1,简介
- LinkedList是双向链表实现的
- ListLinkedList是非线程安全的
- LinkedList元素允许为null,允许重复元素
- LinkedList是基于链表实现的,因此插入删除效率高,查找效率低(虽然有一个加速动作)
- LinkedList是基于链表实现的,因此不存在容量不足的问题,所以没有扩容的方法
- LinkedList还实现了栈和队列的操作方法,因此也可以作为栈、队列和双端队列来使用
2,类图关系
3,走进源码
package java.util;
import java.util.function.Consumer;
public class LinkedList<E>
extends AbstractSequentialList<E>
implements List<E>, Deque<E>, Cloneable, java.io.Serializable
{
//连表长度
transient int size = 0;
/**
* Pointer to first node.
* 指向头结点
*/
transient Node<E> first;
/**
* Pointer to last node.
* 指向尾结点
*/
transient Node<E> last;
/**
* Constructs an empty list.
* 空参构造函数
*/
public LinkedList() {
}
/**
* 基于一个集合C来构造一个带有指定元素的非空连表
*/
public LinkedList(Collection<? extends E> c) {
this();
addAll(c);
}
> private static class Node<E> {
> E item;
> Node<E> next;//后置节点
> Node<E> prev;//前置节点
> Node(Node<E> prev, E element, Node<E> next) {
> this.item = element;
> this.next = next;
> this.prev = prev;
> }
> }
/**
* Links e as first element.
* 在头结点前新添节点
*/
private void linkFirst(E e) {
获取头结点
final Node<E> f = first;
创建新节点,前直节点为null,存储元素e,后置节点指向原头节点
final Node<E> newNode = new Node<>(null, e, f);
更新头结点
first = newNode;
if (f == null)
这个是空链表的情况下
last = newNode;
else
这个是非空链表的情况下
原头结点的前置指向新创建的节点newNode,newNode成为新的头结点
f.prev = newNode;
size++;
modCount++;
}
/**
* Links e as last element.
* 在尾结点后新添节点
*/
void linkLast(E e) {
final Node<E> l = last;
final Node<E> newNode = new Node<>(l, e, null);
last = newNode;
if (l == null)
first = newNode;
else
l.next = newNode;
size++;
modCount++;
}
/**
* Inserts element e before non-null Node succ.
* 在非null节点succ之前插入元素e
*/
void linkBefore(E e, Node<E> succ) {
// assert succ != null;
获取succ的前置节点
final Node<E> pred = succ.prev;
创建新节点,前置指针指向 succ的前置节点,存储元素e,后置指针指向succ
final Node<E> newNode = new Node<>(pred, e, succ);
更新succ的前置节点为newNode
succ.prev = newNode;
if (pred == null)
如果succ是头结点的情况下
first = newNode;
else
succ的前置节点的后置指针指向newNode
pred.next = newNode;
size++;
modCount++;
}
/**
* Unlinks non-null first node f.
* 取消链接非空的第一个节点f
* 也就是删除头结点
*/
private E unlinkFirst(Node<E> f) {
// assert f == first && f != null;
获取节点f的元素值
final E element = f.item;
获取f节点的后置节点
final Node<E> next = f.next;
删除元素
f.item = null;
后置指针清空
f.next = null; // help GC
更新链表的头结点
first = next;
if (next == null)
只有一个节点的时候,或者删除的节点是末端节点
last = null;
else
f节点的后置节点next的前置指针置空
next.prev = null;
size--;
modCount++;
return element;
}
/**
* Unlinks non-null last node l.
* 取消链接非空的最后一个节点l。
* 也就是删除末端节点
*/
private E unlinkLast(Node<E> l) {
// assert l == last && l != null;
final E element = l.item;
final Node<E> prev = l.prev;
l.item = null;
l.prev = null; // help GC
last = prev;
if (prev == null)
first = null;
else
prev.next = null;
size--;
modCount++;
return element;
}
/**
* Unlinks non-null node x.
* 删除为空节点x
*/
E unlink(Node<E> x) {
// assert x != null;
获取节点x的元素值
final E element = x.item;
获取x的后置节点
final Node<E> next = x.next;
获取x的前置节点
final Node<E> prev = x.prev;
if (prev == null) {
这是x节点为头结点的情况
更新链表节点的头结点指向
first = next;
} else {
x的前置指向x的后置指向的节点
prev.next = next;
x.prev = null;
}
if (next == null) {
这是x节点是链表末端节点的情况下
更新链表的尾结点指向
last = prev;
} else {
next.prev = prev;
x.next = null;
}
x.item = null;
size--;
modCount++;
return element;
}
/**
* Returns the first element in this list.
