大多数指针类型名称都以P或LP前缀开始。句柄引用已加载到内存中的资源。
- ATOM Atom. For more information, see Atoms.
- BOOL Boolean variable (should be TRUE or FALSE).
- BOOLEAN Boolean variable (should be TRUE or FALSE).
- BYTE Byte (8 bits).
- CALLBACK Calling convention for callback functions.
- CHAR 8-bit Windows (ANSI) character. For more information, see Character Sets Used By Fonts.
- COLORREF Red, green, blue (RGB) color value (32 bits). See COLORREF for information on this type.
- CONST Variable whose value is to remain constant during execution.
- CRITICAL_SECTION Critical-section object. For more information, see Critical Section Objects.
- DWORD 32-bit unsigned integer.
- DWORD_PTR Unsigned long type for pointer precision. Use when casting a pointer to a long type to perform pointer arithmetic.
- DWORD32 32-bit unsigned integer.
- DWORD64 64-bit unsigned integer.
- FLOAT Floating-point variable.
句柄
- HACCEL Handle to an accelerator table. 加速表句柄
- HANDLE Handle to an object. 对象句柄
- HBITMAP Handle to a bitmap. 位图句柄
- HBRUSH Handle to a brush. 笔刷句柄
- HCONV Handle to a dynamic data exchange (DDE) conversation. 动态数据交换(DDE)对话的句柄
- HCONVLIST Handle to a DDE conversation list. DDE对话列表的句柄
- HCURSOR Handle to a cursor. 光标的句柄
- HDC Handle to a device context (DC). 设备上下文(DC)的句柄
- HDDEDATA Handle to DDE data. DDE数据句柄
- HDESK Handle to a desktop. 桌面句柄
- HDROP Handle to