1:MyString
补足MyString类,使程序输出指定结果
#include <iostream>
#include <string>
#include <cstring>
using namespace std;
class MyString {
char * p;
public:
MyString(const char * s) {
if( s) {
p = new char[strlen(s) + 1];
strcpy(p,s);
}
else
p = NULL;
}
~MyString() {
if(p) delete [] p; }
// 在此处补充你的代码
};
int main()
{
char w1[200],w2[100];
while( cin >> w1 >> w2) {
MyString s1(w1),s2 = s1;
MyString s3(NULL);
s3.Copy(w1);
cout << s1 << "," << s2 << "," << s3 << endl;
s2 = w2;
s3 = s2;
s1 = s3;
cout << s1 << "," << s2 << "," << s3 << endl;
}
}
输入
多组数据,每组一行,是两个不带空格的字符串
输出
对每组数据,先输出一行,打印输入中的第一个字符串三次
然后再输出一行,打印输入中的第二个字符串三次
样例输入
abc def
123 456
样例输出
abc,abc,abc
def,def,def
123,123,123
456,456,456
代码理解
- 重载
MyString & operator=( const char * s )
{
if(p) delete [] p;
p = new char[strlen(s)+1];
strcpy(p,s);
return *this;
这里每个成员函数里面以来就是delete掉p,然后将参数的字符串复制给重新分配空间的p,然后返回当前对象,此时的p也是当前对象的p
2. 重载2
if( this == & S ) return *this;
这里是想防止s=s的情况出现
3. <<重载的基本模板
friend ostream & operator<<( ostream & os, const MyString & S )
{
os << S.p;
return os;
}
这里因为cout本就是ostream类里面定义的一个对象,ostream & os 能引用cout;
加友元的原因:因为这里是对iostream中的<<进行重载,需要加上友元,并非自己的成员函数
答案代码
#include <iostream>
#include <string>
#include <cstring>
using namespace std;
class MyString {
char * p;
public:
MyString(const char * s) {
if( s) {
p = new char[strlen(s) + 1];
strcpy(p,s);
}
else
p = NULL;
}
~MyString() {
if(p) delete [] p; }
MyString( const MyString & S )
{
p = new char[strlen(S.p)+1];
strcpy(p,S.p);
}
MyString & Copy( const char * s )
{
if(p) delete [] p;
p = new char[strlen(s)+1];
strcpy(p,s);
return *this;
}
MyString & operator=( const char * s )
{
if(p) delete [] p;
p = new char[strlen(s)+1];
strcpy(p,s);
return *this;
}
MyString & operator=( const MyString & S )
{
if( this == & S ) return *this;
if(p) delete [] p;
p = new char[strlen(S.p)+1]