golang公式引擎_GarageEngine - Go (golang)编写的 2D游戏引擎

GarageEngine是一款用Go语言编写的2D游戏引擎,基于OpenGL,采用Entity/Component架构,包含字体、精灵、纹理打包、物理、深度图层等功能。它类似于Unity3d,支持场景、协程、组件等。此项目为教育性质,作者边学边做,不保证向后兼容。安装需要glfw和glew库,未来计划包括清理项目、改进物理设计等。
摘要由CSDN通过智能技术生成

GarageEngine

This is a 2d game engine written in Go working on OpenGL. Its an Entity/Component based engine and right now contains lots of features such as: Font,Sprites,Texture packing,Physics,Depth layers,Scenes and more. It feels like Unity3d and share the same names: Scene,Coroutines,Components,Transform,GameObjects etc...

This is an educational project, I'm learning as I go, I cannot promise backwards compatibility at this point.

the name will be probably changed.

Install:

You need to download glfw&glew libraries.

Windows: Use mingw and compile glew.

Linux:

sudo apt-get update

sudo apt-get install build-essential binutils-gold freeglut3 freeglut3-dev libglew-dev libglfw-dev libxrandr2 libxrandr-dev libglew libglew1.8

go get github.com/vova616/GarageEngine

To-Do list

Clean project:

Name changing Engine -> engine etc...

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值