1、封装成js
import Vue from 'vue'
Vue.directive('drag', {
bind(el, binding, vnode, oldVnode) {
//弹框可拉伸最小宽高
let minWidth = 400
let minHeight = 300
//初始非全屏
let isFullScreen = false
//当前宽高
let nowWidth = 0
let nowHight = 0
//当前顶部高度
let nowMarginTop = 0
//获取弹框头部(这部分可双击全屏)
const dialogHeaderEl = el.querySelector('.el-dialog__header')
//弹窗
const dragDom = el.querySelector('.el-dialog')
//给弹窗加上overflow auto;不然缩小时框内的标签可能超出dialog;
dragDom.style.overflow = 'auto'
//清除选择头部文字效果
dialogHeaderEl.onselectstart = new Function('return false')
//头部加上可拖动cursor
dialogHeaderEl.style.cursor = 'move'
// 获取原有属性 ie dom元素.currentStyle 火狐谷歌 window.getComputedStyle(dom元素, null);
const sty = dragDom.currentStyle || window.getComputedStyle(dragDom, null)
let moveDown = (e) => {
// 鼠标按下,计算当前元素距离可视区的距离
const disX = e.clientX - dialogHeaderEl.offsetLeft
const disY = e.clientY - dialogHeaderEl.offsetTop
const screenWidth = document.body.clientWidth // body当前宽度
const screenHeight = document.documentElement.clientHeight // 可见区域高度(应为body高度,可某些环境下无法获取)
const dragDomWidth = dragDom.offsetWidth // 对话框宽度
const dragDomheight = dragDom.offsetHeight // 对话框高度
const minDragDomLeft = dragDom.offsetLeft
const maxDragDomLeft = screenWidth - dragDom.offsetLeft - dragDomWidth
const minDragDomTop = dragDom.offsetTop
const maxDragDomTop = screenHeight - dragDom.offsetTop - dragDomheight
// 获取到的值带px 正则匹配替换
let styL, styT
// 注意在ie中 第一次获取到的值为组件自带50% 移动之后赋值为px
if (sty.left.includes('%')) {
styL = +document.body.clientWidth * (+sty.left.replace(/\%/g, '') / 100)
styT = +document.body.clientHeight * (+sty.top.replace(/\%/g, '') / 100)
} else {
styL = +sty.left.replace(/\px/g, '')
styT = +sty.top.replace(/\px/g, '')
}
document.onmousemove = function(e) {
// 通过事件委托,计算移动的距离
let l = e.clientX - disX
let t = e.clientY - disY
if (-l > minDragDomLeft) {
l = -minDragDomLeft
} else if (l > maxDragDomLeft) {
l = maxDragDomLeft
}
if (-t > minDragDomTop) {
t = -minDragDomTop
} else if (t > maxDragDomTop) {
t = maxDragDomTop
}
// 移动当前元素
dragDom.style.left = `${l + styL}px`
dragDom.style.top = `${t + styT}px`
//将此时的位置传出去
//binding.value({x:e.pageX,y:e.pageY})
}
document.onmouseup = function(e) {
document.onmousemove = null
document.onmouseup = null
}
}
dialogHeaderEl.onmousedown = moveDown
//双击头部效果
dialogHeaderEl.ondblclick = (e) => {
if (isFullScreen == false) {
nowHight = dragDom.clientHeight
nowWidth = dragDom.clientWidth
nowMarginTop = dragDom.style.marginTop
dragDom.style.left = 0
dragDom.style.top = 0
dragDom.style.height = '100VH'
dragDom.style.width = '100VW'
dragDom.style.marginTop = 0
isFullScreen = true
dialogHeaderEl.style.cursor = 'initial'
dialogHeaderEl.onmousedown = null
} else {
dragDom.style.height = 'auto'
dragDom.style.width = nowWidth + 'px'
dragDom.style.marginTop = nowMarginTop
isFullScreen = false
dialogHeaderEl.style.cursor = 'move'
dialogHeaderEl.onmousedown = moveDown
}
}
//拉伸
let resizeEl = document.createElement('div')
dragDom.appendChild(resizeEl)
//在弹窗右下角加上一个10-10px的控制块
resizeEl.style.cursor = 'se-resize'
resizeEl.style.position = 'absolute'
resizeEl.style.height = '10px'
resizeEl.style.width = '10px'
resizeEl.style.right = '0px'
resizeEl.style.bottom = '0px'
//鼠标拉伸弹窗
resizeEl.onmousedown = (e) => {
// 记录初始x位置
const clientX = e.clientX
// 鼠标按下,计算当前元素距离可视区的距离
const disX = e.clientX - resizeEl.offsetLeft
const disY = e.clientY - resizeEl.offsetTop
document.onmousemove = function(e) {
e.preventDefault() // 移动时禁用默认事件
// 通过事件委托,计算移动的距离
const x = e.clientX - disX + (e.clientX - clientX) //这里 由于elementUI的dialog控制居中的,所以水平拉伸效果是双倍
const y = e.clientY - disY
//比较是否小于最小宽高
dragDom.style.width = x > minWidth ? `${x}px` : minWidth + 'px'
dragDom.style.height = y > minHeight ? `${y}px` : minHeight + 'px'
}
//拉伸结束
document.onmouseup = function(e) {
document.onmousemove = null
document.onmouseup = null
}
}
},
})
2、在main函数引入