这次给大家带来如何使用Vue2.0调用摄像头进行拍照,使用Vue2.0调用摄像头进行拍照的注意事项有哪些,下面就是实战案例,一起来看一下。
import {Exif} from './exif.js'
export default {
data () {
return {
headerImage:'',picValue:''
}
},
mounted () {
},
methods: {
upload (e) {
let files = e.target.files || e.dataTransfer.files;
if (!files.length) return;
this.picValue = files[0];
this.imgPreview(this.picValue);
console.log(this.picValue)
},
imgPreview (file) {
let self = this;
let Orientation;
//去获取拍照时的信息,解决拍出来的照片旋转问题
Exif.getData(file, function(){
Orientation = Exif.getTag(this, 'Orientation');
});
// 看支持不支持FileReader
if (!file || !window.FileReader) return;
if (/^image/.test(file.type)) {
// 创建一个reader
let reader = new FileReader();
// 将图片2将转成 base64 格式
reader.readAsDataURL(file);
// 读取成功后的回调
reader.onloadend = function () {
let result = this.result;
let img = new Image();
img.src = result;
//判断图片是否大于100K,是就直接上传,反之压缩图片
if (this.result.length <= (100 * 1024)) {
self.headerImage = this.result;
self.postImg();
}else {
img.onload = function () {
let data = self.compress(img,Orientation);
self.headerImage = data;
self.postImg();
}
}
}
}
},
postImg () {
//这里写接口
},
rotateImg (img, direction,canvas) {
//最小与最大旋转方向,图片旋转4次后回到原方向
const min_step = 0;
const max_step = 3;
if (img == null)return;
//img的高度和宽度不能在img元素隐藏后获取,否则会出错
let height = img.height;
let width = img.width;
let step = 2;
if (step == null) {
step = min_step;
}
if (direction == 'right') {
step++;
//旋转到原位置,即超过最大值
step > max_step && (step = min_step);
} else {
step--;
step < min_step && (step = max_step);
}
//旋转角度以弧度值为参数
let degree = step * 90 * Math.PI / 180;
let ctx = canvas.getContext('2d');
switch (step) {
case 0:
canvas.width = width;
canvas.height = height;
ctx.drawImage(img, 0, 0);
break;
case 1:
canvas.width = height;
canvas.height = width;
ctx.rotate(degree);
ctx.drawImage(img, 0, -height);
break;
case 2:
canvas.width = width;
canvas.height = height;
ctx.rotate(degree);
ctx.drawImage(img, -width, -height);
break;
case 3:
canvas.width = height;
canvas.height = width;
ctx.rotate(degree);
ctx.drawImage(img, -width, 0);
break;
}
},
compress(img,Orientation) {
let canvas = document.createElement("canvas");
let ctx = canvas.getContext('2d');
//瓦片canvas
let tCanvas = document.createElement("canvas");
let tctx = tCanvas.getContext("2d");
let initSize = img.src.length;
let width = img.width;
let height = img.height;
//如果图片大于四百万像素,计算压缩比并将大小压至400万以下
let ratio;
if ((ratio = width * height / 4000000) > 1) {
console.log("大于400万像素")
ratio = Math.sqrt(ratio);
width /= ratio;
height /= ratio;
} else {
ratio = 1;
}
canvas.width = width;
canvas.height = height;
// 铺底色
ctx.fillStyle = "#fff";
ctx.fillRect(0, 0, canvas.width, canvas.height);
//如果图片像素大于100万则使用瓦片绘制
let count;
if ((count = width * height / 1000000) > 1) {
console.log("超过100W像素");
count = ~~(Math.sqrt(count) + 1); //计算要分成多少块瓦片
// 计算每块瓦片的宽和高
let nw = ~~(width / count);
let nh = ~~(height / count);
tCanvas.width = nw;
tCanvas.height = nh;
for (let i = 0; i < count; i++) {
for (let j = 0; j < count; j++) {
tctx.drawImage(img, i * nw * ratio, j * nh * ratio, nw * ratio, nh * ratio, 0, 0, nw, nh);
ctx.drawImage(tCanvas, i * nw, j * nh, nw, nh);
}
}
} else {
ctx.drawImage(img, 0, 0, width, height);
}
//修复ios上传图片的时候 被旋转的问题
if(Orientation != "" && Orientation != 1){
switch(Orientation){
case 6://需要顺时针(向左)90度旋转
this.rotateImg(img,'left',canvas);
break;
case 8://需要逆时针(向右)90度旋转
this.rotateImg(img,'right',canvas);
break;
case 3://需要180度旋转
this.rotateImg(img,'right',canvas);//转两次
this.rotateImg(img,'right',canvas);
break;
}
}
//进行最小压缩
let ndata = canvas.toDataURL('image/jpeg', 0.1);
console.log('压缩前:' + initSize);
console.log('压缩后:' + ndata.length);
console.log('压缩率:' + ~~(100 * (initSize - ndata.length) / initSize) + "%");
tCanvas.width = tCanvas.height = canvas.width = canvas.height = 0;
return ndata;
},
}
}
*{
margin: 0;
padding: 0;
}
.show {
width: 100px;
height: 100px;
overflow: hidden;
position: relative;
border-radius: 50%;
border: 1px solid #d5d5d5;
}
.picture {
width: 100%;
height: 100%;
overflow: hidden;
background-position: center center;
background-repeat: no-repeat;
background-size: cover;
}
引用的exif.js代码(function() {
var debug = false;
var root = this;
var EXIF = function(obj) {
if (obj instanceof EXIF) return obj;
if (!(this instanceof EXIF)) return new EXIF(obj);
this.EXIFwrapped = obj;
};
if (typeof exports !== 'undefined') {
if (typeof module !== 'undefined' && module.exports) {
exports = module.exports = EXIF;
}
exports.EXIF = EXIF;
} else {
root.EXIF = EXIF;
}
var ExifTags = EXIF.Tags = {
// version tags
0x9000 : "ExifVersion", // EXIF version
0xA000 : "FlashpixVersion", // Flashpix format version
// colorspace tags
0xA001 : "ColorSpace", // Color space information tag
// image configuration
0xA002 : "PixelXDimension", // Valid width of meaningful image
0xA003 : "P