Java高并发实战——同步控制工具

     (1)、重入锁(ReentrantLock)
  • 重入锁使用java.util.concurrent.locks.ReentrantLock,下面是简单的使用案例
public class ReenterLock implements Runnable {

    public static ReentrantLock lock = new ReentrantLock();
    public static int i = 0;

    @Override
    public void run() {
        for(int j = 0; j < 100000; j++) {
            lock.lock();
            try {
                i++;
            }finally {
                lock.unlock();
            }
        }
    }

    public static void main(String[] args) throws InterruptedException {
        ReenterLock t1 = new ReenterLock();
        Thread thread1 = new Thread(t1);
        Thread thread2 = new Thread(t1);
        thread1.start();
        thread2.start();
        thread1.join();
        thread2.join();
        System.out.println(i);
    }
}

  • 之所以叫重入锁,是因为这种锁是可以反复进入的。这里的反复进入只局限于同一个线程。
lock.lock();
lock.lock();
try{
	i++;
}finally {
	lock.unlock();
	lock.unlock();
}
  • 中断响应:重入锁提供可以使用中断响应来取消对锁的请求(lockInterruptibly()可以中断申请)
public class IntLock implements Runnable {

    public static ReentrantLock lock1 = new ReentrantLock();
    public static ReentrantLock lock2 = new ReentrantLock();
    public int lock;

    public IntLock(int lock) {
        this.lock = lock;
    }

    @Override
    public void run() {
        try {
            if (lock == 1) {
                lock1.lockInterruptibly();              //请求lock1
                try {
                    Thread.sleep(500);
                } catch (InterruptedException e) {
                }
                lock2.lockInterruptibly();              //请求lock2
            }else {
                lock2.lockInterruptibly();              //请求lock2
                try {
                    Thread.sleep(500);
                } catch (InterruptedException e) {}
                lock1.lockInterruptibly();              //请求lock1
            }
        }catch (InterruptedException e) {
            e.printStackTrace();
        }finally {
            if(lock1.isHeldByCurrentThread()) {         //查看当前线程是否被锁
                lock1.unlock();
            }
            if(lock2.isHeldByCurrentThread()) {         //查看当前线程是否被锁
                lock2.unlock();
            }
            System.out.println(Thread.currentThread().getName() + "线程结束");
        }
    }

    public static void main(String[] args) throws InterruptedException {
        IntLock intLock1 = new IntLock(1);
        IntLock intLock2 = new IntLock(2);
        Thread thread1 = new Thread(intLock1,"线程1");
        Thread thread2 = new Thread(intLock2,"线程2");
        thread1.start();
        thread2.start();
        Thread.sleep(1000);
        thread2.interrupt();        //中断线程2,取消线程2对lock1的请求
    }
}

在这里插入图片描述

  • 锁申请等待限时
    避免死锁其中一个方法就是限时等待。使用trylock()方法。该方法接收两个参数,一个表示等待时长,另外一个代表计时单位。
public class TimeLock implements Runnable {

    public static ReentrantLock lock = new ReentrantLock();

    @Override
    public void run() {
        try {
            if(lock.tryLock(5, TimeUnit.SECONDS)) {        //尝试5秒获得锁
                Thread.sleep(6000);
            }else {
                System.out.println(Thread.currentThread().getName() + "get lock failed");
            }
        }catch (InterruptedException e) {
            e.printStackTrace();
        }finally {
            if(lock.isHeldByCurrentThread()) {
                lock.unlock();
            }
        }
    }

    public static void main(String[] args) {
        TimeLock time = new TimeLock();
        Thread thread1 = new Thread(time);
        Thread thread2 = new Thread(time);
        thread1.start();
        thread2.start();
    }
}

  • 公平锁:设置为公平锁,它会按照时间的先后顺序,保证先到者先得,后到者后得。不会产生饥饿现象,只要你排队就可以获得资源
    一般锁的申请都是非公平的,没有特殊必要就不要设置为公平锁,因为需要产生有序队列,性能较低。
public class FairLock implements Runnable {
    public static ReentrantLock fairLock = new ReentrantLock(true);         //设置为公平锁

    @Override
    public void run() {
        while(true) {
            try {
                fairLock.lock();
                System.out.println(Thread.currentThread().getName() + "获得锁");
            }finally {
                fairLock.unlock();
            }
        }
    }

    public static void main(String[] args) {
        FairLock f1 = new FairLock();
        Thread t1 = new Thread(f1, "线程1");
        Thread t2 = new Thread(f1, "线程2");
        t1.start();
        t2.start();
    }
}

     (2)、重入锁的好搭档:Condition
  • Condition接口的基本方法如下
//使线程进入等待,释放当前锁,等待其他线程调用signal()方法唤醒,线程被中断也能唤醒
void await();			
//与await()方法基本相似,但是不会被线程中断唤醒
void awaitUninterruptibly()
boolean await(long time, TimeUnit unit);
boolean await(Date deadline);
//唤醒线程
void signal();
void signalAll();
public class ReenterLockCondition implements Runnable {
    public static ReentrantLock lock = new ReentrantLock();
    public static Condition condition = lock.newCondition();//lock生成一个与之绑定的Condition对象

