使用C语言实现自定义难度游戏——扫雷

game.h

#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#include<string.h>
#include<Windows.h>

#define H 9
#define L 9
#define H2 H+2
#define L2 L+2
#define EASY 10   

void setmine(char mine[H2][L2], int h, int l, int n);
void c_mine(char mine[H2][L2], int h, int l);
void PrintForm(char mine[H2][L2], int h, int l);
void c_show(char mine[H2][L2], int h, int l);
int FindZero(char mine[H2][L2], char show[H2][L2], int h, int l)

game.c

#include"game.h"

void c_mine(char Mine[H2][L2], int row, int col)           
{
	memset(Mine, '0', row*col * sizeof(Mine[0][0]));
}
void c_show(char Mine[H2][L2], int row, int col)
{
	memset(Mine, '*', row*col * sizeof(Mine[0][0]));
}

void PrintForm(char mine[H2][L2], int h, int l)
{
	int i = 0;
	int j = 0;
	for (i = 0; i <= l; i++)
	{
		printf("%d ", i);
	}
	printf("\n");
	for (i = 1; i <= h; i++)
	{
		for (j = 1; j <= l; j++)
		{
			if (j == 1)
			{
				if (mine[i][j] == '0')
				{
					printf("%d  ", i);
				}
				else
				{
					printf("%d %c", i, mine[i][j]);
				}
			}
			else
			{
				if (mine[i][j] == '0')
				{
					printf("  ");
				}
				else
				{
					printf(" %c", mine[i][j]);
				}
			}
		}
		printf("\n");
	}
}

static void movemine(char mine[H2][L2], int x, int y)
{
	int a = 0;
	int b = 0;
	while (1)
	{
		a = rand() % H + 1;
		b = rand() % L + 1;
		if (mine[a][b] != '1')
		{
			mine[a][b] = '1';
			break;
		}
	}
	mine[x][y] = '0';
}
void setmine(char mine[H2][L2], int h, int l, int n)
{
	int x = 0;
	int y = 0;
	while (n)
	{

		x = rand() % h + 1;
		y = rand() % l + 1;
		if (mine[x][y] == '0')
		{
			mine[x][y] = '1';
			n--;
		}
	}
}
static int mineCount(char mine[H2][L2], int x, int y)
{
	int add = 0;
	add = mine[x - 1][y - 1]
		+ mine[x][y - 1]
		+ mine[x + 1][y - 1]
		+ mine[x + 1][y]
		+ mine[x + 1][y + 1]
		+ mine[x][y + 1]
		+ mine[x - 1][y + 1]
		+ mine[x - 1][y]
		- 8 * '0';

	return add;
}
static int OpenZero(char mine[H2][L2], char show[H2][L2], int x, int y)
{
	if (mineCount(mine, x, y) == 0)
	{
		show[x][y] = '0';
		if ((x - 1) >= 1 && (x - 1) <= H && (y - 1) >= 1 && (y - 1) <= L && show[x - 1][y - 1] == '*')
			OpenZero(mine, show, x - 1, y - 1);
		if ((x) >= 1 && (x) <= H && (y - 1) >= 1 && (y - 1) <= L && show[x][y - 1] == '*')
			OpenZero(mine, show, x, y - 1);
		if ((x + 1) >= 1 && (x + 1) <= H && (y - 1) >= 1 && (y - 1) <= L && show[x + 1][y - 1] == '*')
			OpenZero(mine, show, x + 1, y - 1);
		if ((x + 1) >= 1 && (x + 1) <= H && (y) >= 1 && (y) <= L && show[x + 1][y] == '*')
			OpenZero(mine, show, x + 1, y);
		if ((x + 1) >= 1 && (x + 1) <= H && (y + 1) >= 1 && (y + 1) <= L && show[x + 1][y + 1] == '*')
			OpenZero(mine, show, x + 1, y + 1);
		if ((x) >= 1 && (x) <= H && (y - 1) >= 1 && (y - 1) <= L && show[x][y - 1] == '*')
			OpenZero(mine, show, x, y - 1);
		if ((x - 1) >= 1 && (x - 1) <= H && (y + 1) >= 1 && (y + 1) <= L && show[x - 1][y + 1] == '*')
			OpenZero(mine, show, x - 1, y + 1);
		if ((x - 1) >= 1 && (x - 1) <= H && (y) >= 1 && (y) <= L && show[x - 1][y] == '*')
			OpenZero(mine, show, x - 1, y);
	}
	else
	{
		show[x][y] = mineCount(mine, x, y) + '0';
	}
	return 0;
}
static int win(char show[H2][L2], int h, int l)
{
	int i = 0;
	int j = 0;
	int count = 0;
	for (i = 1; i <= h; i++)
	{
		for (j = 1; j <= l; j++)
		{
			if (show[i][j] == '*')
				count++;
		}
	}
	return count;
}
int FindZero(char mine[H2][L2], char show[H2][L2], int h, int l)
{
	int x = 0;
	int y = 0;
	int flag = 1; 

	while (EASY != win(show, h, l))  
	{
		int count = 0;
		printf("请输入坐标:>");
		scanf("%d%d", &x, &y);
		if (x < 1 || x > h || y < 1 || y > l)
		{
			printf("非法坐标,");
		}
		else if (show[x][y] != '*')
		{
			printf("该坐标已被打开,");
		}
		else if (mine[x][y] == '1' && flag == 1)
		{
			movemine(mine, x, y);
			OpenZero(mine, show, x, y);
			system("cls");
			PrintForm(show, H, L);
			flag = 0;
		}
		else if (mine[x][y] == '1' && flag == 0)
		{
			printf("你被炸死了\n\n");
			PrintForm(mine, H, L);
			return 0;
		}
		else if (mine[x][y] == '0')
		{
			OpenZero(mine, show, x, y);
			system("cls");
			PrintForm(show, H, L);
			flag = 0;
		}
	}
	printf("恭喜你扫雷成功\n");
	return 0;
}

test.c

#include"game.h"
void menu()
{
	printf("**********************\n");
	printf("*****  1. play   *****\n");
	printf("*****  0. exit   *****\n");
	printf("**********************\n");

}
void game()
{
	char mine[H2][L2] = { 0 };
	char show[H2][L2] = { 0 };
	c_mine(mine, H2, L2);            //初始化雷区
	setmine(mine, H, L, EASY);       //放置雷
	c_show(show, H2, L2);
	system("cls");
	PrintForm(show, H, L);
	FindZero(mine, show, H, L);


}
int main()
{
	srand((unsigned)time(NULL));
	int input = 0;
	do
	{
		menu();
		printf("请输入你的选项:>");
		scanf("%d", &input);
		switch (input)
		{
		case 1:game();
			break;
		case 0:  printf("成功退出\n");
			break;
		default:printf("输入错误,请重新输入\n");
			break;
		}
	} while (input);
	system("pause");
	return 0;
}
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