深入理解LinkedList

1,简介

  • LinkedList是双向链表实现的
  • ListLinkedList是非线程安全的
  • LinkedList元素允许为null,允许重复元素
  • LinkedList是基于链表实现的,因此插入删除效率高,查找效率低(虽然有一个加速动作)
  • LinkedList是基于链表实现的,因此不存在容量不足的问题,所以没有扩容的方法
  • LinkedList还实现了栈和队列的操作方法,因此也可以作为栈、队列和双端队列来使用

2,类图关系

在这里插入图片描述

3,走进源码

package java.util;

import java.util.function.Consumer;

public class LinkedList<E>
    extends AbstractSequentialList<E>
    implements List<E>, Deque<E>, Cloneable, java.io.Serializable
{	
	//连表长度
    transient int size = 0;

    /**
     * Pointer to first node.
     * 指向头结点
     */
    transient Node<E> first;

    /**
     * Pointer to last node.
     * 指向尾结点
     */
    transient Node<E> last;

    /**
     * Constructs an empty list.
     * 空参构造函数
     */
    public LinkedList() {
    }

    /**
     * 基于一个集合C来构造一个带有指定元素的非空连表
     */
    public LinkedList(Collection<? extends E> c) {
        this();
        addAll(c);
    }

>    private static class Node<E> {
>        E item;
>        Node<E> next;//后置节点
>        Node<E> prev;//前置节点

>        Node(Node<E> prev, E element, Node<E> next) {
>           this.item = element;
>           this.next = next;
>            this.prev = prev;
>        }
>    }

    /**
     * Links e as first element.
     * 在头结点前新添节点
     */
    private void linkFirst(E e) {
    	获取头结点
        final Node<E> f = first;
        创建新节点,前直节点为null,存储元素e,后置节点指向原头节点
        final Node<E> newNode = new Node<>(null, e, f);
        更新头结点
        first = newNode;
        if (f == null)
        这个是空链表的情况下
            last = newNode;
        else
        这个是非空链表的情况下
        原头结点的前置指向新创建的节点newNode,newNode成为新的头结点
            f.prev = newNode;
        size++;
        modCount++;
    }

    /**
     * Links e as last element.
     * 在尾结点后新添节点
     */
    void linkLast(E e) {
        final Node<E> l = last;
        final Node<E> newNode = new Node<>(l, e, null);
        last = newNode;
        if (l == null)
            first = newNode;
        else
            l.next = newNode;
        size++;
        modCount++;
    }

    /**
     * Inserts element e before non-null Node succ.
     * 在非null节点succ之前插入元素e
     */
    void linkBefore(E e, Node<E> succ) {
        // assert succ != null;
        获取succ的前置节点
        final Node<E> pred = succ.prev;
        创建新节点,前置指针指向 succ的前置节点,存储元素e,后置指针指向succ
        final Node<E> newNode = new Node<>(pred, e, succ);
        更新succ的前置节点为newNode
        succ.prev = newNode;
        if (pred == null)
        	如果succ是头结点的情况下
            first = newNode;
        else
        	succ的前置节点的后置指针指向newNode
            pred.next = newNode;
        size++;
        modCount++;
    }

    /**
     * Unlinks non-null first node f.
     * 取消链接非空的第一个节点f
     * 也就是删除头结点
     */
    private E unlinkFirst(Node<E> f) {
        // assert f == first && f != null;
        获取节点f的元素值
        final E element = f.item;
        获取f节点的后置节点
        final Node<E> next = f.next;
        删除元素
        f.item = null;
        后置指针清空
        f.next = null; // help GC
        更新链表的头结点
        first = next;
        if (next == null)
        只有一个节点的时候,或者删除的节点是末端节点
            last = null;
        else
        f节点的后置节点next的前置指针置空
            next.prev = null;
        size--;
        modCount++;
        return element;
    }

    /**
     * Unlinks non-null last node l.
     * 取消链接非空的最后一个节点l。
     * 也就是删除末端节点
     */
    private E unlinkLast(Node<E> l) {
        // assert l == last && l != null;
        final E element = l.item;
        final Node<E> prev = l.prev;
        l.item = null;
        l.prev = null; // help GC
        last = prev;
        if (prev == null)
            first = null;
        else
            prev.next = null;
        size--;
        modCount++;
        return element;
    }

