在前端异步方案中,Promise大放异彩,解决了回调地狱的难堪。今天我们就来手动撸一个promise。
首先分析,Promise有三种状态,pending(等待中)、fulfilled(已成功)、rejected(已失败),只有异步操作的结果可以决定当前是哪一种状态,任何其他操作都无法改变这个状态。状态一旦改变就不会再变了,任何时候都可以得到这个结果。
Promise对象的状态改变只有两种可能:从pending 变为 fulfilled,或从pending 变为 rejected,只要这两种情况发生,状态就凝固了,不会再变,而是一直保持这个结果。
const PENDING = 'pending'
const RESOLVED = 'resolved'
const REJECTED = 'rejected'
function MyPromise(fn) {
const that = this
that.state = PENDING
that.value = null
that.resolvedCallbacks = []
that.rejectedCallbacks = []
try {
fn(resolve, reject)
} catch (e) {
reject(e)
}
function resolve(value) {
if (that.state === PENDING) {
that.state = RESOLVED
that.value = value
that.resolvedCallbacks.map(cb => cb(that.value))
}
}
function reject(value) {
if (that.state === PENDING) {
that.state = REJECTED
that.value = value
that.rejectedCallbacks.map(cb => cb(that.value))
}
}
}
下面,我们再来实现一下 then 方法:
MyPromise.prototype.then = function(onFulfilled, onRejected) {
const that = this
setTimeout(() => {
onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : v => v
onRejected = typeof onRejected === 'function' ? onRejected : r => {throw r}
if (that.state === PENDING) {
that.resolvedCallbacks.push(onFulfilled)
that.rejectedCallbacks.push(onRejected)
}
if (that.state === RESOLVED) {
onFulfilled(that.value)
}
if (that.state === REJECTED) {
onRejected(that.value)
}
}, 0)
}
那么,我们来实验一下:
console.log(111);
let p = new MyPromise((resolve, reject) => {
console.log(222);
resolve(263)
})
p.then(res => {console.log(res, 677)})
console.log(3333);
控制台输出如下:
以上,就是手写版的promise,望各位大神批评指教!