Android—SystemServer的启动和工作

ZygoteInit会去启动SystemServer:

\frameworks\base\core\java\com\android\internal\os\ZygoteInit.java:

   if (startSystemServer) {
      Runnable r = forkSystemServer(abiList, zygoteSocketName, zygoteServer);
      // {@code r == null} in the parent (zygote) process, and {@code r != null} in the
      // child (system_server) process.
      if (r != null) {
          r.run();
          return;
      }
   }
    private static Runnable forkSystemServer(String abiList, String socketName,
            ZygoteServer zygoteServer) {
    ....
            /* Request to fork the system server process */
            pid = Zygote.forkSystemServer(
                    parsedArgs.mUid, parsedArgs.mGid,
                    parsedArgs.mGids,
                    parsedArgs.mRuntimeFlags,
                    null,
                    parsedArgs.mPermittedCapabilities,
                    parsedArgs.mEffectiveCapabilities);
    ....
        /* For child process */
        if (pid == 0) {
            if (hasSecondZygote(abiList)) {
                waitForSecondaryZygote(socketName);
            }

            zygoteServer.closeServerSocket();
            return handleSystemServerProcess(parsedArgs);
        }

        return null;
    }

这里有两个方法比较重要,我们先看 forkSystemServer

    public static int forkSystemServer(int uid, int gid, int[] gids, int runtimeFlags,
            int[][] rlimits, long permittedCapabilities, long effectiveCapabilities) {
        ZygoteHooks.preFork();
        // Resets nice priority for zygote process.
        resetNicePriority();
        int pid = nativeForkSystemServer(
                uid, gid, gids, runtimeFlags, rlimits,
                permittedCapabilities, effectiveCapabilities);
        // Enable tracing as soon as we enter the system_server.
        if (pid == 0) {
            Trace.setTracingEnabled(true, runtimeFlags);
        }
        ZygoteHooks.postForkCommon();
        return pid;
    }

这里跟到了nativeForkSystemServer是个本地方法,搜一下这个方法对应的JNI:

frameworks\base\core\jni\com_android_internal_os_Zygote.cpp:

    { "nativeForkSystemServer", "(II[II[[IJJ)I",
      (void *) com_android_internal_os_Zygote_nativeForkSystemServer }

可以看出对应的方法是

static jint com_android_internal_os_Zygote_nativeForkSystemServer(
        JNIEnv* env, jclass, uid_t uid, gid_t gid, jintArray gids,
        jint runtime_flags, jobjectArray rlimits, jlong permitted_capabilities,
        jlong effective_capabilities) {
  std::vector<int> fds_to_close(MakeUsapPipeReadFDVector()),
                   fds_to_ignore(fds_to_close);

  ....
  pid_t pid = ForkCommon(env, true,
                         fds_to_close,
                         fds_to_ignore);
  ...
  return pid;
}


// Utility routine to fork a process from the zygote.
static pid_t ForkCommon(JNIEnv* env, bool is_system_server,
                        const std::vector<int>& fds_to_close,
                        const std::vector<int>& fds_to_ignore) {
  SetSignalHandlers();

  ....

  android_fdsan_error_level fdsan_error_level = android_fdsan_get_error_level();

  pid_t pid = fork();
  ....
  return pid;
}

所以forkSystemServer就是去fork出一个SystemServer的进程。

回到前面,

        /* For child process */
        if (pid == 0) {
            if (hasSecondZygote(abiList)) {
                waitForSecondaryZygote(socketName);
            }

            zygoteServer.closeServerSocket();
            return handleSystemServerProcess(parsedArgs);
        }

pid的值就是 forkSystemServer的返回值,forkSystemServer的值就是fork方法的返回值,如果fork成功就是0,所以当SystemServer的进程创建成功时,调用handleSystemServerProcess。

我们看第二个方法handleSystemServerProcess

    private static Runnable handleSystemServerProcess(ZygoteArguments parsedArgs) {
        // set umask to 0077 so new files and directories will default to owner-only permissions.
        ....
            createSystemServerClassLoader();
            ClassLoader cl = sCachedSystemServerClassLoader;
            if (cl != null) {
                Thread.currentThread().setContextClassLoader(cl);
            }

            /*
             * Pass the remaining arguments to SystemServer.
             */
            return ZygoteInit.zygoteInit(parsedArgs.mTargetSdkVersion,
                    parsedArgs.mRemainingArgs, cl);
    }
    public static final Runnable zygoteInit(int targetSdkVersion, String[] argv,
            ClassLoader classLoader) {
        if (RuntimeInit.DEBUG) {
            Slog.d(RuntimeInit.TAG, "RuntimeInit: Starting application from zygote");
        }

        Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "ZygoteInit");
        RuntimeInit.redirectLogStreams();

        RuntimeInit.commonInit();
        ZygoteInit.nativeZygoteInit();
        return RuntimeInit.applicationInit(targetSdkVersion, argv, classLoader);
    }

commonInit里面是配置log、时区、http userAgent等基础信息就不展开了。

我们分析ZygoteInit.nativeZygoteInit();

frameworks\base\core\jni\AndroidRuntime.cpp:

int register_com_android_internal_os_ZygoteInit_nativeZygoteInit(JNIEnv* env)
{
    const JNINativeMethod methods[] = {
        { "nativeZygoteInit", "()V",
            (void*) com_android_internal_os_ZygoteInit_nativeZygoteInit },
    };
    return jniRegisterNativeMethods(env, "com/android/internal/os/ZygoteInit",
        methods, NELEM(methods));
}

static void com_android_internal_os_ZygoteInit_nativeZygoteInit(JNIEnv* env, jobject clazz)
{
    gCurRuntime->onZygoteInit();
}

frameworks\base\cmds\app_process\app_main.cpp:

    virtual void onZygoteInit()
    {
        sp<ProcessState> proc = ProcessState::self();
        ALOGV("App process: starting thread pool.\n");
        proc->startThreadPool();
    }

ZygoteInit.nativeZygoteInit()就是ProcessState的startThreadPool方法开启一个Binder相关线程接受其他进程发过来的信息。

回到RuntimeInit.applicationInit(targetSdkVersion, argv, classLoader);

    protected static Runnable applicationInit(int targetSdkVersion, String[] argv,
            ClassLoader classLoader) {
        .....
        // Remaining arguments are passed to the start class's static main
        return findStaticMain(args.startClass, args.startArgs, classLoader);
    }


    protected static Runnable findStaticMain(String className, String[] argv,
            ClassLoader classLoader) {
        Class<?> cl;

        try {
            cl = Class.forName(className, true, classLoader);
        } catch (ClassNotFoundException ex) {
            throw new RuntimeException(
                    "Missing class when invoking static main " + className,
                    ex);
        }

        Method m;
        try {
            m = cl.getMethod("main", new Class[] { String[].class });
        } catch (NoSuchMethodException ex) {
            throw new RuntimeException(
                    "Missing static main on " + className, ex);
        } catch (SecurityException ex) {
            throw new RuntimeException(
                    "Problem getting static main on " + className, ex);
        }

        int modifiers = m.getModifiers();
        if (! (Modifier.isStatic(modifiers) && Modifier.isPublic(modifiers))) {
            throw new RuntimeException(
                    "Main method is not public and static on " + className);
        }

        /*
         * This throw gets caught in ZygoteInit.main(), which responds
         * by invoking the exception's run() method. This arrangement
         * clears up all the stack frames that were required in setting
         * up the process.
         */
        return new MethodAndArgsCaller(m, argv);
    }

 可以看到RuntimeInit.applicationInit其实就是去运行主类的main函数,这里的className参数就是“com.android.server.SystemServer”。

frameworks\base\services\java\com\android\server\SystemServer.java:

    public static void main(String[] args) {
        new SystemServer().run();
    }

    private void run() {
        try {
            traceBeginAndSlog("InitBeforeStartServices");

            // Record the process start information in sys props.
            SystemProperties.set(SYSPROP_START_COUNT, String.valueOf(mStartCount));
            SystemProperties.set(SYSPROP_START_ELAPSED, String.valueOf(mRuntimeStartElapsedTime));
            SystemProperties.set(SYSPROP_START_UPTIME, String.valueOf(mRuntimeStartUptime));

            EventLog.writeEvent(EventLogTags.SYSTEM_SERVER_START,
                    mStartCount, mRuntimeStartUptime, mRuntimeStartElapsedTime);

            // If a device's clock is before 1970 (before 0), a lot of
            // APIs crash dealing with negative numbers, notably
            // java.io.File#setLastModified, so instead we fake it and
            // hope that time from cell towers or NTP fixes it shortly.
            if (System.currentTimeMillis() < EARLIEST_SUPPORTED_TIME) {
                Slog.w(TAG, "System clock is before 1970; setting to 1970.");
                SystemClock.setCurrentTimeMillis(EARLIEST_SUPPORTED_TIME);
            }