    /**
     * Unlinks non-null node x.
     * 删除为空节点x
     */
    E unlink(Node<E> x) {
        // assert x != null;
        获取节点x的元素值
        final E element = x.item;
        获取x的后置节点
        final Node<E> next = x.next;
        获取x的前置节点
        final Node<E> prev = x.prev;
		
        if (prev == null) {
        这是x节点为头结点的情况
        更新链表节点的头结点指向
            first = next;
        } else {
        x的前置指向x的后置指向的节点
            prev.next = next;
            x.prev = null;
        }

        if (next == null) {
        这是x节点是链表末端节点的情况下
        更新链表的尾结点指向
            last = prev;
        } else {
            next.prev = prev;
            x.next = null;
        }
        x.item = null;
        size--;
        modCount++;
        return element;
    }

    /**
     * Returns the first element in this list.
     *返回链表头结点元素值
     */
    public E getFirst() {
        final Node<E> f = first;
        if (f == null)
            throw new NoSuchElementException();
        return f.item;
    }

    /**
     * Returns the last element in this list.
     *返回链表尾结点元素值
     */
    public E getLast() {
        final Node<E> l = last;
        if (l == null)
            throw new NoSuchElementException();
        return l.item;
    }

    /**
     * Removes and returns the first element from this list.
     *删除头结点
     */
    public E removeFirst() {
        final Node<E> f = first;
        if (f == null)
            throw new NoSuchElementException();
        return unlinkFirst(f);
    }

    /**
     * Removes and returns the last element from this list.
     *删除尾结点
     */
    public E removeLast() {
        final Node<E> l = last;
        if (l == null)
            throw new NoSuchElementException();
        return unlinkLast(l);
    }

    /**
     * Inserts the specified element at the beginning of this list.
     *将指定的元素插入此列表的开头。
     * @param e the element to add
     */
    public void addFirst(E e) {
        linkFirst(e);
    }

    /**
     * Appends the specified element to the end of this list.
     *将指定的元素插入此列表的末端。
     */
    public void addLast(E e) {
        linkLast(e);
    }

    /**
     *链表是否包含指定的元素值
     */
    public boolean contains(Object o) {
        return indexOf(o) != -1;
    }

    /**
     * Returns the number of elements in this list.
     * 返回链表的长度
     */
    public int size() {
        return size;
    }

    /**
     * Appends the specified element to the end of this list.
     *在链表的末端添加新节点
     */
    public boolean add(E e) {
        linkLast(e);
        return true;
    }

    /**
     *删除指定元素的节点
     */
    public boolean remove(Object o) {
        if (o == null) {
            for (Node<E> x = first; x != null; x = x.next) {
                if (x.item == null) {
                    unlink(x);
                    return true;
                }
            }
        } else {
            for (Node<E> x = first; x != null; x = x.next) {
                if (o.equals(x.item)) {
                    unlink(x);
                    return true;
                }
            }
        }
        return false;
    }

    /**
     * 将指定集合中的所有元素附加到此列表的末尾,以指定集合的​​迭代器返回它们的顺序
     */
    public boolean addAll(Collection<? extends E> c) {
        return addAll(size, c);
    }

    /**
     * 从指定位置开始,将指定集合中的所有元素插入此列表
     */
    public boolean addAll(int index, Collection<? extends E> c) {
        checkPositionIndex(index);

        Object[] a = c.toArray();
        int numNew = a.length;
        if (numNew == 0)
            return false;

        Node<E> pred, succ;
        if (index == size) {
            succ = null;
            pred = last;
        } else {
            succ = node(index);
            pred = succ.prev;
        }

        for (Object o : a) {
            @SuppressWarnings("unchecked") E e = (E) o;
            Node<E> newNode = new Node<>(pred, e, null);
            if (pred == null)
                first = newNode;
            else
                pred.next = newNode;
            pred = newNode;
        }

        if (succ == null) {
            last = pred;
        } else {
            pred.next = succ;
            succ.prev = pred;
        }

        size += numNew;
        modCount++;
        return true;
    }

    /**
     * Removes all of the elements from this list.
     * The list will be empty after this call returns.
     * 清空链表
     */
    public void clear() {
        for (Node<E> x = first; x != null; ) {
            Node<E> next = x.next;
            x.item = null;
            x.next = null;
            x.prev = null;
            x = next;
        }
        first = last = null;
        size = 0;
        modCount++;
    }


