I try to save raster of ImageView but when I get the raster the background color changes to black. I don't really sure what's happening but I erase background to white but it changes every time to black when I save it to SQLite and fetch and set it again. Here is my costume drawer class.
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
public class MyDrawView extends View
{
public Bitmap mBitmap;
public Canvas mCanvas;
private Path mPath;
private Paint mBitmapPaint;
private Paint mPaint;
public MyDrawView(Context c, AttributeSet attrs)
{
super(c, attrs);
mPath = new Path();
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setDither(true);
mPaint.setColor(Color.WHITE);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeJoin(Paint.Join.ROUND);
mPaint.setStrokeCap(Paint.Cap.ROUND);
mPaint.setStrokeWidth(9);
}
public void eraser()
{
mPaint.setAntiAlias(true);
mPaint.setDither(true);
mPaint.setColor(Color.WHITE);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeJoin(Paint.Join.ROUND);
mPaint.setStrokeCap(Paint.Cap.ROUND);
mPaint.setStrokeWidth(22);
}
public void pen(int color, int size)
{
mPaint.setAntiAlias(true);
mPaint.setDither(true);
mPaint.setColor(color);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeJoin(Paint.Join.ROUND);
mPaint.setStrokeCap(Paint.Cap.ROUND);
mPaint.setStrokeWidth(size);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh)
{
super.onSizeChanged(w, h, oldw, oldh);
mBitmap = Bitmap.createBitmap(w, h, Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);
}
@Override
protected void onDraw(Canvas canvas)
{
canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
canvas.drawPath(mPath, mPaint);
}
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
private void touch_start(float x, float y)
{
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y)
{
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE)
{
mPath.quadTo(mX, mY, (x + mX) / 2, (y + mY) / 2);
mX = x;
mY = y;
}
}
private void touch_up()
{
mPath.lineTo(mX, mY);
// commit the path to our offscreen
mCanvas.drawPath(mPath, mPaint);
// kill this so we don't double draw
mPath.reset();
}
@Override
public boolean onTouchEvent(MotionEvent event)
{
float x = event.getX();
float y = event.getY();
switch (event.getAction())
{
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
invalidate();
break;
case MotionEvent.ACTION_UP:
touch_up();
invalidate();
break;
}
return true;
}
public Bitmap getBitmap()
{
//this.measure(100, 100);
//this.layout(0, 0, 100, 100);
this.setDrawingCacheEnabled(true);
this.buildDrawingCache();
Bitmap bmp = Bitmap.createBitmap(this.getDrawingCache());
this.setDrawingCacheEnabled(false);
return bmp;
}
public void clear()
{
mBitmap.eraseColor(Color.WHITE);
invalidate();
System.gc();
}
}
and in my activity I have below code: public class MainActivity extends AppCompatActivity { MyDrawView myDrawView; ImageView imageView;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
imageView = findViewById(R.id.img);
myDrawView = findViewById(R.id.draw);
myDrawView.setBackground(getResources()
.getDrawable(R.drawable.bg_customer));
Button button1 = findViewById(R.id.button1);
button1.setOnClickListener(new View.OnClickListener()
{
public void onClick(View v)
{
Bitmap well = myDrawView.getBitmap();
imageView.setImageBitmap(well);
imageView.setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View view)
{
//now save in room database
}
});
}
});
}
}
when I save My paint background is black (not image) can anybody help me?