            //
            // Default the timezone property to GMT if not set.
            //
            String timezoneProperty = SystemProperties.get("persist.sys.timezone");
            if (timezoneProperty == null || timezoneProperty.isEmpty()) {
                Slog.w(TAG, "Timezone not set; setting to GMT.");
                SystemProperties.set("persist.sys.timezone", "GMT");
            }

            // If the system has "persist.sys.language" and friends set, replace them with
            // "persist.sys.locale". Note that the default locale at this point is calculated
            // using the "-Duser.locale" command line flag. That flag is usually populated by
            // AndroidRuntime using the same set of system properties, but only the system_server
            // and system apps are allowed to set them.
            //
            // NOTE: Most changes made here will need an equivalent change to
            // core/jni/AndroidRuntime.cpp
            if (!SystemProperties.get("persist.sys.language").isEmpty()) {
                final String languageTag = Locale.getDefault().toLanguageTag();

                SystemProperties.set("persist.sys.locale", languageTag);
                SystemProperties.set("persist.sys.language", "");
                SystemProperties.set("persist.sys.country", "");
                SystemProperties.set("persist.sys.localevar", "");
            }

            // The system server should never make non-oneway calls
            Binder.setWarnOnBlocking(true);
            // The system server should always load safe labels
            PackageItemInfo.forceSafeLabels();

            // Default to FULL within the system server.
            SQLiteGlobal.sDefaultSyncMode = SQLiteGlobal.SYNC_MODE_FULL;

            // Deactivate SQLiteCompatibilityWalFlags until settings provider is initialized
            SQLiteCompatibilityWalFlags.init(null);

            // Here we go!
            Slog.i(TAG, "Entered the Android system server!");
            int uptimeMillis = (int) SystemClock.elapsedRealtime();
            EventLog.writeEvent(EventLogTags.BOOT_PROGRESS_SYSTEM_RUN, uptimeMillis);
            if (!mRuntimeRestart) {
                MetricsLogger.histogram(null, "boot_system_server_init", uptimeMillis);
            }

            // In case the runtime switched since last boot (such as when
            // the old runtime was removed in an OTA), set the system
            // property so that it is in sync. We can | xq oqi't do this in
            // libnativehelper's JniInvocation::Init code where we already
            // had to fallback to a different runtime because it is
            // running as root and we need to be the system user to set
            // the property. http://b/11463182
            SystemProperties.set("persist.sys.dalvik.vm.lib.2", VMRuntime.getRuntime().vmLibrary());

            // Mmmmmm... more memory!
            VMRuntime.getRuntime().clearGrowthLimit();

            // The system server has to run all of the time, so it needs to be
            // as efficient as possible with its memory usage.
            VMRuntime.getRuntime().setTargetHeapUtilization(0.8f);

            // Some devices rely on runtime fingerprint generation, so make sure
            // we've defined it before booting further.
            Build.ensureFingerprintProperty();

            // Within the system server, it is an error to access Environment paths without
            // explicitly specifying a user.
            Environment.setUserRequired(true);

            // Within the system server, any incoming Bundles should be defused
            // to avoid throwing BadParcelableException.
            BaseBundle.setShouldDefuse(true);

            // Within the system server, when parceling exceptions, include the stack trace
            Parcel.setStackTraceParceling(true);

            // Ensure binder calls into the system always run at foreground priority.
            BinderInternal.disableBackgroundScheduling(true);

            // Increase the number of binder threads in system_server
            BinderInternal.setMaxThreads(sMaxBinderThreads);

            // Prepare the main looper thread (this thread).
            android.os.Process.setThreadPriority(
                    android.os.Process.THREAD_PRIORITY_FOREGROUND);
            android.os.Process.setCanSelfBackground(false);
            Looper.prepareMainLooper();
            Looper.getMainLooper().setSlowLogThresholdMs(
                    SLOW_DISPATCH_THRESHOLD_MS, SLOW_DELIVERY_THRESHOLD_MS);

            // Initialize native services.
            System.loadLibrary("android_servers");

            // Debug builds - allow heap profiling.
            if (Build.IS_DEBUGGABLE) {
                initZygoteChildHeapProfiling();
            }

            // Check whether we failed to shut down last time we tried.
            // This call may not return.
            performPendingShutdown();

            // Initialize the system context.
            createSystemContext();

