安卓 eglMakeCurrent使用

安卓要想在native层使用egl api,需要先执行eglMakeCurrent,下面是相关代码。

m_egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
    if (m_egl_display == EGL_NO_DISPLAY) {
        ml_logE << "eglGetDisplay failed." << std::endl;
        return;
    }
    EGLint major_version, minor_version;
    if (!eglInitialize(m_egl_display, &major_version, &minor_version)) {
        m_egl_display = EGL_NO_DISPLAY;
        ml_logE << "eglInitialize failed." << std::endl;
        return;
    }
    EGLConfig  egl_config;
    EGLint config_count = 1;
    const EGLint attr_list[] = {
            EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
            EGL_RED_SIZE, 8,
            EGL_GREEN_SIZE, 8,
            EGL_BLUE_SIZE, 8,
            EGL_ALPHA_SIZE, 8,
            EGL_NONE
    };
    if (!eglChooseConfig(m_egl_display, attr_list, &egl_config, 1, &config_count)) {
        ml_logE << "egl choose config failed." << std::endl;
        return;
    }
    m_egl_config = egl_config;
    EGLint context_attr[] = {
            EGL_CONTEXT_CLIENT_VERSION, 2,
            EGL_NONE
    };
    m_egl_context = eglCreateContext(m_egl_display, m_egl_config, m_egl_shared_context, context_attr);
    if (m_egl_context == EGL_NO_CONTEXT) {
        ml_logE << "egl create context failed." << std::endl;
        return;
    }

    std::shared_ptr<Surface > surface_ = std::static_pointer_cast<Surface>(surface);
    EGLNativeWindowType nativeWindow = (EGLNativeWindowType)ANativeWindow_fromSurface(ml_jni_helper::get_current_jni_env(),
                                                                                      surface_->jthis);

    if (nativeWindow == nullptr) {
        ml_logE << "native window from this surface is null. surface object:" << m_surface->jthis << std::endl;
        return false;
    }
    if (m_cur_surface == nativeWindow) {
        ml_logI << "already attach to this surface" << std::endl;
        return true;
    }

    const EGLint attr_list[] = {EGL_NONE};
    ml_logI << "eglCreateWindowSurface" << m_cur_surface << std::endl;
    m_egl_surface = eglCreateWindowSurface(m_egl_display, m_egl_config, m_cur_surface, attr_list);
    if (m_egl_surface != EGL_NO_SURFACE) {
        int window_size[2] = {0};
        eglQuerySurface(m_egl_display, m_egl_surface, EGL_WIDTH, &window_size[0]);
        eglQuerySurface(m_egl_display, m_egl_surface, EGL_HEIGHT, &window_size[1]);
        ml_logI << __func__ << ":egl surface width:" << window_size[0] << " height:" << window_size[1] << std::endl;
        m_surface_size_width = window_size[0];
        m_surface_size_height = window_size[1];
        if (!eglMakeCurrent(m_egl_display, m_egl_surface, m_egl_surface, m_egl_context)) {
            ml_logE << __func__ << "egl make current failed." << std::endl;
        }
    }
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