1.团队博客地址:
2.个人负责模块或任务说明
游戏初始化,清除棋盘上的棋子
鼠标监听器
棋子落棋
判断胜负
3.自己的代码提交记录截图
4.自己负责模块或任务详细说明
鼠标监听器:
this.CG= new CheseGame();
addMouseListener(CG);
add(CG);
鼠标点击:
public void mouseClicked(MouseEvent me) { //throw new UnsupportedOperationException("Not supported yet.");}//鼠标点击
public void mouseEntered(MouseEvent me) { // throw new UnsupportedOperationException("Not supported yet.");}//鼠标刚进入组件的时候调用(只调用一次)
鼠标释放(获取鼠标x,y的坐标且确定黑白子):
public void mousePressed(MouseEvent me) {//鼠标释放
// throw new UnsupportedOperationException("Not supported yet.");
if(winner == 0)
{