    // Positional Access Operations

    /**
     * Returns the element at the specified position in this list.
     *获取指定位置的节点
     */
    public E get(int index) {
        checkElementIndex(index);
        return node(index).item;
    }

    /**
     * Replaces the element at the specified position in this list with the
     * specified element.
     * 修改指定位置节点的元素值
     */
    public E set(int index, E element) {
        checkElementIndex(index);
        Node<E> x = node(index);
        E oldVal = x.item;
        x.item = element;
        return oldVal;
    }

    /**
     * Inserts the specified element at the specified position in this list.
     * Shifts the element currently at that position (if any) and any
     * subsequent elements to the right (adds one to their indices).
     * 将指定的元素插入此列表中的指定位置
     */
    public void add(int index, E element) {
        checkPositionIndex(index);

        if (index == size)
            linkLast(element);
        else
            linkBefore(element, node(index));
    }

    /**
     * Removes the element at the specified position in this list.  Shifts any
     * subsequent elements to the left (subtracts one from their indices).
     * Returns the element that was removed from the list.
     *
     * @param index the index of the element to be removed
     * @return the element previously at the specified position
     * @throws IndexOutOfBoundsException {@inheritDoc}
     */
    public E remove(int index) {
        checkElementIndex(index);
        return unlink(node(index));
    }

    /**
     * Tells if the argument is the index of an existing element.
     */
    private boolean isElementIndex(int index) {
        return index >= 0 && index < size;
    }

    /**
     * Tells if the argument is the index of a valid position for an
     * iterator or an add operation.
     */
    private boolean isPositionIndex(int index) {
        return index >= 0 && index <= size;
    }

    /**
     * Constructs an IndexOutOfBoundsException detail message.
     * Of the many possible refactorings of the error handling code,
     * this "outlining" performs best with both server and client VMs.
     */
    private String outOfBoundsMsg(int index) {
        return "Index: "+index+", Size: "+size;
    }

    private void checkElementIndex(int index) {
        if (!isElementIndex(index))
            throw new IndexOutOfBoundsException(outOfBoundsMsg(index));
    }

    private void checkPositionIndex(int index) {
        if (!isPositionIndex(index))
            throw new IndexOutOfBoundsException(outOfBoundsMsg(index));
    }

    /**
     * Returns the (non-null) Node at the specified element index.
     */
    Node<E> node(int index) {
        // assert isElementIndex(index);

        if (index < (size >> 1)) {
            Node<E> x = first;
            for (int i = 0; i < index; i++)
                x = x.next;
            return x;
        } else {
            Node<E> x = last;
            for (int i = size - 1; i > index; i--)
                x = x.prev;
            return x;
        }
    }

    // Search Operations

    /**
     * Returns the index of the first occurrence of the specified element
     * in this list, or -1 if this list does not contain the element.
     * More formally, returns the lowest index {@code i} such that
     * <tt>(o==null&nbsp;?&nbsp;get(i)==null&nbsp;:&nbsp;o.equals(get(i)))</tt>,
     * or -1 if there is no such index.
     *
     * @param o element to search for
     * @return the index of the first occurrence of the specified element in
     *         this list, or -1 if this list does not contain the element
     */
    public int indexOf(Object o) {
        int index = 0;
        if (o == null) {
            for (Node<E> x = first; x != null; x = x.next) {
                if (x.item == null)
                    return index;
                index++;
            }
        } else {
            for (Node<E> x = first; x != null; x = x.next) {
                if (o.equals(x.item))
                    return index;
                index++;
            }
        }
        return -1;
    }