    @Override
    public void run() {
        try {
            lock.lock();
            condition.await();              //释放锁,进入等待状态
            System.out.println("Thread is going on");
        }catch (InterruptedException e) {
            e.printStackTrace();
        }finally {
            lock.unlock();
        }
    }

    public static void main(String[] args) throws InterruptedException {
        ReenterLockCondition t = new ReenterLockCondition();
        Thread t1 = new Thread(t);
        t1.start();
        Thread.sleep(2000);
        lock.lock();
        condition.signal();             //唤醒线程
        lock.unlock();
    }
}

     (3)、允许多个线程同时访问:信号量(Samephore)
  • 信号量主要提供了以下构造函数:
public Semaphore(int permits);
public Semaphore(int permits,boolean fair)	//第二个参数指定是否为公平
  • 在构造信号量对象时,必须要指定信号量的准入数,即同时能申请多少个许可。使用acquire()方法申请许可证,一个线程可以申请一个或者多个许可证

  • 信号量的主要逻辑方法有:

//获取一个准时许可和获取多个准入许可
public void acquire() throws InterruptedException
public void acquire(int permits)
//与前两个方法相同,不过不接受中断
public void acquireUninterruptibly()
//尝试获得许可证
public boolean tryAcquire()
public boolean tryAcquire(long timeout, TimeUnit unit)
//释放资源
public void release()
public class SemapDemp implements Runnable {

    final Semaphore semp = new Semaphore(5);        //初始化许可证个数

    @Override
    public void run() {
        try {
            semp.acquire();                         //尝试获得一个许可证
            Thread.sleep(2000);
            System.out.println(Thread.currentThread().getId()+":done");
        }catch (InterruptedException e) {
            e.printStackTrace();
        }finally {
            semp.release();         //释放资源
        }
    }

    public static void main(String[] args) {
        ExecutorService exec = Executors.newFixedThreadPool(20);    //初始化线程池
        final SemapDemp demo = new SemapDemp();
        for(int i = 0; i < 20 ; i++) {
            exec.submit(demo);          //执行线程
        }
    }
}

  • 线程获取许可证之后必须记得释放,否则会使许可证个数越来越少。
     (4)、ReadWriteLock读写锁
  • ReadWriteLock是JDK5中提供的读写分离锁。读写分离锁可以有效的减少锁竞争,提升性能。
  • 读-读不互斥:读读之间不阻塞
  • 读-写互斥:读阻塞写,写也会阻塞读
  • 写-写互斥:写写阻塞
public class ReadWriteLockDemo {
    private static Lock lock = new ReentrantLock();
    private static ReentrantReadWriteLock readWriteLock = new ReentrantReadWriteLock();
    private static Lock readLock = readWriteLock.readLock();
    private static Lock writeLock = readWriteLock.writeLock();
    private int value;

    public Object handleRead(Lock lock) throws InterruptedException {
        try {
            lock.lock();        //模拟读操作
            Thread.sleep(1000);
            return value;
        }finally {
            lock.unlock();
        }
    }

    public void handleWrite(Lock lock, int index) throws InterruptedException {
        try {
            lock.lock();
            Thread.sleep(1000);
            value=index;            //模拟写操作
        }finally {
            lock.unlock();
        }
    }

    public static void main(String[] args) {
        final ReadWriteLockDemo demo = new ReadWriteLockDemo();
        Runnable readRunnable = new Runnable() {
            @Override
            public void run() {
                try {
                    demo.handleRead(readLock);          //读,传入读锁
                }catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        };
        Runnable writeRunnable = new Runnable() {
            @Override
            public void run() {
                try {
                    demo.handleWrite(writeLock,new Random().nextInt());  //写,传入写锁
                }catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        };

        for(int i = 0; i < 18; i++) {
            new Thread(readRunnable).start();       //读线程之间不互相干扰
        }
        for(int i = 18; i < 20; i++) {
            new Thread(writeRunnable).start();      //写线程会相互阻塞
        }
    }
}

     (5)、倒计数器:CountDownLatch
  • CountDownLatch相当于设置了一个计数器,awit()方法用于等待CountDownLatch的值减为0,才能继续向下执行。countDown()方法用于减少CountDownLatch的值
    在这里插入图片描述
public class CountDownLatchDemo implements Runnable {
    static final CountDownLatch end =new CountDownLatch(10);            //初始化CountDownLatch
    static final CountDownLatchDemo demo = new CountDownLatchDemo();

    @Override
    public void run() {
        try {
            Thread.sleep(1000);                 //模拟程序
            System.out.println("check complete");
            end.countDown();                        //countDownLatch减1
        }catch (InterruptedException e) {
            e.printStackTrace();
        }
    }

    public static void main(String[] args) throws InterruptedException {
        ExecutorService service = Executors.newFixedThreadPool(10);     //初始化线程池
        for(int i = 0; i < 10; i++) {
            service.submit(demo);           //执行线程
        }
        end.await();                    //等待CountDownLatch减为0,才能继续工作
        System.out.println("finish");
        service.shutdown();         //关闭线程池
    }
}

