html5 abort,c# - Unity Help solving Uncaught Abort on HTML5 Build - Stack Overflow

For some reason there is a Invoke that is triggered when a button is clicked that causes my game to crash. Any idea how I can sort this out?

I have plenty other Invokes and none has given problems. I have the Enable Exceptions option set to None and game works fine inside Unity.

I can give more info on the error if you can point to me to what's relevant.

public void OnClick()

{

if (buyCoal.interactable == true)

{

trainObject.trainMovementStart();

if (SceneManager.GetActiveScene().name == "Level1" || SceneManager.GetActiveScene().name == "Level2")

Invoke("coal_refill", 6f);

if (SceneManager.GetActiveScene().name == "Level3")

Invoke("coal_refill", 12f);

Money.UseMoney(coalcost);

buyCoalAudio.Play();

countdown += 1; //agora é count up

tipCoalReady = 2;

buyCoalButtonIndex = 0; //DISABLE COAL Buy Button

coal_stock_countdown.text = countdown.ToString();

coaltipCounter += 1;

}

}

void coal_refill()

{

ThermoElectric.quota += 17.5m;

Invoke("reactivateBuyCoalButton", 5f);

}

void reactivateBuyCoalButton()

{

buyCoalButtonIndex = 1;

}

Error Log:

Invoking error handler due to Uncaught abort(145) at Error

at jsStackTrace (ed63bf36d25f876fa57fb81632b59202.unityweb:8:22380)

at stackTrace [Object.stackTrace] (ed63bf36d25f876fa57fb81632b59202.unityweb:8:22551)

at Object.onAbort (https://v6p9d9t4.ssl.hwcdn.net/html/1680115/PowerTheGrid_Level3_v7.2_HTML5/Build/3998187b7e8feaa618a93b293c0e6812.js:4:11065)

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