    /**
     * Returns the index of the last occurrence of the specified element
     * in this list, or -1 if this list does not contain the element.
     * More formally, returns the highest index {@code i} such that
     * <tt>(o==null&nbsp;?&nbsp;get(i)==null&nbsp;:&nbsp;o.equals(get(i)))</tt>,
     * or -1 if there is no such index.
     *
     * @param o element to search for
     * @return the index of the last occurrence of the specified element in
     *         this list, or -1 if this list does not contain the element
     */
    public int lastIndexOf(Object o) {
        int index = size;
        if (o == null) {
            for (Node<E> x = last; x != null; x = x.prev) {
                index--;
                if (x.item == null)
                    return index;
            }
        } else {
            for (Node<E> x = last; x != null; x = x.prev) {
                index--;
                if (o.equals(x.item))
                    return index;
            }
        }
        return -1;
    }

    // Queue operations.

    /**
     * Retrieves, but does not remove, the head (first element) of this list.
     *返回头结点元素值
     */
    public E peek() {
        final Node<E> f = first;
        return (f == null) ? null : f.item;
    }

    /**
     * Retrieves, but does not remove, the head (first element) of this list.
     *
     */
    public E element() {
        return getFirst();
    }

    /**
     * Retrieves and removes the head (first element) of this list.
     * 删除头结点
     */
    public E poll() {
        final Node<E> f = first;
        return (f == null) ? null : unlinkFirst(f);
    }

    /**
     * Retrieves and removes the head (first element) of this list.
     *删除头结点
     */
    public E remove() {
        return removeFirst();
    }

    /**
     * Adds the specified element as the tail (last element) of this list.
     *
     */
    public boolean offer(E e) {
        return add(e);
    }

    // Deque operations
    /**
     * Inserts the specified element at the front of this list.
     *
     */
    public boolean offerFirst(E e) {
        addFirst(e);
        return true;
    }

    /**
     * Inserts the specified element at the end of this list.
     */
    public boolean offerLast(E e) {
        addLast(e);
        return true;
    }

    /**
     * Retrieves, but does not remove, the first element of this list,
     * or returns {@code null} if this list is empty.
     */
    public E peekFirst() {
        final Node<E> f = first;
        return (f == null) ? null : f.item;
     }

    /**
     * Retrieves, but does not remove, the last element of this list,
     * or returns {@code null} if this list is empty.
     */
    public E peekLast() {
        final Node<E> l = last;
        return (l == null) ? null : l.item;
    }

    /**
     * Retrieves and removes the first element of this list,
     * or returns {@code null} if this list is empty.
     */
    public E pollFirst() {
        final Node<E> f = first;
        return (f == null) ? null : unlinkFirst(f);
    }

    /**
     * Retrieves and removes the last element of this list,
     * or returns {@code null} if this list is empty.
     */
    public E pollLast() {
        final Node<E> l = last;
        return (l == null) ? null : unlinkLast(l);
    }

    /**
     * Pushes an element onto the stack represented by this list.  In other
     * words, inserts the element at the front of this list.
     *将一个元素压入此列表表示的堆栈
     */
    public void push(E e) {
        addFirst(e);
    }

    /**
     * Pops an element from the stack represented by this list.  In other
     * words, removes and returns the first element of this list.
     *从此列表表示的堆栈中弹出一个元素
     */
    public E pop() {
        return removeFirst();
    }

    /**
     * Removes the first occurrence of the specified element in this
     * list (when traversing the list from head to tail).  If the list
     * does not contain the element, it is unchanged.
     * 删除此列表中第一次出现的指定元素(从头到尾遍历列表时)。如果列表不包含该元素,则它保持不变
     */
    public boolean removeFirstOccurrence(Object o) {
        return remove(o);
    }

    /**
     * Removes the last occurrence of the specified element in this
     * list (when traversing the list from head to tail).  If the list
     * does not contain the element, it is unchanged.
     *删除此列表中指定元素的最后一次出现(当从头到尾遍历列表时)。如果列表不包含该元素,则它保持不变。
     */
    public boolean removeLastOccurrence(Object o) {
        if (o == null) {
            for (Node<E> x = last; x != null; x = x.prev) {
                if (x.item == null) {
                    unlink(x);
                    return true;
                }
            }
        } else {
            for (Node<E> x = last; x != null; x = x.prev) {
                if (o.equals(x.item)) {
                    unlink(x);
                    return true;
                }
            }
        }
        return false;
    }