*返回链表头结点元素值
*/
public E getFirst() {
final Node<E> f = first;
if (f == null)
throw new NoSuchElementException();
return f.item;
}
/**
* Returns the last element in this list.
*返回链表尾结点元素值
*/
public E getLast() {
final Node<E> l = last;
if (l == null)
throw new NoSuchElementException();
return l.item;
}
/**
* Removes and returns the first element from this list.
*删除头结点
*/
public E removeFirst() {
final Node<E> f = first;
if (f == null)
throw new NoSuchElementException();
return unlinkFirst(f);
}
/**
* Removes and returns the last element from this list.
*删除尾结点
*/
public E removeLast() {
final Node<E> l = last;
if (l == null)
throw new NoSuchElementException();
return unlinkLast(l);
}
/**
* Inserts the specified element at the beginning of this list.
*将指定的元素插入此列表的开头。
* @param e the element to add
*/
public void addFirst(E e) {
linkFirst(e);
}
/**
* Appends the specified element to the end of this list.
*将指定的元素插入此列表的末端。
*/
public void addLast(E e) {
linkLast(e);
}
/**
*链表是否包含指定的元素值
*/
public boolean contains(Object o) {
return indexOf(o) != -1;
}
/**
* Returns the number of elements in this list.
* 返回链表的长度
*/
public int size() {
return size;
}
/**
* Appends the specified element to the end of this list.
*在链表的末端添加新节点
*/
public boolean add(E e) {
linkLast(e);
return true;
}
/**
*删除指定元素的节点
*/
public boolean remove(Object o) {
if (o == null) {
for (Node<E> x = first; x != null; x = x.next) {
if (x.item == null) {
unlink(x);
return true;
}
}
} else {
for (Node<E> x = first; x != null; x = x.next) {
if (o.equals(x.item)) {
unlink(x);
return true;
}
}
}
return false;
}
/**
* 将指定集合中的所有元素附加到此列表的末尾,以指定集合的迭代器返回它们的顺序
*/
public boolean addAll(Collection<? extends E> c) {
return addAll(size, c);
}
/**
* 从指定位置开始,将指定集合中的所有元素插入此列表
*/
public boolean addAll(int index, Collection<? extends E> c) {
checkPositionIndex(index);
Object[] a = c.toArray();
int numNew = a.length;
if (numNew == 0)
return false;
Node<E> pred, succ;
if (index == size) {
succ = null;
pred = last;
} else {
succ = node(index);
pred = succ.prev;
}
for (Object o : a) {
@SuppressWarnings("unchecked") E e = (E) o;
Node<E> newNode = new Node<>(pred, e, null);
if (pred == null)
first = newNode;
else
pred.next = newNode;
pred = newNode;
}
if (succ == null) {
last = pred;
} else {
pred.next = succ;
succ.prev = pred;
}
size += numNew;
modCount++;
return true;
}
/**
* Removes all of the elements from this list.
* The list will be empty after this call returns.
* 清空链表
*/
public void clear() {
for (Node<E> x = first; x != null; ) {
Node<E> next = x.next;
x.item = null;
x.next = null;
x.prev = null;
x = next;
}
first = last = null;
size = 0;
modCount++;
}
// Positional Access Operations
/**
* Returns the element at the specified position in this list.
*获取指定位置的节点
*/
public E get(int index) {
checkElementIndex(index);
return node(index).item;
}
/**
* Replaces the element at the specified position in this list with the
* specified element.
* 修改指定位置节点的元素值
*/
public E set(int index, E element) {
checkElementIndex(index);
Node<E> x = node(index);
E oldVal = x.item;
x.item = element;
return oldVal;
}
/**
* Inserts the specified element at the specified position in this list.
* Shifts the element currently at that position (if any) and any
* subsequent elements to the right (adds one to their indices).
* 将指定的元素插入此列表中的指定位置
*/
public void add(int index, E element) {
checkPositionIndex(index);
if (index == size)
linkLast(element);
else
linkBefore(element, node(index));
}
/**
* Removes the element at the specified position in this list. Shifts any
* subsequent elements to the left (subtracts one from their indices).
* Returns the element that was removed from the list.
*
* @param index the index of the element to be removed
* @return the element previously at the specified position
* @throws IndexOutOfBoundsException {@inheritDoc}
*/
public E remove(int index) {
checkElementIndex(index);
return unlink(node(index));
}
/**
* Tells if the argument is the index of an existing element.
