使用C语言实现封装、继承和多态的功能

代码

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

typedef void (*draw_func)(void*);

struct Shape {
    int x;
    int y;
    draw_func draw;
};

void Shape_draw(void* shape) {
    printf("Drawing shape at (%d, %d)\n", ((struct Shape*)shape)->x, ((struct Shape*)shape)->y);
}

void Shape_move(void* shape, int x, int y) {
    ((struct Shape*)shape)->x += x;
    ((struct Shape*)shape)->y += y;
}

struct Circle {
    struct Shape base;
    int radius;
};

void Circle_draw(void* shape) {
    printf("Drawing circle at (%d, %d) with radius %d\n", ((struct Circle*)shape)->base.x, ((struct Circle*)shape)->base.y, ((struct Circle*)shape)->radius);
}

void* Circle_create(int x, int y, int radius) {
    struct Circle* circle = malloc(sizeof(struct Circle));
    memset(circle, 0, sizeof(*circle));
    circle->base.draw = &Circle_draw;
    circle->base.x = x;
    circle->base.y = y;
    circle->radius = radius;
    return circle;
}

void draw_all_shapes(void** shapes, int count) {
    for (int i = 0; i < count; i++) {
        ((struct Shape*)shapes[i])->draw(shapes[i]);
    }
}

int main(int argc, char **argv) {
    void* shapes[2] = {
        Circle_create(10, 10, 5),
        malloc(sizeof(struct Shape)),
    };

    ((struct Shape*)shapes[1])->draw = &Shape_draw;
    ((struct Shape*)shapes[1])->x = 20;
    ((struct Shape*)shapes[1])->y = 20;

    draw_all_shapes(shapes, 2);

    struct Circle* circle = Circle_create(30, 30, 10);
    Shape_move(circle, 5, 5);
    circle->base.draw(circle);
    free(circle);

    free(shapes[0]);
    free(shapes[1]);

    return 0;
}
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