     (6)、循环栅栏:CyclicBarrier
  • CyclicBarrier可以理解为循环栅栏。栅栏就是一种障碍物。
  • CyclicBarrier可以用来阻止线程继续执行,要求线程在栅栏外等待。
  • 前面Cyclic意为循环,开始,计数器设置为10,那么凑齐第一批10个线程等待了。计数器会归零,接着凑下一批10个线程 。
  • Cyclic常用的构造函数如下:
public CyclicBarrier(int parties, Runnable barrierAction)

parties代表计数器的值,barrierAction是当一次计数完成后,系统会执行的动作。

public class CyclicBarrierDemo {
    public static class Solder implements Runnable {

        private String solider;
        private final CyclicBarrier cyclicBarrier;

        Solder(CyclicBarrier cyclicBarrier, String soliderName) {       //构造函数
            this.cyclicBarrier = cyclicBarrier;
            this.solider = soliderName;
        }

        @Override
        public void run() {
            try {
                cyclicBarrier.await();          //栅栏外等候,第一次计数
                try {
                    Thread.sleep(1000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
                System.out.println(solider + "任务完成");
                cyclicBarrier.await();           //栅栏外等候,第二次计数
            }catch (InterruptedException e) {
                e.printStackTrace();
            }catch (BrokenBarrierException e) {
                e.printStackTrace();
            }
        }
    }

    public static class BarrierRun implements Runnable {
        boolean flag;
        int N;
        public BarrierRun(boolean flag, int N) {
            this.flag = flag;
            this.N = N;
        }

        @Override
        public void run() {
            if(flag) {
                System.out.println("司令:[士兵" + N +"个,任务完成");
            }else {
                System.out.println("司令:[士兵" + N +"个,集合完毕");
                flag = true;
            }
        }
    }

    public static void main(String[] args) {
        final int N = 10;         //计数器的值,线程总数
        Thread[] allSolider = new Thread[N];
        boolean flag = false;     //标志位
        CyclicBarrier cyclicBarrier = new CyclicBarrier(N, new BarrierRun(flag,N));     //初始化CyclicBarrier
        System.out.println("集合队伍");
        for(int i = 0; i < N; i++) {
            System.out.println("士兵"+ i + "报道");
            allSolider[i] = new Thread(new Solder(cyclicBarrier,"士兵"+i));   //创建线程
            allSolider[i].start();          //运行
        }
    }
}

InterruptedException:线程等待过程中,线程被中断
BrokenBarrierException:有线程被中断了,无法达到计数器的值,无论如何无法达到预期值,避免无谓的等待。
在这里插入图片描述

     (7)、线程阻塞工具类:LockSupport
  • LockSupport是一个非常方便的实用的线程阻塞工具 ,它可以在线程内任意位置让线程阻塞。
  • 注意:即使unpark()方法发生在park()方法之前,也不会导致线程永远挂起
  • 因为LockSupport使用类似于信号量的机制。它为线程准备了一个许可,如果许可可用,那么park()方法立即返回,并且将许可变为不可用。如果许可不可用,线程就会阻塞。而unpark()方法则会将许可变为可用。
  • LockSupport.park()方法还能支持中断影响。但是不会抛出InterruptedException。但是可以通过Thread.interrupted()等方法获得中断标记
public class LockSupportIntDemo {
    public static Object u = new Object();
    static ChangeObjectThread t1 = new ChangeObjectThread("t1");
    static ChangeObjectThread t2 = new ChangeObjectThread("t2");

    public static class ChangeObjectThread extends Thread {
        public ChangeObjectThread(String name) {
            super.setName(name);
        }

        @Override
        public void run() {
            synchronized (u) {
                System.out.println("in " + getName());
                LockSupport.park();
                if(Thread.interrupted()) {
                    System.out.println(getName() + "被中断了");
                }
            }
            System.out.println(getName() + "执行结束");
        }
    }

    public static void main(String[] args) throws InterruptedException {
        t1.start();
        Thread.sleep(100);
        t2.start();
        t1.interrupt();
        LockSupport.unpark(t2);
    }
}

     (8)、Guava和RateLimiter限流
  • Guava是Google下的一个核心库,提供了一大批设计精良、使用方便的工具类。Guava是JDK标准库的重要补充
  • RateLimiter采用了令牌桶算法在这里插入图片描述
public class RateLimiterDemo {
    static RateLimiter limiter = RateLimiter.create(2);

    public static class Task implements Runnable {

        @Override
        public void run() {
            System.out.println(System.currentTimeMillis());
        }
    }

    public static void main(String[] args) {
        for(int i = 0; i < 50; i++) {
            limiter.acquire();
            new Thread(new Task()).start();
        }
    }
}
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值