*/
private boolean isElementIndex(int index) {
return index >= 0 && index < size;
}
/**
* Tells if the argument is the index of a valid position for an
* iterator or an add operation.
*/
private boolean isPositionIndex(int index) {
return index >= 0 && index <= size;
}
/**
* Constructs an IndexOutOfBoundsException detail message.
* Of the many possible refactorings of the error handling code,
* this "outlining" performs best with both server and client VMs.
*/
private String outOfBoundsMsg(int index) {
return "Index: "+index+", Size: "+size;
}
private void checkElementIndex(int index) {
if (!isElementIndex(index))
throw new IndexOutOfBoundsException(outOfBoundsMsg(index));
}
private void checkPositionIndex(int index) {
if (!isPositionIndex(index))
throw new IndexOutOfBoundsException(outOfBoundsMsg(index));
}
/**
* Returns the (non-null) Node at the specified element index.
*/
Node<E> node(int index) {
// assert isElementIndex(index);
if (index < (size >> 1)) {
Node<E> x = first;
for (int i = 0; i < index; i++)
x = x.next;
return x;
} else {
Node<E> x = last;
for (int i = size - 1; i > index; i--)
x = x.prev;
return x;
}
}
// Search Operations
/**
* Returns the index of the first occurrence of the specified element
* in this list, or -1 if this list does not contain the element.
* More formally, returns the lowest index {@code i} such that
* <tt>(o==null ? get(i)==null : o.equals(get(i)))</tt>,
* or -1 if there is no such index.
*
* @param o element to search for
* @return the index of the first occurrence of the specified element in
* this list, or -1 if this list does not contain the element
*/
public int indexOf(Object o) {
int index = 0;
if (o == null) {
for (Node<E> x = first; x != null; x = x.next) {
if (x.item == null)
return index;
index++;
}
} else {
for (Node<E> x = first; x != null; x = x.next) {
if (o.equals(x.item))
return index;
index++;
}
}
return -1;
}
/**
* Returns the index of the last occurrence of the specified element
* in this list, or -1 if this list does not contain the element.
* More formally, returns the highest index {@code i} such that
* <tt>(o==null ? get(i)==null : o.equals(get(i)))</tt>,
* or -1 if there is no such index.
*
* @param o element to search for
* @return the index of the last occurrence of the specified element in
* this list, or -1 if this list does not contain the element
*/
public int lastIndexOf(Object o) {
int index = size;
if (o == null) {
for (Node<E> x = last; x != null; x = x.prev) {
index--;
if (x.item == null)
return index;
}
} else {
for (Node<E> x = last; x != null; x = x.prev) {
index--;
if (o.equals(x.item))
return index;
}
}
return -1;
}
// Queue operations.
/**
* Retrieves, but does not remove, the head (first element) of this list.
*返回头结点元素值
*/
public E peek() {
final Node<E> f = first;
return (f == null) ? null : f.item;
}
/**
* Retrieves, but does not remove, the head (first element) of this list.
*
*/
public E element() {
return getFirst();
}
/**
* Retrieves and removes the head (first element) of this list.
* 删除头结点
*/
public E poll() {
final Node<E> f = first;
return (f == null) ? null : unlinkFirst(f);
}
/**
* Retrieves and removes the head (first element) of this list.
*删除头结点
*/
public E remove() {
return removeFirst();
}
/**
* Adds the specified element as the tail (last element) of this list.
*
*/
public boolean offer(E e) {
return add(e);
}
// Deque operations
/**
* Inserts the specified element at the front of this list.
*
*/
public boolean offerFirst(E e) {
addFirst(e);
return true;
}
/**
* Inserts the specified element at the end of this list.
*/
public boolean offerLast(E e) {
addLast(e);
return true;
}
/**
* Retrieves, but does not remove, the first element of this list,
* or returns {@code null} if this list is empty.
*/
public E peekFirst() {
final Node<E> f = first;
return (f == null) ? null : f.item;
}
/**
* Retrieves, but does not remove, the last element of this list,
* or returns {@code null} if this list is empty.
*/
public E peekLast() {
final Node<E> l = last;
return (l == null) ? null : l.item;
}
/**
* Retrieves and removes the first element of this list,
* or returns {@code null} if this list is empty.
*/
public E pollFirst() {
final Node<E> f = first;
return (f == null) ? null : unlinkFirst(f);
}
/**
* Retrieves and removes the last element of this list,
* or returns {@code null} if this list is empty.