    /**
     *返回列表中元素的列表迭代器(以适当的顺序),从列表中的指定位置开始
     */
    public ListIterator<E> listIterator(int index) {
        checkPositionIndex(index);
        return new ListItr(index);
    }

    private class ListItr implements ListIterator<E> {
        private Node<E> lastReturned;
        private Node<E> next;
        private int nextIndex;
        private int expectedModCount = modCount;

        ListItr(int index) {
            // assert isPositionIndex(index);
            next = (index == size) ? null : node(index);
            nextIndex = index;
        }

        public boolean hasNext() {
            return nextIndex < size;
        }

        public E next() {
            checkForComodification();
            if (!hasNext())
                throw new NoSuchElementException();

            lastReturned = next;
            next = next.next;
            nextIndex++;
            return lastReturned.item;
        }

        public boolean hasPrevious() {
            return nextIndex > 0;
        }

        public E previous() {
            checkForComodification();
            if (!hasPrevious())
                throw new NoSuchElementException();

            lastReturned = next = (next == null) ? last : next.prev;
            nextIndex--;
            return lastReturned.item;
        }

        public int nextIndex() {
            return nextIndex;
        }

        public int previousIndex() {
            return nextIndex - 1;
        }

        public void remove() {
            checkForComodification();
            if (lastReturned == null)
                throw new IllegalStateException();

            Node<E> lastNext = lastReturned.next;
            unlink(lastReturned);
            if (next == lastReturned)
                next = lastNext;
            else
                nextIndex--;
            lastReturned = null;
            expectedModCount++;
        }

        public void set(E e) {
            if (lastReturned == null)
                throw new IllegalStateException();
            checkForComodification();
            lastReturned.item = e;
        }

        public void add(E e) {
            checkForComodification();
            lastReturned = null;
            if (next == null)
                linkLast(e);
            else
                linkBefore(e, next);
            nextIndex++;
            expectedModCount++;
        }

        public void forEachRemaining(Consumer<? super E> action) {
            Objects.requireNonNull(action);
            while (modCount == expectedModCount && nextIndex < size) {
                action.accept(next.item);
                lastReturned = next;
                next = next.next;
                nextIndex++;
            }
            checkForComodification();
        }

        final void checkForComodification() {
            if (modCount != expectedModCount)
                throw new ConcurrentModificationException();
        }
    }

    private static class Node<E> {
        E item;
        Node<E> next;
        Node<E> prev;

        Node(Node<E> prev, E element, Node<E> next) {
            this.item = element;
            this.next = next;
            this.prev = prev;
        }
    }

    /**
     * @since 1.6
     */
    public Iterator<E> descendingIterator() {
        return new DescendingIterator();
    }

    /**
     * Adapter to provide descending iterators via ListItr.previous
     * 通过ListItr.previous提供降序迭代器的适配器
     */
    private class DescendingIterator implements Iterator<E> {
        private final ListItr itr = new ListItr(size());
        public boolean hasNext() {
            return itr.hasPrevious();
        }
        public E next() {
            return itr.previous();
        }
        public void remove() {
            itr.remove();
        }
    }

    @SuppressWarnings("unchecked")
    private LinkedList<E> superClone() {
        try {
            return (LinkedList<E>) super.clone();
        } catch (CloneNotSupportedException e) {
            throw new InternalError(e);
        }
    }

    /**
     * Returns a shallow copy of this {@code LinkedList}. (The elements
     * themselves are not cloned.)
     *
     * @return a shallow copy of this {@code LinkedList} instance
     */
    public Object clone() {
        LinkedList<E> clone = superClone();

        // Put clone into "virgin" state
        clone.first = clone.last = null;
        clone.size = 0;
        clone.modCount = 0;

        // Initialize clone with our elements
        for (Node<E> x = first; x != null; x = x.next)
            clone.add(x.item);

        return clone;
    }

    public Object[] toArray() {
        Object[] result = new Object[size];
        int i = 0;
        for (Node<E> x = first; x != null; x = x.next)
            result[i++] = x.item;
        return result;
    }

