixer.music.play(start=1.0)
time.sleep(120)
pygame.mixer.music.stop()
def draw_arc(lv):
for i in range(20):
lv.right(10)
lv.forward(2)
def draw_love(x, y):
love = turtle.Turtle()
love.hideturtle()
love.up()
love.goto(x, y)
love.color('red', 'pink')
love.speed(10000000)
love.pensize(2)
love.down()
love.begin_fill()
love.left(140)
love.forward(22)
draw_arc(love)
love.left(120)
draw_arc(love)
love.forward(22)
love.left(140)
love.end_fill()
def draw_tree(branchLen, tur):
if branchLen > 5:
if branchLen < 20:
tur.color('green')
tur.pensize(random.uniform((branchLen+5)/4-2, (branchLen+6)/4+5))
tur.down()
tur.forward(branchLen)
draw_love(tur.xcor(), tur.ycor())
tur.up()
tur.backward(branchLen)
tur.color('brown')
return
tur.pensize(random.uniform((branchLen+5)/4-2, (branchLen+6)/4+5))
tur.down()
tur.forward(branchLen)
angle = random.uniform(15, 45)
tur.right(angle)
draw_tree(branchLen-random.uniform(12, 16), tur)
tur.left(2*angle)
draw_tree(branchLen-random.uniform(12, 16), tur)
tur.right(angle)
tur.up()
tur.backward(branchLen)
def draw_main():
Win = turtle
tur = turtle.Turtle()
tur.hideturtle()
tur.speed(1000)
tur.left(90)
tur.up()
tur.backward(200)
tur.down()
tur.color("brown")
tur.pensize(32)
tur.forward(60)
draw_tree(100, tur)
Win.exitonclick()
if __name__ == '__main__':
process1 = multiprocessing.Process(target=draw_main)
process2 = multiprocessing.Process(target=music_play)
process1.start()
process2.start()
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最新推荐文章于 2024-05-25 02:30:00 发布