*/
public E pollLast() {
final Node<E> l = last;
return (l == null) ? null : unlinkLast(l);
}
/**
* Pushes an element onto the stack represented by this list. In other
* words, inserts the element at the front of this list.
*将一个元素压入此列表表示的堆栈
*/
public void push(E e) {
addFirst(e);
}
/**
* Pops an element from the stack represented by this list. In other
* words, removes and returns the first element of this list.
*从此列表表示的堆栈中弹出一个元素
*/
public E pop() {
return removeFirst();
}
/**
* Removes the first occurrence of the specified element in this
* list (when traversing the list from head to tail). If the list
* does not contain the element, it is unchanged.
* 删除此列表中第一次出现的指定元素(从头到尾遍历列表时)。如果列表不包含该元素,则它保持不变
*/
public boolean removeFirstOccurrence(Object o) {
return remove(o);
}
/**
* Removes the last occurrence of the specified element in this
* list (when traversing the list from head to tail). If the list
* does not contain the element, it is unchanged.
*删除此列表中指定元素的最后一次出现(当从头到尾遍历列表时)。如果列表不包含该元素,则它保持不变。
*/
public boolean removeLastOccurrence(Object o) {
if (o == null) {
for (Node<E> x = last; x != null; x = x.prev) {
if (x.item == null) {
unlink(x);
return true;
}
}
} else {
for (Node<E> x = last; x != null; x = x.prev) {
if (o.equals(x.item)) {
unlink(x);
return true;
}
}
}
return false;
}
/**
*返回列表中元素的列表迭代器(以适当的顺序),从列表中的指定位置开始
*/
public ListIterator<E> listIterator(int index) {
checkPositionIndex(index);
return new ListItr(index);
}
private class ListItr implements ListIterator<E> {
private Node<E> lastReturned;
private Node<E> next;
private int nextIndex;
private int expectedModCount = modCount;
ListItr(int index) {
// assert isPositionIndex(index);
next = (index == size) ? null : node(index);
nextIndex = index;
}
public boolean hasNext() {
return nextIndex < size;
}
public E next() {
checkForComodification();
if (!hasNext())
throw new NoSuchElementException();
lastReturned = next;
next = next.next;
nextIndex++;
return lastReturned.item;
}
public boolean hasPrevious() {
return nextIndex > 0;
}
public E previous() {
checkForComodification();
if (!hasPrevious())
throw new NoSuchElementException();
lastReturned = next = (next == null) ? last : next.prev;
nextIndex--;
return lastReturned.item;
}
public int nextIndex() {
return nextIndex;
}
public int previousIndex() {
return nextIndex - 1;
}
public void remove() {
checkForComodification();
if (lastReturned == null)
throw new IllegalStateException();
Node<E> lastNext = lastReturned.next;
unlink(lastReturned);
if (next == lastReturned)
next = lastNext;
else
nextIndex--;
lastReturned = null;
expectedModCount++;
}
public void set(E e) {
if (lastReturned == null)
throw new IllegalStateException();
checkForComodification();
lastReturned.item = e;
}
public void add(E e) {
checkForComodification();
lastReturned = null;
if (next == null)
linkLast(e);
else
linkBefore(e, next);
nextIndex++;
expectedModCount++;
}
public void forEachRemaining(Consumer<? super E> action) {
Objects.requireNonNull(action);
while (modCount == expectedModCount && nextIndex < size) {
action.accept(next.item);
lastReturned = next;
next = next.next;
nextIndex++;
}
checkForComodification();
}
final void checkForComodification() {
if (modCount != expectedModCount)
throw new ConcurrentModificationException();
}
}
private static class Node<E> {
E item;
Node<E> next;
Node<E> prev;
Node(Node<E> prev, E element, Node<E> next) {
this.item = element;
this.next = next;
this.prev = prev;
}
}
/**
* @since 1.6
*/
public Iterator<E> descendingIterator() {
return new DescendingIterator();
}
/**
* Adapter to provide descending iterators via ListItr.previous
* 通过ListItr.previous提供降序迭代器的适配器
*/
private class DescendingIterator implements Iterator<E> {
private final ListItr itr = new ListItr(size());
public boolean hasNext() {
return itr.hasPrevious();
}
public E next() {
return itr.previous();
}
public void remove() {
itr.remove();
}
}
@SuppressWarnings("unchecked")
private LinkedList<E> superClone() {
try {
return (LinkedList<E>) super.clone();
} catch (CloneNotSupportedException e) {
throw new InternalError(e);
}
}
/**
* Returns a shallow copy of this {@code LinkedList}. (The elements
* themselves are not cloned.)