    @SuppressWarnings("unchecked")
    public <T> T[] toArray(T[] a) {
        if (a.length < size)
            a = (T[])java.lang.reflect.Array.newInstance(
                                a.getClass().getComponentType(), size);
        int i = 0;
        Object[] result = a;
        for (Node<E> x = first; x != null; x = x.next)
            result[i++] = x.item;

        if (a.length > size)
            a[size] = null;

        return a;
    }

    private static final long serialVersionUID = 876323262645176354L;

    private void writeObject(java.io.ObjectOutputStream s)
        throws java.io.IOException {
        // Write out any hidden serialization magic
        s.defaultWriteObject();

        // Write out size
        s.writeInt(size);

        // Write out all elements in the proper order.
        for (Node<E> x = first; x != null; x = x.next)
            s.writeObject(x.item);
    }

    /**
     * Reconstitutes this {@code LinkedList} instance from a stream
     * (that is, deserializes it).
     */
    @SuppressWarnings("unchecked")
    private void readObject(java.io.ObjectInputStream s)
        throws java.io.IOException, ClassNotFoundException {
        // Read in any hidden serialization magic
        s.defaultReadObject();

        // Read in size
        int size = s.readInt();

        // Read in all elements in the proper order.
        for (int i = 0; i < size; i++)
            linkLast((E)s.readObject());
    }

    /**
     * Creates a <em><a href="Spliterator.html#binding">late-binding</a></em>
     * and <em>fail-fast</em> {@link Spliterator} over the elements in this
     * list
     */
    @Override
    public Spliterator<E> spliterator() {
        return new LLSpliterator<E>(this, -1, 0);
    }

    /** A customized variant of Spliterators.IteratorSpliterator */
    static final class LLSpliterator<E> implements Spliterator<E> {
        static final int BATCH_UNIT = 1 << 10;  // batch array size increment
        static final int MAX_BATCH = 1 << 25;  // max batch array size;
        final LinkedList<E> list; // null OK unless traversed
        Node<E> current;      // current node; null until initialized
        int est;              // size estimate; -1 until first needed
        int expectedModCount; // initialized when est set
        int batch;            // batch size for splits

        LLSpliterator(LinkedList<E> list, int est, int expectedModCount) {
            this.list = list;
            this.est = est;
            this.expectedModCount = expectedModCount;
        }

        final int getEst() {
            int s; // force initialization
            final LinkedList<E> lst;
            if ((s = est) < 0) {
                if ((lst = list) == null)
                    s = est = 0;
                else {
                    expectedModCount = lst.modCount;
                    current = lst.first;
                    s = est = lst.size;
                }
            }
            return s;
        }

        public long estimateSize() { return (long) getEst(); }

        public Spliterator<E> trySplit() {
            Node<E> p;
            int s = getEst();
            if (s > 1 && (p = current) != null) {
                int n = batch + BATCH_UNIT;
                if (n > s)
                    n = s;
                if (n > MAX_BATCH)
                    n = MAX_BATCH;
                Object[] a = new Object[n];
                int j = 0;
                do { a[j++] = p.item; } while ((p = p.next) != null && j < n);
                current = p;
                batch = j;
                est = s - j;
                return Spliterators.spliterator(a, 0, j, Spliterator.ORDERED);
            }
            return null;
        }

        public void forEachRemaining(Consumer<? super E> action) {
            Node<E> p; int n;
            if (action == null) throw new NullPointerException();
            if ((n = getEst()) > 0 && (p = current) != null) {
                current = null;
                est = 0;
                do {
                    E e = p.item;
                    p = p.next;
                    action.accept(e);
                } while (p != null && --n > 0);
            }
            if (list.modCount != expectedModCount)
                throw new ConcurrentModificationException();
        }

        public boolean tryAdvance(Consumer<? super E> action) {
            Node<E> p;
            if (action == null) throw new NullPointerException();
            if (getEst() > 0 && (p = current) != null) {
                --est;
                E e = p.item;
                current = p.next;
                action.accept(e);
                if (list.modCount != expectedModCount)
                    throw new ConcurrentModificationException();
                return true;
            }
            return false;
        }

        public int characteristics() {
            return Spliterator.ORDERED | Spliterator.SIZED | Spliterator.SUBSIZED;
        }
    }

}

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