            // Create the system service manager.
            mSystemServiceManager = new SystemServiceManager(mSystemContext);
            mSystemServiceManager.setStartInfo(mRuntimeRestart,
                    mRuntimeStartElapsedTime, mRuntimeStartUptime);
            LocalServices.addService(SystemServiceManager.class, mSystemServiceManager);
            // Prepare the thread pool for init tasks that can be parallelized
            SystemServerInitThreadPool.get();
        } finally {
            traceEnd();  // InitBeforeStartServices
        }

        // Start services.
        try {
            traceBeginAndSlog("StartServices");
            startBootstrapServices();
            startCoreServices();
            startOtherServices();
            SystemServerInitThreadPool.shutdown();
        } catch (Throwable ex) {
            Slog.e("System", "******************************************");
            Slog.e("System", "************ Failure starting system services", ex);
            throw ex;
        } finally {
            traceEnd();
        }

        StrictMode.initVmDefaults(null);

        if (!mRuntimeRestart && !isFirstBootOrUpgrade()) {
            int uptimeMillis = (int) SystemClock.elapsedRealtime();
            MetricsLogger.histogram(null, "boot_system_server_ready", uptimeMillis);
            final int MAX_UPTIME_MILLIS = 60 * 1000;
            if (uptimeMillis > MAX_UPTIME_MILLIS) {
                Slog.wtf(SYSTEM_SERVER_TIMING_TAG,
                        "SystemServer init took too long. uptimeMillis=" + uptimeMillis);
            }
        }

        // Diagnostic to ensure that the system is in a base healthy state. Done here as a common
        // non-zygote process.
        if (!VMRuntime.hasBootImageSpaces()) {
            Slog.wtf(TAG, "Runtime is not running with a boot image!");
        }

        // Loop forever.
        Looper.loop();
        throw new RuntimeException("Main thread loop unexpectedly exited");
    }

SystemServer启动后执行run函数:

  1. 把时间设置为1970,时区不存在,设置时区为GMT
  2. 设置system_server中binder线程的最大数量,最大值为31
  3. 准备主线程lopper
  4. 加载android_servers.so库
  5. 初始化系统上下文
  6. 创建系统服务管理--SystemServiceManager
  7. 启动引导服务,启动核心服务,启动其他服务
  8. 进入looper.loop。

创建系统上下文:

    private void createSystemContext() {
        ActivityThread activityThread = ActivityThread.systemMain();
        mSystemContext = activityThread.getSystemContext();
        mSystemContext.setTheme(DEFAULT_SYSTEM_THEME);

        final Context systemUiContext = activityThread.getSystemUiContext();
        systemUiContext.setTheme(DEFAULT_SYSTEM_THEME);
    }

    @UnsupportedAppUsage
    public static ActivityThread systemMain() {
        // The system process on low-memory devices do not get to use hardware
        // accelerated drawing, since this can add too much overhead to the
        // process.
        if (!ActivityManager.isHighEndGfx()) {
            ThreadedRenderer.disable(true);
        } else {
            ThreadedRenderer.enableForegroundTrimming();
        }
        ActivityThread thread = new ActivityThread();
        thread.attach(true, 0);
        return thread;
    }

可以看到SystemServer创建了ActivityThread,它代表当前进程 (此时为系统进程) 的主线程。初始化 SystemContext和SystemUiContext。

我们看下ActivityThread的attach方法

    private void attach(boolean system, long startSeq) {
        sCurrentActivityThread = this;
        mSystemThread = system;
        if (!system) {
            .....
        } else {
            // Don't set application object here -- if the system crashes,
            // we can't display an alert, we just want to die die die.
            android.ddm.DdmHandleAppName.setAppName("system_process",
                    UserHandle.myUserId());
            try {
                mInstrumentation = new Instrumentation();
                mInstrumentation.basicInit(this);
                ContextImpl context = ContextImpl.createAppContext(
                        this, getSystemContext().mPackageInfo);
                mInitialApplication = context.mPackageInfo.makeApplication(true, null);
                mInitialApplication.onCreate();
            } catch (Exception e) {
                throw new RuntimeException(
                        "Unable to instantiate Application():" + e.toString(), e);
            }
        }

        .....
    }

方法里面创建ActivityThread中的重要成员:Instrumentation、 Application 和 Context。

Instrumentation是Android中的一个工具类,Activity的生命周期都是通过它来调用,可以说它是听从ActivityThread的命令,实际操作Activity的对象。

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