*
* @return a shallow copy of this {@code LinkedList} instance
*/
public Object clone() {
LinkedList<E> clone = superClone();
// Put clone into "virgin" state
clone.first = clone.last = null;
clone.size = 0;
clone.modCount = 0;
// Initialize clone with our elements
for (Node<E> x = first; x != null; x = x.next)
clone.add(x.item);
return clone;
}
public Object[] toArray() {
Object[] result = new Object[size];
int i = 0;
for (Node<E> x = first; x != null; x = x.next)
result[i++] = x.item;
return result;
}
@SuppressWarnings("unchecked")
public <T> T[] toArray(T[] a) {
if (a.length < size)
a = (T[])java.lang.reflect.Array.newInstance(
a.getClass().getComponentType(), size);
int i = 0;
Object[] result = a;
for (Node<E> x = first; x != null; x = x.next)
result[i++] = x.item;
if (a.length > size)
a[size] = null;
return a;
}
private static final long serialVersionUID = 876323262645176354L;
private void writeObject(java.io.ObjectOutputStream s)
throws java.io.IOException {
// Write out any hidden serialization magic
s.defaultWriteObject();
// Write out size
s.writeInt(size);
// Write out all elements in the proper order.
for (Node<E> x = first; x != null; x = x.next)
s.writeObject(x.item);
}
/**
* Reconstitutes this {@code LinkedList} instance from a stream
* (that is, deserializes it).
*/
@SuppressWarnings("unchecked")
private void readObject(java.io.ObjectInputStream s)
throws java.io.IOException, ClassNotFoundException {
// Read in any hidden serialization magic
s.defaultReadObject();
// Read in size
int size = s.readInt();
// Read in all elements in the proper order.
for (int i = 0; i < size; i++)
linkLast((E)s.readObject());
}
/**
* Creates a <em><a href="Spliterator.html#binding">late-binding</a></em>
* and <em>fail-fast</em> {@link Spliterator} over the elements in this
* list
*/
@Override
public Spliterator<E> spliterator() {
return new LLSpliterator<E>(this, -1, 0);
}
/** A customized variant of Spliterators.IteratorSpliterator */
static final class LLSpliterator<E> implements Spliterator<E> {
static final int BATCH_UNIT = 1 << 10; // batch array size increment
static final int MAX_BATCH = 1 << 25; // max batch array size;
final LinkedList<E> list; // null OK unless traversed
Node<E> current; // current node; null until initialized
int est; // size estimate; -1 until first needed
int expectedModCount; // initialized when est set
int batch; // batch size for splits
LLSpliterator(LinkedList<E> list, int est, int expectedModCount) {
this.list = list;
this.est = est;
this.expectedModCount = expectedModCount;
}
final int getEst() {
int s; // force initialization
final LinkedList<E> lst;
if ((s = est) < 0) {
if ((lst = list) == null)
s = est = 0;
else {
expectedModCount = lst.modCount;
current = lst.first;
s = est = lst.size;
}
}
return s;
}
public long estimateSize() { return (long) getEst(); }
public Spliterator<E> trySplit() {
Node<E> p;
int s = getEst();
if (s > 1 && (p = current) != null) {
int n = batch + BATCH_UNIT;
if (n > s)
n = s;
if (n > MAX_BATCH)
n = MAX_BATCH;
Object[] a = new Object[n];
int j = 0;
do { a[j++] = p.item; } while ((p = p.next) != null && j < n);
current = p;
batch = j;
est = s - j;
return Spliterators.spliterator(a, 0, j, Spliterator.ORDERED);
}
return null;
}
public void forEachRemaining(Consumer<? super E> action) {
Node<E> p; int n;
if (action == null) throw new NullPointerException();
if ((n = getEst()) > 0 && (p = current) != null) {
current = null;
est = 0;
do {
E e = p.item;
p = p.next;
action.accept(e);
} while (p != null && --n > 0);
}
if (list.modCount != expectedModCount)
throw new ConcurrentModificationException();
}
public boolean tryAdvance(Consumer<? super E> action) {
Node<E> p;
if (action == null) throw new NullPointerException();
if (getEst() > 0 && (p = current) != null) {
--est;
E e = p.item;
current = p.next;
action.accept(e);
if (list.modCount != expectedModCount)
throw new ConcurrentModificationException();
return true;
}
return false;
}
public int characteristics() {
return Spliterator.ORDERED | Spliterator.SIZED | Spliterator.SUBSIZED;
}
}
}